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Author Topic: language expansion mod causes many civs to have "0" instead of intended word  (Read 698 times)

GOTOTOTOE

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title says it all. ive had emilovich's language overhaul for a while now and i've had this bug pop up in every single one of my playthroughs. is there a way i can circumvent this? the original mod author has been inative since may and i was really hoping someone else could help me with it. examples of entity names would be something like "the unspeakable 0" or the "the 0 clan". i've recently managed to figure out what the zeros are meant to be by their original translation into dwarven/goblin/etc and although it helps the zeros still look dumb
« Last Edit: September 20, 2020, 04:04:36 am by GOTOTOTOE »
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Shonai_Dweller

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Why post here and not in the language expansion thread?
Posts there are likely to alert the person who made the util.

--edit
Oh, I see. Now this is just spam. If the mod isn't being updated any more, not much you can do about it. No point in posting repeatedly in different parts of the forum.
« Last Edit: September 20, 2020, 04:21:10 am by Shonai_Dweller »
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GOTOTOTOE

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don't see how it's spam, mostly just asking help on how i could personally fix the issue instead.
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Shonai_Dweller

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Ok. Fair enough.
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