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Author Topic: Competitive Evolution (Turn 18) (11/15)  (Read 32610 times)

Kilojoule Proton

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Re: Competitive Evolution (Turn 6) (8/15)
« Reply #120 on: January 05, 2021, 09:46:24 pm »

This was fun and all, but I can't help but feel it's time to begin conquering the land! Later losers.

Pancake!

Vote:
Begin developing thicker cell walls that would allow pancakes to not collapse in on themselves or dry out while partially beached, allowing them to continue to draw nutrients through their tendrils that are still partially in the water.
Support
+1
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Magmacube_tr

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Re: Competitive Evolution (Turn 6) (8/15)
« Reply #121 on: January 06, 2021, 02:14:30 am »

This was fun and all, but I can't help but feel it's time to begin conquering the land! Later losers.

Pancake!

Vote:
Begin developing thicker cell walls that would allow pancakes to not collapse in on themselves or dry out while partially beached, allowing them to continue to draw nutrients through their tendrils that are still partially in the water.
Support
+1

Yay! You are alive.
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Magmacube_tr

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Re: Competitive Evolution (Turn 6) (8/15)
« Reply #122 on: January 07, 2021, 06:45:53 pm »

6th Turn

Event
Strength dice: 92 (oh)
Temparement dice: 1(oh no)

A comet has struck The Barren Plains on the north of The Crater Sea. The sheer power of the collusion have triggered volcanic eruptions, and started a caused a massive release of CO2 that has increased the global tempatures.

The Harbringer's volume has decreased due to global warming, and as such there is less circulation and replenisment

You need to adapt to this much warmer, less oxygenic ocean now.

You will all be losing population counts, but also as the result of the population bottleneck you will experience, you all get a +1 on your votes to simulate its effects.



Team Pancake
Naturegirl1999: Supports Demonic Spoon
Kilojoule Proton: Supports Demonic Spoon
Demonic Spoon: Thicker cell walls to avoid dessication: (doesn't even matters)+2+2+1=5

Thickskinned Pancake
Natural selection has promoted more rigid cells walls in this clade of pancake. They do not lose a molecular speck of internal fluid or gas to the outside, and are even able to survive on shore, in open air and all.

But as their reproduction relies on water breaking off pieces from their now only fragile part, they can only survive out there, not thrive.

This species was hit hard from the sudden changes, but their newfound sturdiness definitely helped them survive, and the structural stability resulted in a bit of a size growth.

Status: EN

Description
A small green plant shaped like a flat, thin circle. It is 17 centimeters in diameter. A small water siphon is situated at its center, which it uses to get minerals and nutrients more efficently. Surrounding this pump, a ring of long and thin, retractable white tendrils reside, and are used to filter the water and digest the things they catch. It reproduces by shedding the outer edges of its pan and the pieces with stem cells growing into new pancakes. The walls of its cells are very durable and sturdy. It lives permanently stuck to the sea surface through the dozens of tiny oil-filled pimples across its body, although it may rerely found on shore. It's not unusual for it to form coincidental mats, but can usually be found alone as well.



Team Pasta Vēlōcis
A_Curious_Cat: A net of nerves that courses between the outer and inner layer:  3+1+1=5
King Zultan: Gills: 4+1=5
0cra_Troper: absent...

Red Maned Blish
The primitive triggering connection between the tuff and the chemoreceptors has been outphased in favor of a much more complex net of nerves that course through the underside of the animals skin. This net controls everything, and makes blishes moves much faster and coordinated. This allowed the existance of actual sense of smell, not just chemotaxis. It now knows not only what to approach, but to avoid, such as regions too low on oxygen.

And as an another beneficient adaptation, this organism has a dense ring thin red strands surrounding its 'head' like a crimson mane. This is a primitive external gill that allows it to get much more oxygen. The gills, along with expelling CO2, also expel ammonia the animal produces, as a small bonus.

Even before the impact, this clade has been slowly evolving better means to get oxygen from the surrounding water, but as the things suddenly went downhill, this process gained momentum with momentum.

Of course, the situation has taken its toll. But overral, blish did managed to stay. It's reproduction is starting to get a bit too slow, if there were active predators, blish would die out imstantly due to how cumbersome it has become.

