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Author Topic: Dwarf Fortress Talk #24 Feedback  (Read 13921 times)

moonalsolake

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Re: Dwarf Fortress Talk #24 Feedback
« Reply #15 on: July 26, 2020, 08:36:52 am »

Extremely looking forward to generating my own needlessly convoluted myths when this comes out.
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Inarius

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Re: Dwarf Fortress Talk #24 Feedback
« Reply #16 on: August 07, 2020, 01:57:33 pm »

As someone done the entire transcript, or is it too soon ?
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JCsuper

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Re: Dwarf Fortress Talk #24 Feedback
« Reply #17 on: August 08, 2020, 02:55:53 pm »

As someone done the entire transcript, or is it too soon ?

Iím nominally working on the last 20 minutes of it, but things have been pretty busy, last couple of weeks. You can find the first 50 minutes or so higher up in the thread.
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Inarius

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Re: Dwarf Fortress Talk #24 Feedback
« Reply #18 on: August 28, 2020, 08:35:15 am »

Is it done yet ? i'd really like to read the ending :)
thanks !
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Silverwing235

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Re: Dwarf Fortress Talk #24 Feedback
« Reply #19 on: October 09, 2020, 04:05:20 pm »

Question for the next DF Talk: Does the myth generator have the ability, however rarely (or by choice), to generate the exact CURRENT mythic system?  That is, with demons sealed under the earth by adamantine, angels in vaults guarding the names of demons, necromancers gaining the secrets of life & death who want to hatch villainous plots to generate corpses to take over the world with undead, etc, etc, etc, etc...?

More to the heart of my question... are all these current vanilla elements available to the myth gen as things that could be implemented in a world partially, or altered, or completely?  All the myths spoken of so far have used other dimensions and whatnot, but vanilla elements put stuff in THIS world, so that'd require some work to get working, I'm sure.

Sorry for the mild disappointment - there's a proper procedure for these things now, BTW.
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