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Author Topic: Where do I find the files to edit a civ? (BABYSNATCHER)  (Read 459 times)

Crossroads Inc.

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Where do I find the files to edit a civ? (BABYSNATCHER)
« on: August 24, 2023, 03:18:15 pm »

You know, In the OLD days,... I knew my way around practically every file in the game...
I'd occasionally edit the init docs, main data docs, the civ docs... All easy peasy...
NOW they have the NEW FANGLED DF-50 stuff going on, and I can't find a blooming thing in it any more...
Anyone can help an old fart out and point me where I'd find the civ docs for a Mod race and the main Civ docs to edit BABYSNTACHER out?
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DPh Kraken

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #2 on: August 24, 2023, 11:52:36 pm »

The wiki has an article on CUT and SELECT and the mod-loader structure (https://dwarffortresswiki.org/index.php/Modding#Guide), the DF/data/installed_mods folder lets you create partitions for your own mods without having to merge them into the base raws every time.
Modded creatures would be found in their data/installed_mods file, typically obfuscated under the Steam ID. Vanilla civs are in data/vanilla/vanilla_entities. Once you're in the file, it should look very familiar, at least.

In the modular system, you can add tags to an existing entry (without creating it) with SELECT, but to currently remove a tag you have to CUT the entry and redefine it from the top with every entry, except the babysnatcher tag. It's not as fast as editing the files that are already there for personal use, but it's more sustainable in the case of updates/world-switching and sharing your changes.
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Crossroads Inc.

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #3 on: August 28, 2023, 12:13:55 pm »

Finding the files with how steam has things set up is......not very intuitive.. i WAS able to find them,. but trying to get this race to not be "evil" i thought removing "babysnatcher" from the civ files would do that, but they still show as hostile when i gen a new world... what else do i need to do?
I should probably say the specific civ is the "succubus dungeon" mod from the steam game... Im trying to get the demons to be nice and peaceful to better thave them join a future fort :3
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aradar

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #4 on: August 28, 2023, 12:58:59 pm »

Hmmm can you post any raws you might think would be helpful to look at ?

Crossroads Inc.

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #5 on: August 28, 2023, 02:41:49 pm »

Hmmm can you post any raws you might think would be helpful to look at ?
I can once I'm home from work
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Eric Blank

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #6 on: August 28, 2023, 07:31:02 pm »

Finding the files with how steam has things set up is......not very intuitive.. i WAS able to find them,. but trying to get this race to not be "evil" i thought removing "babysnatcher" from the civ files would do that, but they still show as hostile when i gen a new world... what else do i need to do?
I should probably say the specific civ is the "succubus dungeon" mod from the steam game... Im trying to get the demons to be nice and peaceful to better thave them join a future fort :3

You'll want to look in your mods folder, check each downloaded mods info.txt or check the mods steam page to find its ID, and then go into their folder, open the entity file and copy the entity ID of the civ. Then use that in your patch mod, select their entity and remove the tag. Make sure to delete both from the installed mods folder in the data folder and generate a new world with your patch loaded below their mod. There might be other tags in their entity file making it hostile too, though.

Alternatively, if you don't want to create a patch mod you can just edit the mods entity file directly and just delete the tag, but you'll have to reapply your edit each time it gets updated to a new version. You will have to generate a new world though either way.
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Crossroads Inc.

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #7 on: August 28, 2023, 07:47:55 pm »

"""""""Alternatively, if you don't want to create a patch mod you can just edit the mods entity file directly and just delete the tag, but you'll have to reapply your edit each time it gets updated to a new version. You will have to generate a new world though either way."""""

this is what I did, I edit the original mod file and then gene a new world to test.. and found them still hostile.  Hence if I am curious if I need to do more than just delete the BABYSNATCHER tag..... unless I deleted something I THOUGHT was the tag....and wasn't?
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Eric Blank

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #8 on: August 28, 2023, 10:08:04 pm »

You remembered to delete the mod from the "installed mods" folder in the game data folder?

I'm not sure otherwise, maybe it's that they start in dark fortresses?
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Crossroads Inc.

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Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #9 on: August 28, 2023, 11:38:20 pm »

I'm "assuming" it using the physically downloaded files on my PC... yes? thats what im editing.. i mean, the files DO exist on my PC, unless, they arent the "real" mod files?

in any case. here is the raw text for the entity file... in case i missed something in it?


