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Author Topic: Dorf Clicker: Adventures of a Terrible Idea  (Read 4585 times)

Screech9791

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #15 on: September 20, 2020, 05:34:23 pm »

Strike the earth
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it's over

Glass

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #16 on: September 20, 2020, 05:45:03 pm »

Forage for food.
(Plan for later: build a farm.)
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Superdorf

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #17 on: September 20, 2020, 05:55:24 pm »

Forage for food.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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m1895

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #18 on: September 20, 2020, 06:35:42 pm »

Chat with the People
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Nirur Torir

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #19 on: September 20, 2020, 07:16:12 pm »

You help with the mining, and forage for more food. The miners happily eat both meals. You strike up a conversation, and one gives the tip:
"Beware of building too many houses too quickly. We'll need a food stockpile for winter, and we wouldn't want a noble showing up before we're ready."
You find a small cavern with more copper, but don't have enough storage for it all. The excess is lost forever in the pile of misc. stone: Your never did have any talent for organization.
You also remember that you can't build a farm before you've researched farming.

Resources
Food: 0/100
Stone: 15/100 + 6
Copper: 5/5
Space: 22
Population: 2/2

Home: 1
Buttons: 1

[]Miners: 2
[]Foragers: 0

[]Forage for food
[]Strike the earth
[]Chat with the people

[]Build a home - Next costs 5.5 stone, 3.3 space
[]Build a farm - Next costs 10 food, 10 space Must research Cave Agriculture
[]Build a lore repository - Next costs 10 food, 8 stone, 8 space
[]Build a button - Next costs 1 space
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Superdorf

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #20 on: September 20, 2020, 07:23:43 pm »

Forage for food.
Consider: can we reassign miners as foragers?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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m1895

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #21 on: September 20, 2020, 07:28:33 pm »

Build a Home
we can probably fit one more
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Maximum Spin

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #22 on: September 20, 2020, 07:43:22 pm »

Forage for food × 7/sec (my personal base clicking speed)
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Nirur Torir

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #23 on: September 20, 2020, 07:47:29 pm »

Consider: can we reassign miners as foragers?[/b]
Yes, but someone has to click the button.
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Superdorf

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #24 on: September 20, 2020, 07:48:41 pm »

Right... so we need to click the button, then.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

IronyOwl

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #25 on: September 20, 2020, 07:51:58 pm »

Wait... do we get actions for each poster? Three posts for mining stone isn't just three votes, it's three clicks?

Reassign a miner as a forager
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Nirur Torir

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #26 on: September 20, 2020, 07:55:40 pm »

Wait... do we get actions for each poster? Three posts for mining stone isn't just three votes, it's three clicks?
That's right. Voting what to click once would be too slow, but this way I get to clap at the chaos as you try to assign things in different ways.
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Glass

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #27 on: September 20, 2020, 08:00:47 pm »

Forage for food!
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Nirur Torir

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #28 on: September 20, 2020, 08:25:28 pm »

Forage for food × 7/sec (my personal base clicking speed)
Error. You're clicking too fast. Slow down.



You re-assign one miner as a forager and gather with him. He keeps nervously looking up and muttering nervously while he works.
After smoothing out a second home, another miner arrives.

Resources
Food: 1.5/100 + 2 - 3
Stone: 16.5/100 + 6
Copper: 5/5
Space: 24.7
Population: 3/4

Home: 2
Buttons: 1

[]Miners: 2
[]Foragers: 1

[]Forage for food
[]Strike the earth
[]Chat with the people

[]Build a home - Next costs 6 stone, 3.6 space
[]Build a farm - Next costs 10 food, 10 space Must research Cave Agriculture
[]Build a lore repository - Next costs 10 food, 8 stone, 8 space
[]Build a button - Next costs 1 space
Logged

Glass

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Re: Dorf Clicker: Adventures of a Terrible Idea
« Reply #29 on: September 20, 2020, 08:27:39 pm »

Reassign a second miner to food collection.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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