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Author Topic: Medieval Lords  (Read 7806 times)

Naturegirl1999

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Re: Medieval Lords
« Reply #90 on: September 10, 2020, 06:29:56 pm »

Let's try out PVP before this game completely shuts down.
Was giving everyone the weekend(not to mention I have been playing the crap out of CK3).
Attempt to trade with an independent barony troops for gold(think tribute for protection kind of thing, if this cannot be done, say so and I will change action accordingly)
Begin constructing food storage areas to prevent food from decaying(mechanical might be losing slightly less food than before due to better storage, if this isn’t allowed, say so and actions will be changed)

Both are good actions, the second one won't do what you think it might(it will open up a mechanic that no one has hit yet).
Ok, is it still allowed?
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MonkeyMarkMario

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Re: Medieval Lords
« Reply #91 on: September 10, 2020, 07:18:42 pm »

Let's try out PVP before this game completely shuts down.
Was giving everyone the weekend(not to mention I have been playing the crap out of CK3).
Attempt to trade with an independent barony troops for gold(think tribute for protection kind of thing, if this cannot be done, say so and I will change action accordingly)
Begin constructing food storage areas to prevent food from decaying(mechanical might be losing slightly less food than before due to better storage, if this isn’t allowed, say so and actions will be changed)

Both are good actions, the second one won't do what you think it might(it will open up a mechanic that no one has hit yet).
Ok, is it still allowed?
Yes
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

MonkeyMarkMario

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Re: Medieval Lords
« Reply #92 on: September 12, 2020, 07:32:07 pm »

Waiting for ctsun and Maxinum McDreich
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Maxinum McDreich

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Re: Medieval Lords
« Reply #93 on: September 12, 2020, 10:06:33 pm »

apologies. Not been feeling good. Will definitely get my update done tomoz!
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Maxinum McDreich

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Re: Medieval Lords
« Reply #94 on: September 13, 2020, 05:13:15 pm »

+1 damage to crossbows.
Attack a Western non-empire barony
Hold a feast for my nobles and knights. Additionally, a gift of food to my yeoman and peasants.


Spoiler: Kreed Lungstodt (click to show/hide)
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ctsun

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Re: Medieval Lords
« Reply #95 on: September 14, 2020, 12:50:34 am »

Was waiting for the results pending but....may as well? Taking the crowns (trading food for them).

Spoiler: post-calc (click to show/hide)

Give my archers +1 morale and counterattack the Red Baron.
« Last Edit: September 14, 2020, 06:19:14 am by ctsun »
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a1s

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Re: Medieval Lords
« Reply #96 on: September 17, 2020, 08:42:39 am »

I'm fairly sure that's everyone.  ;)
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

MonkeyMarkMario

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Re: Medieval Lords
« Reply #97 on: September 17, 2020, 09:14:57 am »

I'm fairly sure that's everyone.  ;)
Yup, I am working on it. Expect the update later this evening.
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ
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