Status: VU

Description
An aquatic animal that is 10 centimeters long. It moves along the sea floor and above with its tuff of flagella on its bum and digests any organic debris it can find through its mouth that leads to its digestive insides. It has 10 black dots on its very front, 4 of them larger then the other 6. The smaller six form a hexagon that surrounds a square that is formed from the bigger 4, which surrounds a single jawless mouth. It uses these dots to smell the water around and act according to them, approaching or avoiding alike. These dots and everything this animal has as parts are connected to and commanded by a net of nerves just under the skin. A mane of thin and short crimson strands surround the head region, and functions as gills. It reproduces by splitting in two when it gets too big.



Team Lagus Blob
flazeo25: Nervous system: 4+1: 5 (Phew, if the dice flopped right there, you would go bye bye.)

Precursor Flagee
As it gained a nerveous system, and is capable of coordinating its movements now, this creature is now.can be considered a true animal.

The nervous system have granted the organism the ability to not just sense, but interpret the heat it recieved, and it now knows what to do when it starts to get a bit too airey, as it will now ignore the heat and return to the chiller depths if it senses dessication. The tempature stagnation of the sea certainly helped.

Its nervous system has convergently evolved to like its distant cousins, the blish, but there is a twist. The nerve net near the outer surface have also granted the flagee the ability to sense pressure. It is unrefined and not strong, but it helps by faintly informing the animal of the depth its in, independant of the ambient heat.

It has shrunk considerably in size due to much less oxygen around, but it did pulled off at the end. Barely. The issue with the way of reproduction of the blish also applies here.

Status: EN

Description
A round animal 5 centimeters in width and length. It slowly moves along the sea shore and digests any organic debris it can find, which is usually algea. It has a long tail resembling a flagella, which it uses to move around. Covering the body, a specialised layer of tissue prevents any nutrient loss. And under and around that, there is a calcite framework that keeps it rigid and provides pathways for cells to move. A specialised protein allows it to sense and change directions towards the heat. This is further augmented with a net of nerves just beneath the outer layer, which also controls its movement and grants it a bit of pressure reception that informs it of the depth. It reproduces by splitting in two when it gets too big.



Team Friendly Pancake
Kashyyk: Separate suncatcher and waterraker castes: 3+1=4

Segregated Hivecake
The co-dependant nature of this variety of pancake is carried to a higher point in this species, with any specimen separate from a colony not being able to survive at all. There are two separate subtypes of this single species now, each performing a role the other can't.

These two morphs are the suncatcher and the waterraker, and they come with significant anatomical differences.

Suncatchers are the hivecakes that form the upper layer of a given hive. Their pans and pimples are hyperthropied, while their water pumps are vestigial, with tendrils only being connective ones. Their job is to photosynthesize and keep the colony afloat.

Waterrakers are the ones that form the bottom of the hivecake colonies. These individuals are pale white, with their pans, or what vestigial remains of it only serving as a support structure for their hyperthropied water pump and long and very numerous tendrils.

Their colonial nature means that as long as they stick together, they survive, but the damage is inevitable. The splitting has also become a bit of a hassle.

Status:VU

Description
A small green protoplant shaped like a flat circle. It is 12 centimeters in diameter. A small water siphon is situated at its center, which it uses to get minerals and nutrients more efficently. Surrounding this pump, a ring of long and thin, retractable white tendrils reside, and are used to form connections with others of its kind to transfer nutrients in some, and just as water harvesters on the others. Surrounding the edges of the pan is a coat of bonding proteins that allows it to stick to others of its kind. It reproduces by splitting in two when it gets too big. It lives permanently stuck to the sea surface through the dozens of tiny oil-filled pimples across its body. It can be found as mats numbering thousands plants, and never alone, as they die if they are separated. It features specialised subtypes.

Castes
Spoiler (click to show/hide)



Enviroment
On the southern hemisphere of the planet Aqautico, a giant warm saltwater crater lake called The Crater Sea resides.

Surrounding the sea, a hot barren, lifeless rocky wasteland goes on for hundreds of kilometers, stretching as far as eye can see.

