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Author Topic: What's going on in your adventure?  (Read 1241460 times)

IndigoFenix

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Re: What's going on in your adventure?
« Reply #16020 on: April 01, 2020, 02:21:30 pm »

How big are demons anyway? This thing hits like a freight train! When it isn't slapping folks with a gold bracelet, of course. The force from its punches are enough to send limbs sailing off in an arc!

Demons are 10000000 cubic centimeters, which is about twice the size of an elephant.

Shalderave

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Re: What's going on in your adventure?
« Reply #16021 on: April 02, 2020, 10:25:41 pm »

So after losing 6 hours of work [cumulative] to a couple crashes [I now save more often] I decided to retire my poor, overburdened [they're smaller than when I last played, or rather, size makes more difference now] Brown Recluse Woman Axeman in some random fort [that was apparently under attack or something because I was holding move and punched a goblin in the nose] I decided to go back to basics and made a dwarf. Only this time I decided I wanted to be a dwarf with the universal lightsaber, a pick.

 I should mention my world has a lot of friendly goblins in this world for some reason, we'll get to that. I started in an entire fort filled with friendly goblin and human monks with this next character.

In comes Logem Athelezar the muscular Dwarf MASTER Miner with his Steel Pick "Mikstal As" The Ownership of Caves! I don't remember how to check the translation of his name, sorry.

So after stuffing myself under as much bronze [and free steel] armor as I could, I grabbed a companion, left the fort that was overflowing with monks, and decided to head off to a necromancer tower for some training.

Along the way I, of course, practiced crutch walking, swimming, wrestling birds and small fish, and never left sneaking mode. It's amazing how much you can get done with some travel.

After arriving there I encountered some incredibly friendly Intelligent Undead or Night Fists or something [in this world, they're small birds with antennae] made by some necromancers. They all attacked the Failures and some horse sized ocotpod that the necromancer apparently shat out as soon as I approached. I found a couple of them in the fort that were friendly, but this was unexpected. After fighting Agavuz's Creature [horse sized octopus  with hooves] I had a nice chat with them, stole their stuff, and carried on. The night creatures at this Necro tower constantly spewed "Boiling Extract" that didn't really do anything [yet] but it was spooky so I went to the other necro tower across the street. My world has a LOT of necromancers for some reason.

There, I encountered wandering hordes of zombified Night Fists! They didn't stand a chance against me, but my companion, who refused to wield the silver mace I gave her after her weapon got knocked out of her hand one time, didn't fare so well. She got pretty mangled but kept fighting for a long time, and recovered at least once. However, fighting zombies with Horns on the ground with nothing but your bare hands and some copper armor doesn't end well.

After her untimely death, I decided it was time to really put Multi-Attack to good use [Thank you "Empty Fist" tutorial guide] and drew my greatest treasure that I found in one of the necro towers [that were full of grubs and fat snake Experiments that were very friendly] a *steel Pick* that I named "Bengencatten" ScarletChannels!

And in one move I basically decapitated two zombies with a steel pick. I know, it's not much, but it makes me feel amazing.

Spoiler (click to show/hide)

So, are necromancers supposed to be friendly? None of them care that I'm there and give me news and instructions. The zombies are still hostile though
« Last Edit: April 03, 2020, 12:17:11 am by Shalderave »
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When the adventurer is told there is no more need for them, when there are no more targets to kill, why do they act surprised when our "hero" turns towards them and says "No"?

Vicious_Unicycle

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Re: What's going on in your adventure?
« Reply #16022 on: April 03, 2020, 02:34:27 pm »

Demons are 10000000 cubic centimeters, which is about twice the size of an elephant.

Yeah, that'd do it. You know, I was looking at this demon's description (a muscular, yet fat and bloated, humanoid lizard with downy yellow feathers), and now I can't stop picturing him as a combination of King K. Rool and Big Bird. Makes for a surreal mental image when he's rending people limb from limb.

So, are necromancers supposed to be friendly? None of them care that I'm there and give me news and instructions. The zombies are still hostile though

Yeah pretty much. Necromancers aren't mindless monsters like werebeasts or indiscriminate killers like night trolls. They're just regular folks, only with macabre powers, lofty ambitions, and a willingness to do horrible, horrible things.


Unrelated, my second adventurer somehow lost a foot while I was busy controlling the other half of the party. A healing effect from divination dice caused her foot to regrow... but not her ankle. She's somehow missing her ankle but not her foot. I guess it's just sort of... floating there?
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bloop_bleep

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Re: What's going on in your adventure?
« Reply #16023 on: April 03, 2020, 05:23:28 pm »

Unrelated, my second adventurer somehow lost a foot while I was busy controlling the other half of the party. A healing effect from divination dice caused her foot to regrow... but not her ankle. She's somehow missing her ankle but not her foot. I guess it's just sort of... floating there?

I'm imagining them spotting an enemy a couple feet away and being like

Telekinetic foot slap! *thwack*
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Morning_Oak

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Re: What's going on in your adventure?
« Reply #16024 on: April 07, 2020, 06:31:07 am »

Finally playing the new update thanks to the starter pack (thanks Peridexiserrant!). I'm also using the Adventurecraft mod along with a couple of small mods of my own. I started a hammerdwarf and started exploring the area around my starting hillocks. Found a few lions, my war dog & I made short work of them. I was able to get some bone staves carved up & some thread/leather for later use and carried on. I soon found an abandoned necromancer tower surrounded by strange zigguaruat-like structures. In each of the structures I found some books, varous bits of human armor, a few weapons & ammo stacks, and several large gemstones. One of my modded additions to the game are called Shard Hammers, essentially a warhammer made of large gems instead of metal and a stave (from the adventurecraft mod). I crafted myself a black zircon shard hammer and decided my dwarf was going to be dualweilding hammers from here on out, so I ditched my shield (bad idea). After quickly reading the books I picked up, I unintentionally learned the secrets of life & death, which should make things interesting later on. As soon as I left the strange tower, I noticed there was something running around just to the North East. I quickly chased it down and saw it was a Starved Horror returning to its layer. As soon as I discovered what I was tracking, it sprung and attacked, dodging almost every hit I attempted. Things took an even worse turn when I took a swing with my shard hammer and the bastard CAUGHT the hammer and yanked it out of my hands. Now I was desperately defending against my own weapon with only a silver warhammer, all while trying to avoid his deadly claws. After about 10 minutes of combat I was able to get a solid shot at his head and put the monster down. I reclaimed my tower and hurried over to the nearest town to recover.

Love this game.
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