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Author Topic: Tribe  (Read 10795 times)

KitRougard

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Re: Tribe
« Reply #285 on: December 02, 2020, 09:13:26 pm »

"Perfection beyond what I could have anticipated, ha. Feast tonight and we shall likely survive this harsh season, my friends. Hunter, would you break down that carcass? You were always the best at getting every scrap of meat from a beast's bones."
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MonkeyMarkMario

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Re: Tribe
« Reply #286 on: December 03, 2020, 12:29:34 am »

"Hunter I made a fur coat for you, it should help against the cold when you are out hunting. If you all don't mind I will be making a soup to eat with the dried fruit. It will fill me right up. I will need at least 2 dried human meat for the sacrifice. Does anyone have a question they would like me to ask?"

Give the hunter the fur coat, make a soup from the dried meat and eat it. Use 2 dried human meat for the sacrifice.
Stash List: Copy/Paste to Update:

Elder: Ceremonial Mask, Mallet, 1 Grazer Carcass Scraps
!/ Hunter: Tattered Spear, Big Grazer Carcass, Fur Coat
/// Nomad: Tattered Spear, Fur Coat, Drying Slab, 1 Dried Meat
Communal: 1 Rock Shard, 0 Dried Fruit, Mortar & Pestle, 4 Dried Human Meats, Woven Basket, 1 Dried Meat
 Cold Storage:
Sacrifice: 2 dried human meats
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a1s

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Re: Tribe
« Reply #287 on: December 03, 2020, 03:31:30 am »

Does human meat remain poisonous when cooked into a hot meal? What if it's only one of the ingredients?

Convert Big Grazer Carcass into 7 meats. Eat one of them. Put the rest in communal.

Stash List: Copy/Paste to Update:

Elder: Ceremonial Mask, Mallet, 1 Grazer Carcass Scraps
! Hunter: Tattered Spear, Big Grazer Carcass, Fur Coat
/// Nomad: Tattered Spear, Fur Coat, Drying Slab, 1 Dried Meat
Communal: 1 Rock Shard, 0 Dried Fruit, Mortar & Pestle, 4 Dried Human Meats, Woven Basket, 1 Dried Meat, 6 Fresh Meats
 Cold Storage:
Sacrifice: 2 dried human meats
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roseheart

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Re: Tribe
« Reply #288 on: December 03, 2020, 04:19:43 am »

Poisonous ingredients make Soup or Stew poisonous. (Spoiled food used to make them poisonous, but this half has been taken away)

KitRougard

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Re: Tribe
« Reply #289 on: December 03, 2020, 10:22:43 am »

Elder: Ceremonial Mask, Mallet, 1 Grazer Carcass Scraps
! Hunter: Tattered Spear, Big Grazer Carcass, Fur Coat
/ Nomad: Tattered Spear, Fur Coat, Drying Slab
Communal: 1 Rock Shard, 0 Dried Fruit, Mortar & Pestle, 4 Dried Human Meats, Woven Basket, 2 Dried Meat, 4 Fresh Meats
 Cold Storage:
Sacrifice: 2 dried human meats

Eat 2 Meats, place Dried Meat into storage.
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roseheart

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Re: Tribe
« Reply #290 on: December 04, 2020, 04:48:15 pm »

Hunger Phase ends today at 3:00PM Pacific. I won't be around to announce it but that's the cutoff. Action Phase will be posted within a day.

Elder: Ceremonial Mask, Mallet, 1 Grazer Carcass Scraps
! Hunter: Tattered Spear, Big Grazer Carcass, Fur Coat
/ Nomad: Tattered Spear, Fur Coat, Drying Slab
Communal: 1 Rock Shard, Mortar & Pestle, 4 Dried Human Meats, Woven Basket, 2 Dried Meat, 4 Fresh Meats
 Cold Storage:
Sacrifice: 2 dried human meats
« Last Edit: December 05, 2020, 01:47:53 pm by roseheart »
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roseheart

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Re: Tribe
« Reply #291 on: December 05, 2020, 05:52:13 pm »

11 Turns Survived
4 Turns Until End of Winter
It is Early Winter


Early Winter: Feast

The Elder tried to make soup with 1 dried meat, but found it was half the amount they needed, just eating it raw instead.

The Elder ate some dried meat, but they are still very hungry. (-1 to Action Roll)
The Hunter ate some fresh meat, they are now full. They still feel sick. (Restricted Movement)
The Nomad ate a couple helpings of fresh meat, but they are still hungry.


Early Winter Ceremony

The Elder gathers the others for a ceremony. The night air is clear and soon they are at the sacred rock formation.

