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Author Topic: Proc Gen Mafia 4 - Game Over - Scum Win  (Read 15889 times)

Maximum Spin

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #375 on: September 12, 2022, 07:30:00 am »

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notquitethere

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #376 on: September 12, 2022, 07:31:12 am »

It was actually MYLO on D3, due to the ties rule + powers. I think Town had great odds here but scum played an excellent day game.
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Knightwing64

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #377 on: September 12, 2022, 08:11:23 am »

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webadict

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Jim Groovester

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #379 on: September 12, 2022, 10:45:39 am »

Urrrrrrrrrrrrgh, well played.

I want my Sunday back if you were just going to quick hammer me at the end anyway.

The only thing that really leaves me with a sour taste is the rule about ties being resolved randomly. Even if Knightwing64 and I had perfect decision making on Day 3 our path to victory relies on gambling, which conceptually sucks. I think I prefer losing in that situation rather than having a crapshoot with the scumteam over who gets to win.

Also not knowing how many scum there were at the start of the game.
« Last Edit: September 12, 2022, 11:16:29 am by Jim Groovester »
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

hector13

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #380 on: September 12, 2022, 12:17:32 pm »

Yeah that was a weird one. I make most of the same moves as town, but probably fight harder for FoU on D1.

NJW is right though, town kinda coasted D1 and 2. Combined with N1 being a wash from the attract, it made it a bit easier to just coast along with them.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Egan_BW

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #381 on: September 12, 2022, 12:51:30 pm »

Elves are cooler anyways.
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hector13

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #382 on: September 12, 2022, 12:57:44 pm »

Get out.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Egan_BW

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #383 on: September 12, 2022, 12:58:42 pm »

If you think dwarves are so great then you should have thrown.
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notquitethere

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #384 on: September 12, 2022, 01:23:14 pm »

The only thing that really leaves me with a sour taste is the rule about ties being resolved randomly. Even if Knightwing64 and I had perfect decision making on Day 3 our path to victory relies on gambling, which conceptually sucks. I think I prefer losing in that situation rather than having a crapshoot with the scumteam over who gets to win.

Also not knowing how many scum there were at the start of the game.
Reasonable. I brought over the tie rule from the last proc gen, which I think I originally instated to keep the game competitive with a small player base (as it pushes for decisive votes) but, yes, randomness at LYLO is a bit off.

I think firmer rules on scum and third party composition is a good idea, so people know what the possibility space is.
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hector13

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #385 on: September 12, 2022, 01:27:43 pm »

The uncertainty did give me certain advantages in how to approach things.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

EuchreJack

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #386 on: September 12, 2022, 10:32:45 pm »

So...Jim was a Jester

Thus town had lost by Day 3, and mod was a bastard to make them play it out.

Lenglon

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #387 on: September 12, 2022, 10:51:26 pm »

So...Jim was a Jester

Thus town had lost by Day 3, and mod was a bastard to make them play it out.
Upon dying for the first time, you will revive with a completely false (newly generated) roleflip with a random alignment.
Jim was town.
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notquitethere

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Re: Proc Gen Mafia 4 - Game Over - Scum Win
« Reply #388 on: September 13, 2022, 01:52:59 am »

So...Jim was a Jester

Thus town had lost by Day 3, and mod was a bastard to make them play it out.
Absolutely not on both counts. It is as Lenglon says.
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