Willis casts Fireworks! A chain of sparkly explosions rips through the enemies.
The War Grizzly is wounded.
The Tombstone is defeated
The Tombstone is defeated
Trence uses Power Slash! on the one remaining target, the War Grizzly!
The War Grizzly is instantly defeated!
The War Grizzly dropped a Bear Pelt.
The Tombstones dropped a potion, and a set of Shades.
"Shades are just equipment that protects you from blindness. For some reason Tombstones drop those a lot."
The rest of the trip down the mountain goes smoothly, but getting across the lack is difficult. There's a lot of really thick, mucky swamp at the edges, which is just a huge slog. Eventually you get tired of it and start building a raft.. the lake is only something like two kilometers wide while being about thirty long, so it should save a lot of trouble. And Willis knows how to build rafts, so you cobble together the Minnow.
Encounter Start!One Baby Leviathan, all alone!
"Well, damn. Being a water creature, it should have the default weakness to Wind, but I haven't encountered one of these before, so I'm not quite sure what it is. We aren't truly that far into the wilderness, or deep inside a dungeon, so it shouldn't be some kind of major boss, fortunately."
69/69 HP
8/34 MP
Armour
Gear:
Lightning Spear (+2)
Elsis Chain (+2)
Leather Mantle
Empty!
Poison Immunity
Minor weakness to Void
Fight
-> Slash! Attack one creature.
Damage +++
-> Power Slash! Attack one creature harder. Tiring.
Damage ++++
Skills
-> Counter! Counterattack any creature that attacks Trence. Tiring.
Damage +++
Magic
-> Arctic Blight: Apply up to three
Venom, 5MP.
Ice, 5MP.
Item Trence can't use items as he doesn't have a backpack!
Willis Naver
57/57 HP
25/25 MP
Gear:
Silverwood Bow (+3)
Lucite Chain (+1)
Cold Weather Gear
Empty!
Minor resistance to Cold.
Fight
-> Shoot! Attacks one creature with arrows.
Damage +++
-> Rapid Fire! Attacks all creatures in a group with arrows. Tiring.
Damage +
-> Ice Arrow! Attacks one creature with cold-infused arrows.
Damage +++, Cold enchanted.
Skills
Magic
-> Meteor Strike! Massive fire damage that hits a whole group of enemies. Costs 28 MP.
-> Absolute Zero. Extreme cold damage to a single enemy. Costs 22 MP.
-> Fireworks! Moderate fire damage that hits all enemies. Costs 24 MP.
-> Tsunami! Heavy water damage that hits all enemies. Costs 36 MP.
Item
Sessha Naver
184/184 HP
58/58 MP
Gear:
Mithril Hawkeye Daggers (+5)
Storm Shadow Leather (+5)
Ring of Elemental Armor
Cold weather gear
Heavy resistance to Lightning.
Moderate resistance to Cold
Minor resistance to Fire
Minor resistance to Water
Minor resistance to Wind
Minor resistance to Earth
Fight
-> Dagger Throw. Attacks one creature with thrown knives.
Damage +++
-> Flurry of Darts+. Attacks all creatures in a group with thrown knives.
Damage +
-> Trick shot. Critically attacks one creature with a thrown knife. Tiring.
Damage +++ Increased chance of critical
Skills
->Backstab. Charges for a turn to do massive damage to a target next turn. Tiring.
Damage ++++++
Magic
-> Heal, cost 6 MP Heals a little.
-> Healmore, cost 18 MP Heals a lot
-> Group Heal, cost 20 MP Heals all party members for a little.
-> Vertigo, cost 5 MP. Reduces target's attack and defense.
-> Armor All, cost 12 MP. Increases defense for the full party.
-> Sonic Stun, cost 11 MP. Target may miss next turn.
Item
7 potions
1 high potion
2 scan crystals
5 antidote herbs
1 smelling salts
1 restore potion