=========
Code: [Select]
entity_slaver_succubus

[OBJECT:ENTITY]

[ENTITY:SUCCUBUS]
[CREATURE:SUCCUBUS_CIV]
[TRANSLATION:SUCCUBUS]
[SITE_CONTROLLABLE]
[ALL_MAIN_POPS_CONTROLLABLE]

[PROGRESS_TRIGGER_POPULATION:4]
[PROGRESS_TRIGGER_PRODUCTION:4]
[PROGRESS_TRIGGER_TRADE:3]
[PROGRESS_TRIGGER_POP_SIEGE:4]
[PROGRESS_TRIGGER_TRADE_SIEGE:4]

[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]

ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
ACTIVE_SEASON:AUTUMN]
ACTIVE_SEASON:WINTER]

// AI-stuff
AMBUSHER]
[SIEGER]

// Digger
[DIGGER:ITEM_WEAPON_PICK]

// Melee
[WEAPON:ITEM_WEAPON_WHIP]
[WEAPON:SUCCUBUS_ITEM_WEAPON_WHIP_BLADE]
[WEAPON:ITEM_WEAPON_MORNINGSTAR]
[WEAPON:ITEM_WEAPON_MAUL]
[WEAPON:ITEM_WEAPON_SWORD_LONG]
[WEAPON:ITEM_WEAPON_SWORD_2H]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_AXE_GREAT]
[WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[WEAPON:SUCCUBUS_ITEM_WEAPON_PITCHFORK]

// Ranged
[WEAPON:ITEM_WEAPON_BOW]
[AMMO:ITEM_AMMO_ARROWS]

// Armor
[ARMOR:SUCCUBUS_ITEM_ARMOR_CORSET:FORCED]
[ARMOR:ITEM_ARMOR_MAIL_SHIRT:FORCED]
[ARMOR:ITEM_ARMOR_LEATHER:FORCED]
[ARMOR:SUCCUBUS_ITEM_ARMOR_BODYSUIT:FORCED]
[ARMOR:ITEM_ARMOR_DRESS:RARE]
[ARMOR:ITEM_ARMOR_CLOAK:RARE]
[ARMOR:ITEM_ARMOR_VEST:RARE]

// Helm
[HELM:ITEM_HELM_HELM:FORCED]
[HELM:ITEM_HELM_VEIL_HEAD:RARE]
[HELM:ITEM_HELM_VEIL_FACE:RARE]
[HELM:ITEM_HELM_MASK:RARE]

// Gloves
[GLOVES:ITEM_GLOVES_GAUNTLETS:FORCED]
[GLOVES:ITEM_GLOVES_GLOVES:RARE]
[GLOVES:ITEM_GLOVES_MITTENS:RARE]

// Pants
[PANTS:ITEM_PANTS_LEGGINGS:FORCED]
[PANTS:ITEM_PANTS_GREAVES:RARE]
[PANTS:ITEM_PANTS_THONG:COMMON]
[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
[PANTS:SUCCUBUS_ITEM_PANTS_SHORTPANT:COMMON]
[PANTS:ITEM_PANTS_SKIRT:RARE]
[PANTS:ITEM_PANTS_SKIRT_SHORT:RARE]
[PANTS:ITEM_PANTS_SKIRT_LONG:RARE]

// Shoes
[SHOES:ITEM_SHOES_BOOTS:FORCED]
[SHOES:SUCCUBUS_ITEM_SHOES_STOCKING:COMMON]
[SHOES:ITEM_SHOES_SOCKS:RARE]

// Shield
[SHIELD:ITEM_SHIELD_BUCKLER:FORCED]

// Siegeammo
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]

// Trapcomps
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:SUCCUBUS_ITEM_TRAPCOMP_BARBED_WIRE_ROLL]

// Toys
[TOY:ITEM_TOY_PUZZLEBOX]
[TOY:ITEM_TOY_AXE]
[TOY:ITEM_TOY_HAMMER]
[TOY:SUCCUBUS_ITEM_TOY_DOLL]
[TOY:SUCCUBUS_ITEM_TOY_KNUCKLE_BONE]
[TOY:SUCCUBUS_ITEM_TOY_SPINNING_TOP]

// Tools
[TOOL:ITEM_TOOL_NEST_BOX]
[TOOL:ITEM_TOOL_JUG]
[TOOL:ITEM_TOOL_LARGE_POT]
[TOOL:ITEM_TOOL_HIVE]
[TOOL:ITEM_TOOL_MINECART]
[TOOL:ITEM_TOOL_WHEELBARROW]
[TOOL:ITEM_TOOL_STEPLADDER]
[TOOL:ITEM_TOOL_CAULDRON]
[TOOL:ITEM_TOOL_ALTAR]
[TOOL:ITEM_TOOL_DIE]

// Writing
[TOOL:SUCCUBUS_ITEM_TOOL_TABLET]
[TOOL:SUCCUBUS_ITEM_TOOL_SLIP]
[TOOL:ITEM_TOOL_SCROLL]
[TOOL:ITEM_TOOL_SCROLL_ROLLERS]
[TOOL:ITEM_TOOL_QUIRE]
[TOOL:ITEM_TOOL_BOOKCASE]
[TOOL:ITEM_TOOL_PEDESTAL]
[TOOL:ITEM_TOOL_DISPLAY_CASE]

