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Author Topic: The Chosen Gun (SG)  (Read 2254 times)

Man of Paper

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Re: The Chosen Gun (SG)
« Reply #15 on: February 19, 2022, 10:50:38 pm »

That's the last time I pull a name out of my ass. I don't even know wrestling. God damn it.

 :D
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King Zultan

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Re: The Chosen Gun (SG)
« Reply #16 on: February 20, 2022, 02:36:06 am »

A
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Rockeater

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Re: The Chosen Gun (SG)
« Reply #17 on: February 20, 2022, 03:37:11 am »

C
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

m1895

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Re: The Chosen Gun (SG)
« Reply #18 on: February 20, 2022, 04:18:11 pm »

D
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Man of Paper

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Re: The Chosen Gun (SG)
« Reply #19 on: February 21, 2022, 06:01:54 pm »

Even as a small child you had a knack for figuring things out. One of the first things you figured out pretty well was locks, and more specifically how to pick them. (+Skill: Lockpick)
Your parents had a hard time keeping you confined anywhere, and nothing could stop you from feeding your curiosity. Nothing except rules and guards. Uninitiated children weren't allowed to enter the Sacred Armory, so of course you wanted to take a peek. It took quite some time, but eventually you figured out the patterns of each guard and when patrols were thinnest. Using the cover of night you found a window you could pop open and make your way inside. (+Skill: Stealth)

Your first time inside was an amazing experience. Double-barrel shotguns of all sorts were stored in cases and on shelves, crates packed with boxes of shells were stacked from floor to ceiling. Serapes denoting various ranks in their patterns were folded in a large sorted pile in one corner with bandoliers hanging from hooks on the walls. Almost every night you would make your trip to the Sacred Armory, grab a sacred shotgun, and make your way someplace safe and quiet to fiddle with it. There was nothing better than a double-barrel shotgun, and you needed to know how they all functioned, handled, and occasionally broke. But you always managed to put everything back and get to bed before the sun rose.

Unfortunately one thing you didn't get is sleep, so for all the time you spent with the weapons chosen by your people, you wound up daydreaming about your adventures or asleep throughout a lot of the more traditional foundational education you were supposed to get. (+Perk: Shotgun Savant), (+Flaw: Low Attention-Span)

Even more unfortunately, one night while you were out with your favorite Sawn-Off 12 Gauge and Shell Bandolier a group of Banditos raided the Monastery Range. Their attack focused on the Sacred Armory and they made off with quite the haul. They also made it impossible to sneak back in and put everything back unnoticed. Good news was at least the bandits would get the blame for anything that went missing. (+Items: Sawn-Off Double Barrel 12 Gauge, Shell Bandolier)

As with all Double-Barrel Disciples, your eight birthday marked your first steps into specialized education. What was it about you that stuck out to your instructors?


A. Your understanding of the written word was above and beyond your peers, making you the perfect Initiate Scribe tasked with making copies of the documented Disciples history.
B. Excellent vision saw you become Shot Caddy to the top hunter in the Monastery Range. You were responsible for spotting, skinning, and hauling kills.
C. You were always tall and muscular for your age, so it was only natural that you joined the Shotguard as a Novice, drilling and training to protect the Monastery Range from threats.
D. Nothing about you stood out, so you were put to work as a Loader. This humble but necessary role was responsible for loading shells to feed the shotguns.


GM Note: As you develop your character they'll get skills as well as traits in the forms of perks and flaws. Traits are more general boons or maluses that greatly impact the results of your decisions. Traits can be gained or lost based on your decisions. Skills are bonuses that can be improved over time through chosen actions and will change the choices you receive at the end of a prompt as well as impact results. Skills and Traits are also considered in the case of freeform suggestions once they're in play.

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TamerVirus

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Re: The Chosen Gun (SG)
« Reply #20 on: February 21, 2022, 06:08:26 pm »

C
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

BlackPaladin99

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Re: The Chosen Gun (SG)
« Reply #21 on: February 21, 2022, 09:49:50 pm »

C
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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Stirk

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Re: The Chosen Gun (SG)
« Reply #22 on: February 21, 2022, 10:36:21 pm »

D!
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

King Zultan

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Re: The Chosen Gun (SG)
« Reply #23 on: February 22, 2022, 02:08:58 am »

C
« Last Edit: February 23, 2022, 01:28:46 am by King Zultan »
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

m1895

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Re: The Chosen Gun (SG)
« Reply #24 on: February 22, 2022, 02:18:40 am »

A
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Rockeater

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Re: The Chosen Gun (SG)
« Reply #25 on: February 22, 2022, 04:01:38 am »

B
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

NUKE9.13

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Re: The Chosen Gun (SG)
« Reply #26 on: February 22, 2022, 02:01:07 pm »

Lockpicking and Stealth don't say "brawny" to me. For that matter, a kid who constantly struggled to circumvent the guards joining the guards seems wrong too.
I mean, I know there's value in diversifying our skills as well, but I feel it's important to be a bit consistent at least.

B
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Long Live United Forenia!

m1895

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Re: The Chosen Gun (SG)
« Reply #27 on: February 22, 2022, 02:07:48 pm »

Swapping to B because low attention span and scribing don't really mix thinking on it.
« Last Edit: February 22, 2022, 03:44:55 pm by m1895 »
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Maximum Spin

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Re: The Chosen Gun (SG)
« Reply #28 on: February 22, 2022, 04:01:31 pm »

Lockpicking and Stealth don't say "brawny" to me. For that matter, a kid who constantly struggled to circumvent the guards joining the guards seems wrong too.
I mean, I know there's value in diversifying our skills as well, but I feel it's important to be a bit consistent at least.
That's a good point. D.
Logically, nothing about us stood out because we were keeping all our skills secret due to being, you know, a criminal.
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Man of Paper

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Re: The Chosen Gun (SG)
« Reply #29 on: February 22, 2022, 11:15:33 pm »

someone make a deciding vote or else, b and c are tied
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