And through the east side, four rivers called The Harbringers follow curved, close-by paths to the sea, coming from far away and who knows where. Where they come from is also close to a volcano. Along with the four rivers, there is a dry river bed, a remnant of a time when there were five of The Harbringers. These four rivers show signs of being stronger before, abeing able to carry more water than they do now.

Multicelluar life is limited the sea, represented only by simple lifeforms. Vast growths of algea and giant mats of protoplants can be seen along the shallow coasts and the deep sea. It does make brief camoes outside of it though, on where the shore meets the sea.

More players are much appreciated.

-Magma
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Kashyyk

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #123 on: January 07, 2021, 07:15:40 pm »

I have several ideas now... which one would be better...

Let's go with this:

Chemical Communinations
Along with the exchange of glucose and nutrients, the colony members now also produce different chemical markers when they are high or low on a resource. On receipt of a "low glucose" chemical marker, a cell will start actively transferring glucose to the sending cell. Similarly, if a cell is producing large amounts of "high nutrients" markers, its neighbours will seek to pull nutrients from it, so that regional drops in resources will be rectified more quickly.
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A_Curious_Cat

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #124 on: January 07, 2021, 07:35:43 pm »

Team Pasta Vēlōcis:

Vote: develop two into two castes, each with one of two glands.  These glands produce special cells which the animal excretes out into the water in response to the smell of a member of the other caste nearby.  One of castes produces a type of non-motile cell with a large food supply, but only half of the genetic material needed to make a whole animal.  The other caste produces smaller cells which also have only half the needed genetic material and a smaller food store.  These cells, which are produced in far greater numbers than the non-motile cell, are equipped with a single flagellum for locomotion and use chemotaxis to guide themselves to the non-motile cell.  Upon reaching such a cell, they fuse to the surface on the cell causing the non-motile cell to change its’ membrane to disallow the fusing of other motile cells, and the motile cell then injects its’ genetic material into the non-motile cell before breaking of and dying.  Once this is accomplished the non-motile cell repairs its’ membrane and begins to divide and grow into a full animal.
« Last Edit: January 07, 2021, 07:38:05 pm by A_Curious_Cat »
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flazeo25

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #125 on: January 07, 2021, 07:36:29 pm »

Team Lagus Blob

Biter Lining
Parts of the Lagus form a layered small roundish form at the front of it, two large thermoreceptors sit in equal size, protected by thin outer layer it can raise or close, each thermoreceptor connected to to much denser nerve net around it. Partily underneath is hole leading into the cell which it can also open and close, it has primitive calcite growing up and down the front of it, anything that enters is led to inner layer like algae or other stuff it deams food to be devoured of the cell while outer layer should possibly expels any potential waste.
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Magmacube_tr

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #126 on: January 07, 2021, 07:46:58 pm »

Team Pasta Vēlōcis:

Vote: develop two into two castes, each with one of two glands.  These glands produce special cells which the animal excretes out into the water in response to the smell of a member of the other caste nearby.  One of castes produces a type of non-motile cell with a large food supply, but only half of the genetic material needed to make a whole animal.  The other caste produces smaller cells which also have only half the needed genetic material and a smaller food store.  These cells, which are produced in far greater numbers than the non-motile cell, are equipped with a single flagellum for locomotion and use chemotaxis to guide themselves to the non-motile cell.  Upon reaching such a cell, they fuse to the surface on the cell causing the non-motile cell to change its’ membrane to disallow the fusing of other motile cells, and the motile cell then injects its’ genetic material into the non-motile cell before breaking of and dying.  Once this is accomplished the non-motile cell repairs its’ membrane and begins to divide and grow into a full animal.