// Terms
[SELECT_SYMBOL:ALL:EVIL]
[SELECT_SYMBOL:ALL:ROMANTIC]
[SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
[SELECT_SYMBOL:CIV:COLOR]
[SUBSELECT_SYMBOL:CIV:MYTHIC]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SELECT_SYMBOL:WAR:MUSIC]
[SUBSELECT_SYMBOL:BATTLE:WILD]
[SUBSELECT_SYMBOL:WAR:GAMES]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SELECT_SYMBOL:BATTLE:GAMES]
[SELECT_SYMBOL:BATTLE:DANCE]
[SUBSELECT_SYMBOL:BATTLE:FIRE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SUBSELECT_SYMBOL:BATTLE:WILD]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SELECT_SYMBOL:SIEGE:MUSIC]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SUBSELECT_SYMBOL:ROAD:FREEDOM]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SUBSELECT_SYMBOL:TUNNEL:MYSTERY]
[SUBSELECT_SYMBOL:TUNNEL:DARKNESS]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SUBSELECT_SYMBOL:BRIDGE:MYSTERY]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:WALL:RESTRAIN]
[SELECT_SYMBOL:TEMPLE:NAME_BUILDING_TEMPLE]
[SUBSELECT_SYMBOL:TEMPLE:MAGIC]
[SUBSELECT_SYMBOL:TEMPLE:FIRE]
[SELECT_SYMBOL:LIBRARY:NAME_BUILDING_LIBRARY]
[SELECT_SYMBOL:RELIGION:NAME_COMMON_RELIGION]
[SUBSELECT_SYMBOL:RELIGION:MYSTERY]
[SUBSELECT_SYMBOL:RELIGION:FIRE]
[SUBSELECT_SYMBOL:RELIGION:MYTHIC]
[SELECT_SYMBOL:MILITARY_UNIT:ASSERTIVE]
[SELECT_SYMBOL:MILITARY_UNIT:RESTRAIN]
[SUBSELECT_SYMBOL:MILITARY_UNIT:DANCE]
[SELECT_SYMBOL:FESTIVAL:DANCE]
[SELECT_SYMBOL:FESTIVAL:MUSIC]
[SUBSELECT_SYMBOL:MILITARY_UNIT:MAGIC]
[SUBSELECT_SYMBOL:MILITARY_UNIT:FLOWERY]
[SELECT_SYMBOL:MERCHANT_COMPANY:NAME_ENTITY_MERCHANT_COMPANY]
[SELECT_SYMBOL:MERCHANT_COMPANY:MYSTERY]
[SELECT_SYMBOL:CRAFT_GUILD:NAME_ENTITY_MERCHANT_COMPANY]
[SELECT_SYMBOL:CRAFT_GUILD:NAME_ENTITY_TOWN_FOUNDER]
[SELECT_SYMBOL:CRAFT_GUILD:MYSTERY]
[CULL_SYMBOL:ALL:HOLY]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:PEACE]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ART_FACET_MODIFIER:EVIL:512]
[ART_IMAGE_ELEMENT_MODIFIER:TREE:128]
[ART_IMAGE_ELEMENT_MODIFIER:SHAPE:256]
[ART_IMAGE_ELEMENT_MODIFIER:CREATURE:512]
[ITEM_IMPROVEMENT_MODIFIER:SEWN_IMAGE:128]
[ITEM_IMPROVEMENT_MODIFIER:CLOTH:64]
[ITEM_IMPROVEMENT_MODIFIER:THREAD:64]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:256]

// Stock prefs
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[CURRENCY_BY_YEAR]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[METAL_PREF]
[GEM_PREF]
[STONE_PREF]
[INDOOR_WOOD]
[OUTDOOR_WOOD]
[INDOOR_FARMING]
[OUTDOOR_FARMING]
[OUTDOOR_GARDENS]
[INDOOR_GARDENS]
[OUTDOOR_ORCHARDS]
[USE_EVIL_PLANTS]
[USE_EVIL_WOOD]
[USE_ANIMAL_PRODUCTS]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[IMPROVED_BOWS]

// Pets
[USE_EVIL_ANIMALS]
[ANIMAL]
[ANIMAL_CLASS:SUCCUBUS_PET]
[ANIMAL_FORBIDDEN_CLASS:BURNING]
[ANIMAL_ALWAYS_PRESENT]
[ANIMAL_ALWAYS_PET]

// World sites
[FRIENDLY_COLOR:4:0:1]
[DEFAULT_SITE_TYPE:DARK_FORTRESS] // Still uncompatible with positions :c
DEFAULT_SITE_TYPE:CAVE_DETAILED]
[LIKES_SITE:DARK_FORTRESS]
[LIKES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:CITY]

[START_BIOME:NOT_FREEZING]
[BIOME_SUPPORT:ANY_DESERT:4]
[BIOME_SUPPORT:ANY_WETLAND:3]
[BIOME_SUPPORT:ALL_MAIN:1]
[BIOME_SUPPORT:ANY_RIVER:1]

