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Author Topic: Dwarf Fortress Talk #23 Feedback  (Read 34540 times)

voliol

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #30 on: July 03, 2020, 06:16:44 pm »

Nope, I'm just using notepad++ and jot down the timestamp when I get tired. I'm sure there are tools, but this is I first time for me as well so I don't know of any.

Well, I'm kind of using a format, but it's just
Code: [Select]
T: Toady says something
C: Capn says something
and then e.g.
Code: [Select]
SFX (Musical Interlude) for the sounds.

Quatch

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #31 on: July 03, 2020, 08:19:33 pm »

some quick googling shows https://otranscribe.com/ as a simple offline browser tool that has some speed and rewind options. If I succeed at doing some I will post the timestamps covered here immediately. I'll try starting at the 1hr mark.

I tried feeding it into google doc's speech to text but it wasn't particularly successful.

Edit: I've gotten 5min in. Wow, even playing it slow it's hard. Punctuation and such, overtalking, changes of direction.

turning the verbatim transcript such as it is into a readable doc is another layer.

Edit2: Ok, so that took about 2 hours for one pass at 1:00 through 1:21. My hat is off.  https://pastebin.com/D73KUzaZ Didn't do more than correct the most egregious typos of the transcription. The above stylistic choices in presentation and editing need to be made. Should probably review one or two of the old episodes and their transcripts to see how heavily they edited the spoken word.
« Last Edit: July 03, 2020, 10:29:25 pm by Quatch »
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SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.

butsuri

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #32 on: July 07, 2020, 07:37:10 pm »

In answer to the question posed at about 1h11: it was the Egyptians.  The Egyptians made mastabas.
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Capntastic

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #33 on: July 08, 2020, 01:19:16 am »

In answer to the question posed at about 1h11: it was the Egyptians.  The Egyptians made mastabas.

You win 100 Points!
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corhen

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #34 on: July 09, 2020, 11:59:47 am »

I think you can thank me for this... I've had this on my podcast app since the last episode in 2014, and only removed it last week!

Cant wait to listen to the new episode.
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Now I need to build a wooden ship with waterwheels at the side and an iron cannon, i mean screwpump, at the front...

Inarius

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #35 on: July 10, 2020, 02:04:11 am »

can't wait to read this one :)
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voliol

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #36 on: July 10, 2020, 10:37:24 am »

Due to unplanned circumstances I've been computer-less the last few days. Sadly, this means I haven't got much further than at the end of the last week. Basically, I'm planning on cleaning up the first 30 minutes into a "finished" transcript. It is also unclear how much computer access I will have the coming week.

Quatch

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #37 on: July 10, 2020, 10:49:10 pm »

yes, it would be nice to have some officialish guidance on what kind of transcript we're aiming for. Does the community want the ums and such included? They can really change the interpretation of the sentences, but they expand the transcript significantly. Clinodev, any opinion from those endusers?

I'll try and give another go this weekend (will post immediately before and after if I do) (I too just had some unforeseen stuff pop up, so futures are in doubt). I'd recommend that tool I used for anyone else who doesn't already have some method. The keyboard control of the audio was very useful.
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SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.

Inarius

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #38 on: July 11, 2020, 04:47:23 am »

For me it's quite simple. I'm good at reading english, but listening to a badly recorded audio without any video support is not an option, especially when it's more than one hourlong.
So i don't really care about transcript details. I just want to see it :)
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Sarcastron

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #39 on: July 11, 2020, 08:45:59 am »

I'm not a hardcore fan, but I've fooled around with it on occasion. Was curious about the development status and tried listening to this. Stopped after maybe five minutes, because I don't have a clue who's talking. Introduce yourselves, please.
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Shonai_Dweller

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #40 on: July 11, 2020, 09:05:06 am »

I'm not a hardcore fan, but I've fooled around with it on occasion. Was curious about the development status and tried listening to this. Stopped after maybe five minutes, because I don't have a clue who's talking. Introduce yourselves, please.
If you search on YouTube you'll find tons of interviews with Toady (Tarn Adams) where he's introduced and they go over all the usual basic things that regular people don't know about.

This is 23rd in a series of in-depth talks on his own website. Would be just wasting time to go over self introductions again. The only thing you need to know is that the person talking about the game is the person who makes the game. The other one isn't.
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Sarcastron

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #41 on: July 11, 2020, 09:21:40 am »

Would be just wasting time to go over self introductions again. The only thing you need to know is that the person talking about the game is the person who makes the game. The other one isn't.

Sorry, who are you? Are you involved in this production?
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Inarius

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #42 on: July 11, 2020, 11:26:46 am »

@Sarcastron : this is a bit agressive

Shonai_Dweller is someone who answer to many of the questions asked on the forum about the game. He is very well informed and know perfectly the game, this kind of people who will actually take time to look far into the past in an obscure reply from Toady, 4 years ago and quote it for you. If you look at the "future of the fortress" post, you will see he is very helpful.
So I would say "yes", he is involved in this production, somehow.

But i suppose this wasn't the real goal of your question, was it ?


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Uthimienure

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #43 on: July 11, 2020, 11:53:48 am »

Ding, ding, ding!!!

"In the left corner, we have the challenger, hailing from unknown parts, Sarcastron, weighing in at 2 posts in 1 topic... And in the right corner, we have the title-holder, initials S_D, who needs no introduction, weighing in at 7102 posts.  Round 2.  Let the round begin."

(This is all in fun, so please don't take offence!)
« Last Edit: July 11, 2020, 11:56:21 am by Uthimienure »
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FPS in Gravearmor (925+ dwarves) is 2-5 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

voliol

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Re: Dwarf Fortress Talk #23 Feedback
« Reply #44 on: July 11, 2020, 04:35:30 pm »

I'm not a hardcore fan, but I've fooled around with it on occasion. Was curious about the development status and tried listening to this. Stopped after maybe five minutes, because I don't have a clue who's talking. Introduce yourselves, please.
I suppose it can be difficult to distinguish voices. As an avid listener to the DF talks it comes naturally to me now, but when I first listened I did have some problems.

So anyhow, here's the first 30 (or 28:55) minutes transcribed. They are not flawless by any means, but I've tried my best. I'd describe my methods (of cutting down on the spoken word) as pretty strict, but not as strict as mallocks' - I don't have the heart. Hopefully, this should make listening easier/not required.
Hmm, it did not end up looking good in pastebin... try pasting it into your local text editor. I use Notepad++ but others should be better than nothing.

I will continue by going forward, past the 30-minutes mark, and do not plan to revisit the above before the entire talk has been covered by some kind of transcription. So if you feel like proof-reading and correcting me, or have better ears that can hear what the [?????]s are, please do so. Also, I won't be any faster than before (ignoring my computerlessness), so I won't collide with anyone starting at 0:40 or later, as long as it is communicated. I'll be watching this thread :)
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