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Author Topic: Giant holding 11 different artifacts  (Read 667 times)

Sky-Streamer

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Giant holding 11 different artifacts
« on: December 01, 2020, 05:17:15 pm »

So, I'm playing in a world where, in essence, almost entirety of life has been extinguished. The only exceptions are a civilization of necromancers, a town of ~60 humans, and my fortress. It's existed for 5 years so far.

A giant just arrived, and I noticed that it holds 11 different artifacts. His name is Goldfillers the Sweet. He's got long auburn hair, a crooked nose, pale taupe skin, and low eyebrows and forehead.
Spoiler (click to show/hide)

He has...
- A mica slab called Ashencut that holds the secrets of life and death.
- A copper bow called The Knowing Ward covered in oval aventurine cabuchons and images of walnut trees
- A Dwarf Bone Buckler called Profaneflooded encrusted with graphite cabochons that has an image of a dwarf being elected to mayor in pink garnet
- A bronze short sword called Glowingrhyme with images of dwarves in hazel wood that has accumulated 13 kills
- A bronze war hammer called The Mastery of Escorts that has bands of sheep bone and spikes of Ilmenite
- A human bone ring called Gallowsturmoils
- A steel short sword called Carmineobeyed that's almost a thousand years old
- A bronze mace called Poemcovered encrusted with pear cut red zircons
- A bismuth bronze battle axe called The Perplexing Portal that's covered in like 5 different kinds of gems
- A steel war hammer called Acheworker that has killed 14
- And a mica scepter called Taxscorched the Mahogany bird.

And that's it.
Just the artifacts.

And guess what he's using as a weapon?? Guess???
Spoiler (click to show/hide)
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orius

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Re: Giant holding 11 different artifacts
« Reply #1 on: December 01, 2020, 05:20:25 pm »

That's amusing given the necromancers infesting the world.
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Fortressdeath

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Re: Giant holding 11 different artifacts
« Reply #2 on: December 01, 2020, 05:22:17 pm »

If you can trap this Giant, you'll have the most blinged-out zoo in the world.
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Sky-Streamer

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Re: Giant holding 11 different artifacts
« Reply #3 on: December 01, 2020, 05:25:52 pm »

I managed to trap it in my (thankfully disconnected-from-my-base) depot by putting a turkey in it as bait and disconnecting it from the rest of my fortress via a wall, and then sealing it in via a bridge. So yea; it's mine now, muahahaha
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Sky-Streamer

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Re: Giant holding 11 different artifacts
« Reply #4 on: December 01, 2020, 05:27:42 pm »

AN UNDEAD ARMY JUST ARRIVED RIGHT AFTER I TRAPPED IT FOR FUCK'S SAKE

Edit: Wait.... ooohohohohohohohoohohohho i just got an idea
Edit2: Nevermind. My four military dwarves were enough to kill all 25 lol
« Last Edit: December 01, 2020, 05:38:10 pm by Sky-Streamer »
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orius

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Re: Giant holding 11 different artifacts
« Reply #5 on: December 01, 2020, 05:43:11 pm »

I managed to trap it in my (thankfully disconnected-from-my-base) depot by putting a turkey in it as bait

'Ol Goldfillers is a few days late for Thanksgiving.   :D
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That is an insane and dangerous plan.  I approve wholeheartedly. 


Fortressdeath

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Re: Giant holding 11 different artifacts
« Reply #6 on: December 01, 2020, 05:44:41 pm »

I... Don't even know how to respond, that was clever as fuck. Well done.    :D
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Loud Whispers

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Re: Giant holding 11 different artifacts
« Reply #7 on: December 02, 2020, 03:01:58 pm »

You may jest at the stone slab but you mess with the slab the giant's gonna dab. On your dwarves

Duuvian

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Re: Giant holding 11 different artifacts
« Reply #8 on: December 09, 2020, 10:12:56 am »

Big baller slab hauler

That slab might be a wise choice for something with giant strength. Dunno about it's stats but it's doubless big and heavy and blunt
« Last Edit: December 09, 2020, 10:14:39 am by Duuvian »
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FINISHED original composition:
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Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit