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Author Topic: DFtext template strips leading/trailing spaces  (Read 11338 times)

Ziusudra

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DFtext template strips leading/trailing spaces
« on: February 20, 2021, 06:47:40 pm »

An example can be seen with the caption for the image on the Combat page.

This can be worked around by replacing leading/trailing spaces with the HTML entity  .

Should we do that or look into changing the template to not strip them? Or something else?
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Ironblood didn't use an axe because he needed it. He used it to be kind. And right now he wasn't being kind.

lethosor

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Re: DFtext template strips leading/trailing spaces
« Reply #1 on: February 20, 2021, 07:14:13 pm »

Bah. This happened recently because I changed the template recently to add a new parameter, and added an "#if" call in the process, which strips leading/trailing whitespace from its parameters. This page has some solutions, and of these, I think using <nowiki/> is the clearest, so I'll try that.

As a side note:
- Discussions related to individual pages fit best on the corresponding talk page, and are easier to find there as well.
- I would generally recommend against raw numeric entities like "&#32;" for maintainability reasons. If an entity is necessary, something like "&nbsp;" is fairly well-known and easier to understand without having to look it up every time. (In this case, it's not the same as a space, though, but in some situations it can work.)
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

lethosor

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Re: DFtext template strips leading/trailing spaces
« Reply #2 on: February 22, 2021, 06:13:30 pm »

Forgot to reply - it looks to me like the fix is working now. Thanks for the report, and let me know if something's still not looking right!
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.