The Elder steps forward and offers a couple pieces of dried human meat, then leads the others in a chant, speaking respectfully and reverently to the ancestors. Heroes of the past are recited, as are the historical events they experienced, and terrific beasts they encountered.

No question was asked. No wish was made. This sacrifice will be applied to the next ceremony.

The Tribe heads back home.

The sacrificed food is left by the sacred rock formation for animals to consume.


The Tribe sleeps.


Mid Winter: Action Phase

Quote from: Roll: Weather
[2]

4 meats have spoiled.

The raging blizzard muffles beast calls.

Bad weather prevents drying this turn.




Updates:

None.



Action Phase has begun! It will go until ~3:00PM Pacific Monday.

Spoiler: Roles (click to show/hide)
Spoiler: Technology (click to show/hide)
Spoiler: Secondary Actions (click to show/hide)
Spoiler: Conversions (click to show/hide)
Spoiler: Stash (click to show/hide)


Choose Your Action.

a1s

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Re: Tribe
« Reply #292 on: December 07, 2020, 07:42:47 am »

Put spoiled meat and Grazer carcass in cold storage. Put tattered spear in communal and ask someone to repair it.
Take rock Shard and craft a spear.

Spoiler: stash (click to show/hide)
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MonkeyMarkMario

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Re: Tribe
« Reply #293 on: December 07, 2020, 10:34:17 am »

Put the Mallet and the grazer carcass scraps in the Communal storage and advice the hunter

Spoiler: stash (click to show/hide)
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Re: Tribe
« Reply #294 on: December 07, 2020, 10:38:07 am »

Put spoiled meat and Grazer carcass in cold storage. Put tattered spear in communal and ask someone to repair it.
Take rock Shard and craft a spear.
also take mallet. repair spear as free action.
Spoiler: stash (click to show/hide)
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roseheart

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Re: Tribe
« Reply #295 on: December 07, 2020, 07:15:08 pm »

Actions are locked in.

Quote
Hunter: Take rock Shard and craft a spear.
Elder: advise the hunter.

Quote
// Elder: Ceremonial Mask
! Hunter: 1 Rock Shard, Fur Coat, Mallet
/ Nomad: Tattered Spear, Fur Coat, Drying Slab
Communal: Mortar & Pestle, 4 Dried Human Meats, Woven Basket, 2 Dried Meat, Tattered Spear, 1 Grazer Carcass Scraps
Cold Storage: 4 Spoiled Meats, Big Grazer Carcass

roseheart

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Re: Tribe
« Reply #296 on: December 08, 2020, 05:52:52 pm »

12 Turns Survived
3 Turns Until End of Winter


~~~•~~~ Mid Winter ~~~•~~~

As the snowstorm rages outside, The Nomad turns over in their sleep and mumbles. The Elder and The Hunter are up.

The Hunter exits briefly and returns with a branch. Skinning it and removing the shoots.

The Elder tells The Hunter a story. There was once a great hunter that fought with the sabre cat. They defended the tribe and saved them all. The Elder shows them a fang. It is smooth, no longer possessing a point, the wear of a trinket passed down though time.

This ancestor lives on through the ceremony.


The Hunter crafted a spear, and repaired another spear.


Mid Winter: Hunger Phase

The Elder is nearly starving. (-2 to Action Roll)
The Hunter is getting hungry. Their stomach is feeling better.
The Nomad is getting very hungry. (-1 to Action Roll)

Quote from: Dubious Cold Storage (x5)
[5] [5] [1] [5] [1]

A piece of spoiled meat became poisonous.
The big grazer carcass became poisonous.



Updates:

(Please say you will 'skip' your turn if you will do nothing.)

I didn't roll the cold storage last action phase, so it was delayed until now. It will be rolled again next phase.



Hunger Phase has begun! It will go until ~3:00PM Pacific Thursday.

Spoiler: Roles (click to show/hide)
Spoiler: Technology (click to show/hide)
Spoiler: Secondary Actions (click to show/hide)
Spoiler: Conversions (click to show/hide)
Spoiler: Stash (click to show/hide)


Eat or Go Hungry.
« Last Edit: December 08, 2020, 06:30:39 pm by roseheart »
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KitRougard

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Re: Tribe
« Reply #297 on: December 09, 2020, 11:30:08 am »

"Hm. Perhaps we should refine the cold storage. It has potential, if it doesn't kill us first."

No action from me? No food for me.
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a1s

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Re: Tribe
« Reply #298 on: December 09, 2020, 02:21:49 pm »

"I think you should still eat something. You can help me hunt if you want to make back the food."
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MonkeyMarkMario

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Re: Tribe
« Reply #299 on: December 10, 2020, 10:15:25 am »

"I do not see us surviving winter."

Not eating.
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I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ
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