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Author Topic: Calvinball? STRATEHEX?  (Read 2524 times)

Naturegirl1999

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Re: Calvinball? STRATEHEX?
« Reply #15 on: August 12, 2021, 04:59:08 pm »


Rule 16: When a poster is determining whether an action succeeds or fails, the action must be quoted

Spoiler: Objects (click to show/hide)

Spoiler: Entities (click to show/hide)
(I solved the number problem by listing rules consecutively by order)
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BlackPaladin99

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Re: Calvinball? STRATEHEX?
« Reply #16 on: August 12, 2021, 07:10:44 pm »


Rule 16: When a poster is determining whether an action succeeds or fails, the action must be quoted

Spoiler: Objects (click to show/hide)

Spoiler: Entities (click to show/hide)
(I solved the number problem by listing rules consecutively by order)
Rule 16. All entities get reincarnated when they die.
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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Naturegirl1999

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Re: Calvinball? STRATEHEX?
« Reply #17 on: August 12, 2021, 07:45:01 pm »

Rule 18: Only 1 Object or Entity can be created per post.
New Entity Created: Tree of Confusion

Spoiler: Objects (click to show/hide)

Spoiler: Entities (click to show/hide)
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BlackPaladin99

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Re: Calvinball? STRATEHEX?
« Reply #18 on: August 12, 2021, 07:53:14 pm »


Spoiler: items (click to show/hide)

Spoiler: entities (click to show/hide)

New item created: Excalibur

Rule 19: when you destroy an entity your entity gains a point. 





« Last Edit: August 14, 2021, 07:42:38 am by BlackPaladin99 »
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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Glass

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Re: Calvinball? STRATEHEX?
« Reply #19 on: August 12, 2021, 07:58:30 pm »

New Entity Created: Tree of Confusion
Reminder: actions must be taken by entities, and may target entities or objects. An entity creating an entity or object may be a valid action (until/unless ruled otherwise), but the action must be by an entity to begin with.

Rule 20: All actions may be targeted at a “Training Dummy” which may act as an entity or object as specified, and which solely reveals the effects of actions; all Training Dummies are distinct creations, and the removal of one from the game does not impact the ability to test other things on the Training Dummies.

Tricmagic attacks a Training Dummy (functionally an Entity) with Sword 1.
(This will need to be confirmed as either working or not by the next poster, per rules 5 and 13.)

Spoiler: Objects (click to show/hide)

Spoiler: Entities (click to show/hide)
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Naturegirl1999

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Re: Calvinball? STRATEHEX?
« Reply #20 on: August 13, 2021, 06:22:50 pm »

Thanks for the reminder
Tricmagic attacks a Training Dummy (functionally an Entity) with Sword 1.
(This will need to be confirmed as either working or not by the next poster, per rules 5 and 13.)
There are 7 swords. As such, a d7 will be rolled. If this matches the sword number used, in this case, a 1, then sword 1 will remove the training dummy
Rolling…2
Sword 1 passes through the Training Dummy, which remains in play[/u]

Naturegirl1999 creates the Tree of Confusion

Rule 21: From now on, actions and/or creations must be performed before a new rule is made

Spoiler: Objects (click to show/hide)

Spoiler: Entities (click to show/hide)
(Tree of Confusion has been released from the superposition caused by my error previously)
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BlackPaladin99

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Re: Calvinball? STRATEHEX?
« Reply #21 on: August 14, 2021, 07:47:36 am »

(((Wait could you add Excalibur to the item list I made a mistake earlier)))
Spoiler: entities (click to show/hide)
Spoiler: items (click to show/hide)

New item created: fire staff

Rule 22: everyone is a wizard

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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Glass

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Re: Calvinball? STRATEHEX?
« Reply #22 on: August 14, 2021, 11:32:48 am »

(Not doing actions or making rules right now, because I'm a bit busy)

Rule 15: All actions must be taken by entities, and may target either entities or objects. Objects may also be used in actions, but only if they “belong to” the entity taking the action.
Until entity ownership rules are defined, any poster may make any entity take actions.

Neither Excalibur nor the Fire Staff are currently valid objects. Please remember: all actions must be taken by entities. They can make stuff, but they need to be made by a specific entity.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Naturegirl1999

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Re: Calvinball? STRATEHEX?
« Reply #23 on: August 17, 2021, 09:30:48 pm »

(((Wait could you add Excalibur to the item list I made a mistake earlier)))
Spoiler: entities (click to show/hide)
Spoiler: items (click to show/hide)

New item created: fire staff

Rule 22: everyone is a wizard
you need to put that the entity created the item
Naturegirl1999 creates Rust Cube. When Rust Cube touches a metal it causes said metal to rust, might or might not add oxygen atoms to other compounds it touches

Rule 23: If someone says an object is created, it shall be assumed that the entity sharing the name of the player created the object, e.g. If BlackPaladin99 says “Fire staff is created”, it is assumed that the entity called BlackPaladin99 created the fire staff. This rule should validate the Excalibur and Fire staff.

Spoiler: entities (click to show/hide)
Spoiler: items/Objects (click to show/hide)
Non rule note, I don’t think we made a place for everyone, are we all in like, a void or something?
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