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Author Topic: CreepyCrawler Corpses  (Read 1945 times)

PolarBair

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CreepyCrawler Corpses
« on: June 24, 2020, 04:37:55 am »

I've gotten to a point where the one cat in my fortress is producing lots of creepy crawler corpses, rat corpses and hamster corpses and I have a population of around 40 dwarves all of whom have all of the hauling options turned on, wheelbarrows, refuse, corpses and everything else. I've got a quantum dump above ground but the dwarves don't pick up the corpses on there own. I have to go around and manually give every corpse the D flag which is becoming a full time job. So much so that it's hard to get anything else done.

I can't imagine all the seasoned veteran DF players are happily doing this so I have to assume there's a better way I just don't know about yet. So what is it? How do I get the dwarves to clean up the corpses on there own?
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PatrikLundell

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Re: CreepyCrawler Corpses
« Reply #1 on: June 24, 2020, 07:26:12 am »

There's an option for how to deal with vermin corpses, and I believe it defaults to hauling those indoors and ignore them outdoors. It's a refuse sub setting, I think. However, it's quite possible your feeder stockpile for your QS (assuming you mean a minecart quantum stockpile) gets full, and the job to fill minecarts is a very low priority job even as hauling goes, so it won't be done until basically any other hauling is done.

If you mean you've marked a tile as a dump zone, there's no vanilla functionality to automatically mark items for dumping (there is a DFHack one for old clothing). In addition to that, I consider the dump zone to be far too valuable to waste on garbage dumping (I use it to selectively move things that are in the way, as well as for cage stripping, although the both suffer from being low priority hauling tasks of about the same level as vehicle filling).
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Bumber

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Re: CreepyCrawler Corpses
« Reply #2 on: June 24, 2020, 01:35:42 pm »

The option's under standing [o]rders.
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PolarBair

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Re: CreepyCrawler Corpses
« Reply #3 on: June 25, 2020, 10:29:57 am »

The option's under standing [o]rders.

Ah yes, Thanks.
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kaijyuu

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Re: CreepyCrawler Corpses
« Reply #4 on: June 26, 2020, 01:44:25 am »

Dfhack (which comes with lazy newb pack and the like) has an option for stockpiles to auto dump things that are placed within them. Additionally, you can quantum stockpile things in the normal game by using minecart stops (https://dwarffortresswiki.org/index.php/DF2014:Quantum_stockpile#The_Minecart_Stop).
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knutor

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Re: CreepyCrawler Corpses
« Reply #5 on: June 26, 2020, 12:14:34 pm »

Creepy Crawlers produce webs, I think.  Nope. They don't.

If the bookie, gets high, enough, like Martinuz.
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« Last Edit: June 26, 2020, 12:40:38 pm by knutor »
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Leonidas

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Re: CreepyCrawler Corpses
« Reply #6 on: June 27, 2020, 08:27:48 pm »

If it's any consolation, embarks vary quite a lot in terms of quantity of vermin. In my last fortress, I barely noticed them. This time I've got hamsters, rats, bats, olms, cave hoppers, cave swallows, and cap hoppers. As soon as I dump out the refuse stockpile, it's full again.
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Bumber

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Re: CreepyCrawler Corpses
« Reply #7 on: June 28, 2020, 01:24:48 am »

It should be possible to mod out vermin corpses.

I don't think they're actually used for anything, IIRC. Only live vermin.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

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Re: CreepyCrawler Corpses
« Reply #8 on: June 28, 2020, 02:36:15 am »

Creepy crawlers are butcherable. I also can give you mod reaction that turns remains into meat, fish item or egg. 
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Bumber

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Re: CreepyCrawler Corpses
« Reply #9 on: June 28, 2020, 06:20:23 pm »

Creepy crawlers are butcherable. I also can give you mod reaction that turns remains into meat, fish item or egg.

You're thinking of voracious cave crawlers.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

PatrikLundell

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Re: CreepyCrawler Corpses
« Reply #10 on: June 29, 2020, 01:20:18 am »

Creepy crawlers are butcherable. I also can give you mod reaction that turns remains into meat, fish item or egg.

You're thinking of voracious cave crawlers.
Well, creepy crawlers are the only butcherable vermin, but you have to slaughter them, so corpses are useless.
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martinuzz

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Re: CreepyCrawler Corpses
« Reply #11 on: June 29, 2020, 03:00:39 am »

If the bookie, gets high, enough, like Martinuz.

Erm, wut?
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knutor

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Re: CreepyCrawler Corpses
« Reply #12 on: June 29, 2020, 03:41:50 am »

http://dwarffortresswiki.org/index.php/DF2014:Vermin

Leopard Gecko is not just neutral deserts. Found some in good forest. Does anything  special happen when an elf adopts a fairy?

Bookkeeper. When assigned, will give player an inventory of stuff. "remains" are the dead vermin found in and outside fort. Puting a Dump on them will haul um all away to rot.
« Last Edit: June 29, 2020, 03:47:04 am by knutor »
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muldrake

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Re: CreepyCrawler Corpses
« Reply #13 on: July 01, 2020, 01:00:54 am »

The option's under standing [o]rders.

You should turn this on if you need things killed outdoors dragged to refuse stockpiles attached to a butcher's so they're butchered.  At least if they don't already do this.  It seems oddly site specific whether or not this happens automatically without intervention, maybe it just depends on how far away from a butcher's your kills tend to happen.
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knutor

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Re: CreepyCrawler Corpses
« Reply #14 on: July 02, 2020, 05:13:17 pm »

fox squirrel and fluffy wambler are the two largest vermin. Has anyone read about any ?SCIENCE¿ on any impressive size increases when fed bees. The eater flag is on lizard, rat, and roach. Might be an interesting read.
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"I don't often drink Mead, but when I do... I prefer Dee Eef's.  -The most interesting Dwarf in the World.  Stay thirsty, my friend.
Shark Dentistry, looking in the Raws.