So, bi-gendered external fertilisation?
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A_Curious_Cat

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #127 on: January 07, 2021, 08:06:35 pm »

Team Pasta Vēlōcis:

Vote: develop two into two castes, each with one of two glands.  These glands produce special cells which the animal excretes out into the water in response to the smell of a member of the other caste nearby.  One of castes produces a type of non-motile cell with a large food supply, but only half of the genetic material needed to make a whole animal.  The other caste produces smaller cells which also have only half the needed genetic material and a smaller food store.  These cells, which are produced in far greater numbers than the non-motile cell, are equipped with a single flagellum for locomotion and use chemotaxis to guide themselves to the non-motile cell.  Upon reaching such a cell, they fuse to the surface on the cell causing the non-motile cell to change its’ membrane to disallow the fusing of other motile cells, and the motile cell then injects its’ genetic material into the non-motile cell before breaking of and dying.  Once this is accomplished the non-motile cell repairs its’ membrane and begins to divide and grow into a full animal.

So, bi-gendered external fertilisation?

Basically.
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flazeo25

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #128 on: January 07, 2021, 08:14:03 pm »

I'll do new reproduction for Lagus next turn if it survives.
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Naturegirl1999

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #129 on: January 07, 2021, 08:18:02 pm »

Team Pancake

Change Reproduction: Create lots of nuclei in the cell, when it is time to reproduce, each of these nuclei begin making cell walls. This would cause the larger cell to break into smaller cells, who then go on to grow the rest of the body
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Magmacube_tr

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #130 on: January 07, 2021, 08:33:14 pm »

Team Pasta Vēlōcis:

Vote: develop two into two castes, each with one of two glands.  These glands produce special cells which the animal excretes out into the water in response to the smell of a member of the other caste nearby.  One of castes produces a type of non-motile cell with a large food supply, but only half of the genetic material needed to make a whole animal.  The other caste produces smaller cells which also have only half the needed genetic material and a smaller food store.  These cells, which are produced in far greater numbers than the non-motile cell, are equipped with a single flagellum for locomotion and use chemotaxis to guide themselves to the non-motile cell.  Upon reaching such a cell, they fuse to the surface on the cell causing the non-motile cell to change its’ membrane to disallow the fusing of other motile cells, and the motile cell then injects its’ genetic material into the non-motile cell before breaking of and dying.  Once this is accomplished the non-motile cell repairs its’ membrane and begins to divide and grow into a full animal.

So, bi-gendered external fertilisation?

Basically.

By the way, check the dice section on the main post again if you haven't seen it yet, sexual reproduction is a wild card.
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Demonic Spoon

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #131 on: January 07, 2021, 10:31:20 pm »

Team Pancake

Change Reproduction: Create lots of nuclei in the cell, when it is time to reproduce, each of these nuclei begin making cell walls. This would cause the larger cell to break into smaller cells, who then go on to grow the rest of the body
+1
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Naturegirl1999

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #132 on: January 07, 2021, 10:48:51 pm »

Team Pancake

Change Reproduction: Create lots of nuclei in the cell, when it is time to reproduce, each of these nuclei begin making cell walls. This would cause the larger cell to break into smaller cells, who then go on to grow the rest of the body
+1
After reading this, I remembered our character is multicellular, maybe I should specify that only outer cells can do this, so that young ones aren’t trapped among the adult’s insides
Demonic Spoon, is the amendment supported?
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Demonic Spoon

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #133 on: January 07, 2021, 11:14:17 pm »

Team Pancake

Change Reproduction: Create lots of nuclei in the cell, when it is time to reproduce, each of these nuclei begin making cell walls. This would cause the larger cell to break into smaller cells, who then go on to grow the rest of the body
+1
After reading this, I remembered our character is multicellular, maybe I should specify that only outer cells can do this, so that young ones aren’t trapped among the adult’s insides
Demonic Spoon, is the amendment supported?
B-but cancer babies.  :'(

+1
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Naturegirl1999

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Re: Competitive Evolution (Turn 7) (8/15)
« Reply #134 on: January 07, 2021, 11:36:34 pm »

Team Pancake

Change Reproduction: Create lots of nuclei in the cell, when it is time to reproduce, each of these nuclei begin making cell walls. This would cause the larger cell to break into smaller cells, who then go on to grow the rest of the body
+1
After reading this, I remembered our character is multicellular, maybe I should specify that only outer cells can do this, so that young ones aren’t trapped among the adult’s insides
Demonic Spoon, is the amendment supported?
B-but cancer babies.  :'(

+1
I suppose some could live parasitically off the mother, getting chlorophyll when exposed to the sun
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