[BUILDS_OUTDOOR_FORTIFICATIONS]
[BUILDS_OUTDOOR_TOMBS]
[WORLD_CONSTRUCTION:TUNNEL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[WORLD_CONSTRUCTION:WALL]

[MAX_STARTING_CIV_NUMBER:80]
[MAX_POP_NUMBER:8000]
[MAX_SITE_POP_NUMBER:200]

// Behaviour
[WILL_ACCEPT_TRIBUTE]
[MERCHANT_NOBILITY]
[ABUSE_BODIES]

// Religion
[RELIGION:PANTHEON]
[RELIGION_SPHERE:ART]
[RELIGION_SPHERE:BEAUTY]
[RELIGION_SPHERE:CHAOS]
[RELIGION_SPHERE:DANCE]
[RELIGION_SPHERE:DEPRAVITY]
[RELIGION_SPHERE:FIRE]
[RELIGION_SPHERE:LOVE]
[RELIGION_SPHERE:LUST]
[RELIGION_SPHERE:MUSIC]
[RELIGION_SPHERE:NIGHTMARES]
[RELIGION_SPHERE:REVELRY]
[SPHERE_ALIGNMENT:LUST:512]
[SPHERE_ALIGNMENT:FIRE:512]

// Jobs
[BEAST_HUNTER]
[SCOUT]
[WANDERER]
[MERCENARY]
[BANDITRY:30]
[SET_SCHOLARS_ON_VALUES_AND_JOBS]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:STRAND_EXTRACTOR]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:SHEARER]
[PERMITTED_JOB:SPINNER]
[PERMITTED_JOB:GELDER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:THRESHER]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:SOAP_MAKER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_JOB:GLAZER]
[PERMITTED_JOB:POTTER]
[PERMITTED_JOB:PRESSER]
[PERMITTED_JOB:BEEKEEPER]
[PERMITTED_JOB:WAX_WORKER]
[PERMITTED_JOB:PAPERMAKER]
[PERMITTED_JOB:BOOKBINDER]

// Ethics and values
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_CAPITAL]
[ETHIC:KILL_NEUTRAL:JUSTIFIED_IF_GOOD_REASON]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:PERSONAL_MATTER]
[ETHIC:TORTURE_FOR_FUN:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:TORTURE_ANIMALS:PUNISH_SERIOUS]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PERSONAL_MATTER]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:TRESPASSING:PERSONAL_MATTER]
[ETHIC:THEFT:PUNISH_REPRIMAND]
[ETHIC:ASSAULT:PUNISH_REPRIMAND]
[ETHIC:SLAVERY:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:EAT_SAPIENT_OTHER:SHUN]
[ETHIC:EAT_SAPIENT_KILL:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAME_RACE:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAPIENT:PERSONAL_MATTER]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[VARIABLE_VALUE:LAW:-25:10]
[VARIABLE_VALUE:POWER:0:50]
[VARIABLE_VALUE:ELOQUENCE:30:50]
[VARIABLE_VALUE:DECORUM:10:50]
[VARIABLE_VALUE:TRADITION:-50:25]
[VARIABLE_VALUE:ARTWORK:10:50]
[VARIABLE_VALUE:SELF_CONTROL:-50:0]
[VARIABLE_VALUE:MERRIMENT:0:50]
[VARIABLE_VALUE:CRAFTSMANSHIP:-25:50]
[VARIABLE_VALUE:LEISURE_TIME:0:50]
[VARIABLE_VALUE:ROMANCE:25:50]
[VARIABLE_VALUE:PEACE:-25:25]

