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Author Topic: Dissapearing fortresses bug!  (Read 1848 times)

Caponimoq

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Dissapearing fortresses bug!
« on: July 29, 2022, 09:52:42 pm »

I first spawned in a mountain hall, with a party off two. I inquired for troube blabla. When i take the central staircase, it takes me to a tunnel network, and end of the staircase. I then walked all the tunnel until its end, where a hatch waited... Another underground mini 2z level dwarven outpost, without possibility to go to the surface. I do the same thing in another direction, until I reach the end of the second road, where I a met with the same results. I saved the game, and when i reloaded and walked back to the start point(the very first mountain hall) the hatch had dissapeared. Then I came back to the dead end where i came from and that hatch also dissapeared.
I revealed the map using dfhack, and behold, the outpost is still there, its just not connected to anything anymore? Now everutime i reload that save the same thing happens. Any idea why this and the no surface exist thing happened?
Logged
Urist McDM:"Roll a dwarven stupidity check"
*Urist McPlayer rolls 1
*Urist Mcplayer gets stucked in a hole
Urist McPlayer has been found death

Ziusudra

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Re: Dissapearing fortresses bug!
« Reply #1 on: July 29, 2022, 10:05:26 pm »

Mountain halls do not connect to the surface by design, because they are under impassable mountains. As for the disappearing hatch, it's a known bug.

All 3 stairs you found are part of the same mountain hall, and I don't know if that is intentional.

So, yeah, starting in a mountain hall is a bad idea unless you know its tunnels connect to a dwarven fortress, as you probably won't hav access to the surface.
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Ironblood didn't use an axe because he needed it. He used it to be kind. And right now he wasn't being kind.

Caponimoq

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Re: Dissapearing fortresses bug!
« Reply #2 on: July 29, 2022, 10:52:01 pm »

Mountain halls do not connect to the surface by design, because they are under impassable mountains. As for the disappearing hatch, it's a known bug.

All 3 stairs you found are part of the same mountain hall, and I don't know if that is intentional.

So, yeah, starting in a mountain hall is a bad idea unless you know its tunnels connect to a dwarven fortress, as you probably won't hav access to the surface.
Thanks for the explanation!
Logged
Urist McDM:"Roll a dwarven stupidity check"
*Urist McPlayer rolls 1
*Urist Mcplayer gets stucked in a hole
Urist McPlayer has been found death