You run back to the front door, and call on Sessha to come out, because you found something. The trapper laughs, and Sessha gets up to come with you.
Leading her around back, you tell her that you think the trapper is suspicious, and you found a bunch of stuff in a chest. Willis is standing guard over it, and picks up the fur coat to show Sessha.
"See? Look at all this suspicious stuff! Where could he have gotten all these clothes from?"
Sessha chuckles, and sighs, and then chuckles again, mussing up your hair.
She then picks up the very warm excellent fur outfit up, and says:
"This is a lovely warm fur coat. Just the thing for wearing when outside in the middle of the cold winters they get up here."
She then rummages around in the chest, and pulls out another outfit, a lighter one made of leather.
"This is a lovely leather jacket for the summer. It shouldn't get so hot, and it's a lot lighter than those heavy furs."
"The trapper just owns more than one set of clothing." She then pinches your omnipresent green tunic, and Willis's red one.
"Unlike some people."
It's a few days later, and you've started up the third mountain. This one is a little taller, and you think it'll be a bit longer before you get past the treeline. As you are going across a couple flatter bits, switchbacking yourself up the mountain, you run into some more monsters.
Encounter Start!Around the next curve are two very large figures, resting against the mountainside. One is very green, extremly tall, and holds a huge club. The other is much less green, is wearing proper clothes, and holds a big stick with a nail in it.
"The big one is a Giant. They're strong, tough, and hit hard, but that's all they do. The littler one is a Frankenstein. It's actually tougher than the big one, if less strong. Sometimes Frankensteins have special moves, too, but it's different with each one."
"They're both a lot tougher than the monsters we've faced already, but we should be able to beat them. Watch your health."
Facing:
Giant. Frankenstein.Trence Colunstin
36/36 HP
27/27 MP
Fight
-> Slash! Attack one creature.
Damage +++
-> Power Slash! Attack one creature harder. Tiring.
Damage ++++
Skills
-> Counter! Counterattack any creature that attacks Trence. Tiring.
Damage +++
Magic
Item
Willis Naver
31/31 HP
11/11 MP
Fight
-> Shoot! Attacks one creature with arrows.
Damage +++
-> Rapid Fire! Attacks all creatures in a group with arrows. Tiring.
Damage +
Skills
Magic
-> Meteor Strike! Massive fire damage that hits a whole group of enemies. Costs 28 MP
Item
Sessha Naver
184/184 HP
58/58 MP
Fight
-> Dagger Throw. Attacks one creature with thrown knives.
Damage +++
-> Flurry of Darts+. Attacks all creatures in a group with thrown knives.
Damage +
-> Trick shot. Critically attacks one creature with a thrown knife. Tiring.
Damage +++ Increased chance of critical
Skills
->Backstab. Charges for a turn to do massive damage to a target next turn. Tiring.
Damage ++++++
Magic
-> Heal, cost 6 MP Heals a little.
-> Healmore, cost 18 MP Heals a lot
-> Group Heal, cost 20 MP Heals all party members for a little.
-> Vertigo, cost 5 MP. Reduces target's attack and defense.
-> Armor All, cost 12 MP. Increases defense for the full party.
-> Sonic Stun, cost 11 MP. Target may miss next turn.
Item
10 potions
6 antidote herbs
2 smelling salts
1 restore potion
1x Icebird Feather
1x Golden Cold Emblem