// Positions
[POSITION:MONARCH]
        [NAME:Demon prince:Demon princes]
        [DESCRIPTION:Demon princes are the (un)disputed leader of a demonic realm.]
        [NUMBER:1]
        [SPOUSE_MALE:Prince Consort:Princes consort]
        [SPOUSE_FEMALE:Prince Consort:Princes Consort]
        [SUCCESSION:BY_HEIR]
        [RESPONSIBILITY:LAW_MAKING]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MILITARY_GOALS]
        [PRECEDENCE:1]
        [SPECIAL_BURIAL]
        [RULES_FROM_LOCATION]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [CHAT_WORTHY]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [EXPORTED_IN_LEGENDS]
        [DETERMINES_COIN_DESIGN]
        [COLOR:5:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:10]
        [MANDATE_MAX:2]
        [REQUIRED_BOXES:10]
        [REQUIRED_CABINETS:5]
        [REQUIRED_RACKS:5]
        [REQUIRED_STANDS:5]
        [REQUIRED_OFFICE:10000]
        [REQUIRED_BEDROOM:10000]
        [REQUIRED_DINING:10000]
        [REQUIRED_TOMB:10000]
    [POSITION:GENERAL]
        [NAME:Overlord:Overlords]
        [DESCRIPTION:As the demon prince's right hand, the overlord is the military leader of their realm.]
        [NAME_FEMALE:Overlady:Overladies]
        [NAME_MALE:Overlord:Overlords]
        [NUMBER:1]
        [SQUAD:10:Hell Knight:Hell Knights]
        [APPOINTED_BY:MONARCH]
        [RESPONSIBILITY:MILITARY_STRATEGY]
        [RESPONSIBILITY:MILITARY_GOALS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [COMMANDER:CAPTAIN:ALL]
        [PRECEDENCE:10]
        [REQUIRES_POPULATION:150]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [REQUIRED_BOXES:5]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:5]
        [REQUIRED_STANDS:5]
        [REQUIRED_OFFICE:8000]
        [REQUIRED_BEDROOM:5000]
        [REQUIRED_DINING:5000]
        [REQUIRED_TOMB:5000]
    [POSITION:MILITIA_COMMANDER]
        [NAME:Battle leader:Battle leaders]
        [DESCRIPTION:Battle leaders are the local chief of a site's militia. You must assign one to build your military.]
        [NUMBER:1]
        [SITE]
        [SQUAD:10:Warrior:Warriors]
        [RESPONSIBILITY:MILITARY_STRATEGY]
        [APPOINTED_BY:GENERAL]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [COMMANDER:MILITIA_CAPTAIN:ALL]
        [PRECEDENCE:110]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:3]
        [REQUIRED_STANDS:3]
        [REQUIRED_OFFICE:300]
        [REQUIRED_BEDROOM:1000]
        [REQUIRED_DINING:1000]
        [REQUIRED_TOMB:1000]
        [MILITARY_SCREEN_ONLY]
        [REQUIRES_MARKET]
    [POSITION:MILITIA_CAPTAIN]
        [NAME:Battle guide:Battle guides]
        [DESCRIPTION:Battle guides are your military's squad leaders and organize their group's training as they please.]
        [NUMBER:AS_NEEDED]
        [SITE]
        [SQUAD:10:Warrior:Warriors]
        [APPOINTED_BY:GENERAL]
        [APPOINTED_BY:MILITIA_COMMANDER]
        [PRECEDENCE:120]
        [DO_NOT_CULL]
        [DUTY_BOUND]
        [REQUIRED_TOMB:300]
        [MILITARY_SCREEN_ONLY]
    [POSITION:SHERIFF]
        [NAME:Enforcer:Enforcers]
        [DESCRIPTION:The enforcer is the only one willing to maintain a minimum of order among the succubi.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:LAW_ENFORCEMENT]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [REPLACED_BY:CAPTAIN_OF_THE_GUARD]
        [PUNISHMENT_EXEMPTION]
        [PRECEDENCE:130]
        [DO_NOT_CULL]
        [COLOR:1:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [REQUIRED_BOXES:1]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:1]
        [REQUIRED_STANDS:1]
        [REQUIRED_OFFICE:250]
        [REQUIRED_BEDROOM:250]
    [POSITION:CAPTAIN_OF_THE_GUARD]
        [NAME:Oppressor:Oppressors]
        [DESCRIPTION:Opressors maintain what passes as law among the succubi. They can lead their own squad of guardians.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:LAW_ENFORCEMENT]
        [SQUAD:10:Guardian:Guardians]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PUNISHMENT_EXEMPTION]
        [REQUIRES_POPULATION:50]
        [PRECEDENCE:115]
        [DO_NOT_CULL]
        [COLOR:1:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRED_BOXES:2]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:500]
        [REQUIRED_BEDROOM:500]
        [REQUIRED_DINING:500]
    [POSITION:EXPEDITION_LEADER]
        [NAME:Matron:Matrons]
        [DESCRIPTION:Matrons are likely to blame for the creation of a new settlement. They act as leaders by meeting diplomats and handling unhappy workers.]
        [NAME_FEMALE:Matron:Matrons]
        [NAME_MALE:Patron:Patrons]
        [SITE]
        [NUMBER:1]
        [REPLACED_BY:MAYOR]
        [RULES_FROM_LOCATION]
        [RESPONSIBILITY:MEET_WORKERS]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MILITARY_GOALS]
        [PRECEDENCE:100]
        [DO_NOT_CULL]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [REQUIRED_OFFICE:250]
    [POSITION:MAYOR]
        [NAME:Matriach:Matriachs]
        [DESCRIPTION:The elected representative of the site. They act as leaders by meeting diplomats and handling unhappy workers.]
        [NAME_FEMALE:Matriach:Matriachs]
        [NAME_MALE:Patriach:Patriachs]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:MEET_WORKERS]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MILITARY_GOALS]
        [REQUIRES_POPULATION:50]
        [RULES_FROM_LOCATION]
        [ELECTED]
        [PRECEDENCE:60]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:2]
        [REQUIRED_BOXES:2]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:1]
        [REQUIRED_STANDS:1]
        [REQUIRED_OFFICE:1500]
        [REQUIRED_BEDROOM:1500]
        [REQUIRED_DINING:1500]
        [REQUIRED_TOMB:1500]
    [POSITION:MANAGER]
        [NAME:Keeper of Secrets:Keepers of Secrets]
        [DESCRIPTION:The keeper of secrets are responsible of both accounting and work orders.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:MANAGE_PRODUCTION]
        [RESPONSIBILITY:ACCOUNTING]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PRECEDENCE:160]
        [DO_NOT_CULL]
        [COLOR:5:0:0]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRED_CABINETS:1]
        [REQUIRED_BOXES:1]
        [REQUIRED_OFFICE:100]
        [REQUIRES_MARKET]
    [POSITION:BROKER]
        [NAME:Dealer:Dealers]
        [DESCRIPTION:Dealers meet traveling merchants and endlessly barter for goods.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:TRADE]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PRECEDENCE:170]
        [DO_NOT_CULL]
        [COLOR:5:0:0]
        [DUTY_BOUND]
        [REQUIRES_MARKET]
    [POSITION:CHIEF_MEDICAL_DWARF]
        [NAME:Chief nurse:Chief nurses]
        [DESCRIPTION:More a manager than a doctor, the chief nurse maintain a list of various ouch and bobos around your site.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:HEALTH_MANAGEMENT]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PRECEDENCE:175]
        [DO_NOT_CULL]
        [COLOR:5:0:0]
        [DUTY_BOUND]
