Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 62

Author Topic: Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!  (Read 62624 times)

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Bastard Paranormal 3 - Game over! 4 Exterminators Escaped!
« on: November 12, 2020, 04:12:03 pm »

There seems to be some interest in a Bastard Paranormal game, and I have this set-up that I've been planning on doing for a long time.

Should be a good time!

Being a Bastard Mod game, you're going to have to work at it to figure out how to actually win the game. While this is going to be a Paranormal game, and the flavor and theme will reflect that, you cannot rely solely on strategies that work in normal Paranormal games to win this.

Remember, things may not be as they seem.

I'd like to have at least 9 people for this one if we can get that many, but the more the merrier!

Players:
  • Caz
  • TricMagic - Alien Exterminator
  • 4maskwolf - Alien Exterminator
  • Shakerag
  • Luckyowl - Alien Exterminator
  • webadict - Alien Exterminator
  • heydude6
  • juicebox - Alien Exterminator
  • IcyTea31 - Alien Exterminator
  • Jim Groovester
  • Toonyman - Alien Exterminator

I'll leave sign-ups open for a bit longer. At least through Friday, and then we can kick the game off as soon as I have time to do all the roles and whatnot.
« Last Edit: December 19, 2020, 03:46:52 pm by Mephansteras »
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #1 on: November 12, 2020, 04:12:56 pm »

NOTE: As this is a Bastard Game, any and all rules are subject to change away from what is posted here without notice. You have been warned.

Here are the normal rules:

Here is the (current) list of possible roles:
Spoiler (click to show/hide)

Definitions:
    Doppelganger: These foul creatures kill and eat humans, taking on all of their memories and abilities. Once they have a form, most doppelgangers cannot change again. They are a flawed species, and possess and uncontrollable blood lust forcing them to kill and eat humans each night. Their goal is to destroy all of the humans in the town and make their way out into the larger world.
    Night Kill: Any kill that happens during the Night Phase. The Doppelgangers each get 1 Night Kill as a group, in addition to any allowed by Roles.
    Morningkill: A morning kill happens between the night and day phase, and cannot be prevented by abilities that prevent night kills (Such as the Guardian). A Morning Kill will always look like it recently happened.
    Abduction: When a player abducts another player, two things happen. First, the abducted player is role-blocked for the night. Second, that player is removed from play for that night (and possibly the game). While removed, they cannot be the target of any other night action and cannot vote or be lynched during the day. Exceptions: The Paranoid War Vet and Sentry Gun are not role-blocked by an abduction, and will kill the player attempting the abduction. Abducted players are not role-flipped until their abductor leaves the game.



I've written a perl script to pick roles and whatnot randomly. It has some rules that it follows, but it should make for a nice amount of randomness to the set-up. Note that while I'll generally just go with whatever it spits out, I may make modifications to the set-up in order to make a more interesting game or to test out a specific feature. Also note that I will intentionally mess or not mess with stuff just to screw up anyone depending on the Gambler's Fallacy.

Note that the script NO LONGER restricts most roles to only one or two per side. Being able to use meta-game deduction to determine that someone must be town/scum breaks the game, so I've removed the aspects of the game that allow that.

Not all roles are guaranteed. In fact, it's quite possible to have a game with nothing but normal doppelgangers and humans.


General Rules:
 
Spoiler (click to show/hide)

  Feel free to ask for clarification on any rule.
 


The Rules have Changed

The game is no longer split into Day and Night phases. Voting will no longer occur.

The game is now split into Truce phase and Hunt phase.

Truce phase replaces day. You may discuss things here, purchase tech, or trade tech with one another. It acts like a Day phase in most respects, without the voting and lynching.

The Truce phase will last for 48 hours or until everyone has indicated they are Ready for the Hunt phase to begin.

The Hunt phase replaces the Night phase, and functions like it in most respects. However, the thread will not be locked so you can still discuss things in the thread over the station comms. Each Hunt phase will go for 48 hours or until I have all Actions and have a chance to do the write-ups.

« Last Edit: November 26, 2020, 09:00:04 pm by Mephansteras »
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Caz

  • Bay Watcher
  • [PREFSTRING:comforting whirs]
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #2 on: November 12, 2020, 04:14:57 pm »

IN :D
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #3 on: November 12, 2020, 04:15:33 pm »

Let it Begin, let me In, will you Win, it's the End!
Logged

4maskwolf

  • Bay Watcher
  • 4mask always angle, do figure his!
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #4 on: November 12, 2020, 04:18:47 pm »

Let's see what WonkINess this promises.

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #5 on: November 12, 2020, 04:21:17 pm »

Tentative in
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Shakerag

  • Bay Watcher
  • Just here for the schadenfreude.
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #6 on: November 12, 2020, 04:24:49 pm »

No extensions?  Even better.  In.

Luckyowl

  • Bay Watcher
    • View Profile
    • https://imgur.com/a/Bjjtz.png
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #7 on: November 12, 2020, 04:32:59 pm »

IN  :D
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #8 on: November 12, 2020, 04:34:05 pm »

In
Logged

RoseHeart

  • Bay Watcher
  • Mood: Cautiously Optomistic
    • View Profile
    • Forum Game Portfolio
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #9 on: November 12, 2020, 05:06:08 pm »

Sounds like an adventure! However, I need time to process the last one.
Logged
Awesome With Autism
Currently listening to: Goldeneye Menu

heydude6

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [0/9]
« Reply #10 on: November 12, 2020, 05:36:14 pm »

IN

I missed the fact that there was a mafia revival. Thank goodness I decided to check the banter thread today. Lenglon's thoughts on the meta were spot on!
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

juicebox

  • Bay Watcher
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [8/9+]
« Reply #11 on: November 12, 2020, 05:57:24 pm »

in
Logged

RoseHeart

  • Bay Watcher
  • Mood: Cautiously Optomistic
    • View Profile
    • Forum Game Portfolio
Re: Bastard Paranormal 3 - In Signups! [8/9+]
« Reply #12 on: November 12, 2020, 06:40:45 pm »

SpoilSpec me.
« Last Edit: November 12, 2020, 06:44:08 pm by roseheart »
Logged
Awesome With Autism
Currently listening to: Goldeneye Menu

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [8/9+]
« Reply #13 on: November 12, 2020, 06:45:24 pm »

Count me in. I didn't have the energy for a normal game, but bastard is a different beast altogether.
Logged
There is a world yet only seen by physicists and magicians.

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: Bastard Paranormal 3 - In Signups! [10/9+]
« Reply #14 on: November 12, 2020, 08:41:09 pm »

Meph summoned me and I have arrived.

I should have enough time to not totally disappoint everybody with how much I'll be able to play.

In.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.
Pages: [1] 2 3 ... 62