        [REQUIRES_MARKET]
    [POSITION:OUTPOST_LIAISON]
        [NAME:Envoy:Envoys]
        [DESCRIPTION:Envoys act as the demon prince's voice while traveling between settlements.]
        [NUMBER:1]
        [RESPONSIBILITY:ESTABLISH_COLONY_TRADE_AGREEMENTS]
        [RESPONSIBILITY:ESPIONAGE]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [APPOINTED_BY:MONARCH]
        [PRECEDENCE:80]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [ACCOUNT_EXEMPT]
        [DO_NOT_CULL]
        [COLOR:7:0:1]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:1250]
        [REQUIRED_BEDROOM:1250]
        [REQUIRED_DINING:1250]
    [POSITION:DIPLOMAT]
        [NAME:Harbinger:Harbingers]
        [DESCRIPTION:Harbringers are diplomats dealing with other entities.]
        [NUMBER:1]
        [RESPONSIBILITY:MAKE_INTRODUCTIONS]
        [RESPONSIBILITY:MAKE_PEACE_AGREEMENTS]
        [RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
        [RESPONSIBILITY:ESPIONAGE]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [APPOINTED_BY:MONARCH]
        [PRECEDENCE:70]
        [DO_NOT_CULL]
        [COLOR:7:0:1]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:1300]
        [REQUIRED_BEDROOM:1300]
        [REQUIRED_DINING:1300]
    [POSITION:DUKE]
        [NAME:Duchess of hell:Duchesses of hell]
        [DESCRIPTION:A high ranking noble of the underworld.]
        [NAME_MALE:Duke of hell:Dukes of hell]
        [NAME_FEMALE:Duchess of hell:Duchesses of hell]
        [SPOUSE_MALE:Duke consort:Dukes consort]
        [SPOUSE_FEMALE:Duchess consort:Duchesses consort]
        [NUMBER:AS_NEEDED]
        [LAND_HOLDER:3]
        [LAND_NAME:a duchy]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [SUCCESSION:BY_HEIR]
        [APPOINTED_BY:MONARCH]
        [PRECEDENCE:20]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:5]
        [MANDATE_MAX:1]
        [REQUIRED_BOXES:5]
        [REQUIRED_CABINETS:3]
        [REQUIRED_RACKS:3]
        [REQUIRED_STANDS:3]
        [REQUIRED_OFFICE:4000]
        [REQUIRED_BEDROOM:4000]
        [REQUIRED_DINING:4000]
        [REQUIRED_TOMB:4000]
    [POSITION:COUNT]
        [NAME:Countess of hell:Countesses of hell]
        [DESCRIPTION:A medium ranking noble of the underworld.]
        [NAME_MALE:Count of hell:counts of hell]
        [NAME_FEMALE:Countess of hell:Countesses of hell]
        [SPOUSE_MALE:Count Consort:Counts consort]
        [SPOUSE_FEMALE:Countess Consort:Countesses consort]
        [NUMBER:AS_NEEDED]
        [LAND_HOLDER:2]
        [LAND_NAME:a county]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [SUCCESSION:BY_HEIR]
        [APPOINTED_BY:MONARCH]
        [REPLACED_BY:DUKE]
        [PRECEDENCE:30]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:3]
        [MANDATE_MAX:1]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:2500]
        [REQUIRED_BEDROOM:2500]
        [REQUIRED_DINING:2500]
        [REQUIRED_TOMB:2500]
    [POSITION:BARON]
        [NAME:Baroness of hell:Baronesses of hell]
        [DESCRIPTION:A low ranking noble of the underworld.]
        [NAME_MALE:Baron of hell:Barons of hell]
        [NAME_FEMALE:Baroness of hell:Baronesses of hell]
        [SPOUSE_MALE:Baron Consort:Barons Consort]
        [SPOUSE_FEMALE:Baroness consort:Baronesses Consort]
        [NUMBER:AS_NEEDED]
        [LAND_HOLDER:1]
        [LAND_NAME:a barony]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [ALLOWED_CREATURE:SUCCUBUS_CIV:ALL]
        [SUCCESSION:BY_HEIR]
        [APPOINTED_BY:MONARCH]
        [REPLACED_BY:COUNT]
        [PRECEDENCE:40]
        [SPECIAL_BURIAL]
        [MENIAL_WORK_EXEMPTION]
        [MENIAL_WORK_EXEMPTION_SPOUSE]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [COLOR:5:0:0]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:2]
        [MANDATE_MAX:1]
        [REQUIRED_BOXES:2]
        [REQUIRED_CABINETS:1]
        [REQUIRED_RACKS:1]
        [REQUIRED_STANDS:1]
        [REQUIRED_OFFICE:1500]
        [REQUIRED_BEDROOM:1500]
        [REQUIRED_DINING:1500]
        [REQUIRED_TOMB:1500]
    [POSITION:CHAMPION]
        [NAME:Champion:Champions]
        [DESCRIPTION:The title of champion is honorary and usually given to exceptional warriors.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:BUILD_MORALE]
        [RESPONSIBILITY:ATTACK_ENEMIES]
        [APPOINTED_BY:DUKE]
        [APPOINTED_BY:COUNT]
        [APPOINTED_BY:BARON]
        [PRECEDENCE:65]
        [MENIAL_WORK_EXEMPTION]
        [PUNISHMENT_EXEMPTION]
        [DO_NOT_CULL]
        [COLOR:7:0:1]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [DEMAND_MAX:1]
        [REQUIRES_MARKET]
        [REQUIRED_TOMB:750]
    [POSITION:HAMMERER]
        [NAME:Whipper:Whippers]
        [DESCRIPTION:Whippers are responsible with punishement. Can also handle unhappy citizens.]
        [SITE]
        [NUMBER:1]
        [RESPONSIBILITY:MEET_WORKERS]
        [RESPONSIBILITY:EXECUTIONS]
            [EXECUTION_SKILL:WHIP]
        [APPOINTED_BY:EXPEDITION_LEADER]
        [APPOINTED_BY:MAYOR]
        [PUNISHMENT_EXEMPTION]
        [PRECEDENCE:150]
        [DO_NOT_CULL]
        [COLOR:0:0:1]
        [DUTY_BOUND]
        [REQUIRED_RACKS:1]
        [REQUIRED_OFFICE:100]
        [REQUIRES_MARKET]
    [POSITION:FORCED_ADMINISTRATOR]
        [NAME:Tyrant:Tyrants]
        [DESCRIPTION:Tyrants are acting leaders for conquered sites.]
        [CONQUERED_SITE]
        [FLASHES]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [EXPORTED_IN_LEGENDS]
        [DETERMINES_COIN_DESIGN]
        [MENIAL_WORK_EXEMPTION]
        [SLEEP_PRETENSION]
        [PUNISHMENT_EXEMPTION]
        [ACCOUNT_EXEMPT]
        [DUTY_BOUND]
        [COLOR:5:0:0]
        [MANDATE_MAX:1]
        [DEMAND_MAX:3]
        [PRECEDENCE:65]
        [NUMBER:1]
        [RESPONSIBILITY:RECEIVE_DIPLOMATS]
        [RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
        [RESPONSIBILITY:MEET_WORKERS]
    [POSITION:PRIESTRESS]
        [NAME:Hell Priestress:Hell Priestresses]
        [DESCRIPTION:Hell Piestresses are the religious leaders of the succubi.]
        [GENDER:FEMALE]
        [APPOINTED_BY:MONARCH]
        [NUMBER:1]
        [RESPONSIBILITY:RELIGION]
        [RESPONSIBILITY:MEET_WORKERS]
        [PUNISHMENT_EXEMPTION]
        [MENIAL_WORK_EXEMPTION]
        [DETERMINES_COIN_DESIGN]
        [PRECEDENCE:5]
        [FLASHES]
        [SLEEP_PRETENSION]
        [BRAG_ON_KILL]
        [DO_NOT_CULL]
        [KILL_QUEST]
        [EXPORTED_IN_LEGENDS]
        [COLOR:2:0:1]
        [DUTY_BOUND]
        [DEMAND_MAX:5]
        [REQUIRED_BOXES:3]
        [REQUIRED_CABINETS:2]
        [REQUIRED_RACKS:2]
        [REQUIRED_STANDS:2]
        [REQUIRED_OFFICE:6000]
        [REQUIRED_BEDROOM:6000]
        [REQUIRED_DINING:6000]
        [REQUIRED_TOMB:5000]
[POSITION:MESSENGER]
[NAME:messenger:messengers]
        [DESCRIPTION:Messengers deliver messages from your site to other settlements.]
[SITE]
[NUMBER:AS_NEEDED]
[RESPONSIBILITY:DELIVER_MESSAGES]
[APPOINTED_BY:EXPEDITION_LEADER]
[APPOINTED_BY:MAYOR]
[PRECEDENCE:250]
[DO_NOT_CULL]
[COLOR:7:0:1]
[DUTY_BOUND]

// Tissue styling
[TISSUE_STYLE:HAIR]
[TS_PREFERRED_SHAPING:STANDARD_HAIR_SHAPINGS]
[TS_MAINTAIN_LENGTH:0:1000]

// Shapes
[STONE_SHAPE:OVAL_CABOCHON]
[STONE_SHAPE:ROUND_CABOCHON]
[STONE_SHAPE:CUSHION_CABOCHON]
[STONE_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:OVAL_CABOCHON]
[GEM_SHAPE:ROUND_CABOCHON]
[GEM_SHAPE:CUSHION_CABOCHON]
[GEM_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:POINT_CUT_GEM]
[GEM_SHAPE:TABLE_CUT_GEM]
[GEM_SHAPE:SINGLE_CUT_GEM]
[GEM_SHAPE:ROSE_CUT_GEM]
[GEM_SHAPE:BRIOLETTE_CUT_GEM]
[GEM_SHAPE:EMERALD_CUT_GEM]
[GEM_SHAPE:MARQUISE_CUT_GEM]
[GEM_SHAPE:OVAL_CUT_GEM]
[GEM_SHAPE:PEAR_CUT_GEM]
[GEM_SHAPE:SQUARE_BRILLIANT_CUT_GEM]
[GEM_SHAPE:RADIANT_CUT_GEM]
[GEM_SHAPE:TRILLION_CUT_GEM]
[GEM_SHAPE:ROUND_BRILLIANT_CUT_GEM]
[GEM_SHAPE:BAGUETTE_CUT_GEM]
[GEM_SHAPE:TAPERED_BAGUETTE_CUT_GEM]
[GEM_SHAPE:CUSHION_CUT_GEM]
[GEM_SHAPE:OCTAGON_CUT_GEM]
[GEM_SHAPE:SQUARE_CUT_GEM]

// Art
[GENERATE_STRINGED_INSTRUMENTS]
[GENERATE_WIND_INSTRUMENTS]
[GENERATE_PERCUSSION_INSTRUMENTS]
[GENERATE_KEYBOARD_INSTRUMENTS]
[GENERATE_POETIC_FORMS]
[GENERATE_MUSICAL_FORMS]
[GENERATE_DANCE_FORMS]

/*
* REACTIONS
*/
// Helpers
[PERMITTED_REACTION:SUCCUBUS_METAL_PLACEHOLDER]

// Vanilla (minus steel)
[PERMITTED_BUILDING:SOAP_MAKER]
[PERMITTED_BUILDING:SCREW_PRESS]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[PERMITTED_REACTION:MAKE_SOAP_FROM_TALLOW]
[PERMITTED_REACTION:MAKE_SOAP_FROM_OIL]
[PERMITTED_REACTION:MAKE_PEARLASH]
[PERMITTED_REACTION:MAKE_PLASTER_POWDER]
[PERMITTED_REACTION:MAKE_QUICKLIME]
[PERMITTED_REACTION:MAKE_MILK_OF_LIME]
[PERMITTED_REACTION:MAKE_PARCHMENT]
[PERMITTED_REACTION:MAKE_SCROLL]
[PERMITTED_REACTION:MAKE_QUIRE]
[PERMITTED_REACTION:MAKE_SHEET_FROM_PLANT]
[PERMITTED_REACTION:MAKE_SLURRY_FROM_PLANT]
[PERMITTED_REACTION:PRESS_PLANT_PAPER]
[PERMITTED_REACTION:BIND_BOOK]
[PERMITTED_REACTION:MILL_SEEDS_NUTS_TO_PASTE]
[PERMITTED_REACTION:MAKE_CLAY_JUG]
[PERMITTED_REACTION:MAKE_CLAY_BRICKS]
[PERMITTED_REACTION:MAKE_CLAY_STATUE]
[PERMITTED_REACTION:MAKE_LARGE_CLAY_POT]
[PERMITTED_REACTION:MAKE_CLAY_CRAFTS]
[PERMITTED_REACTION:GLAZE_JUG]
[PERMITTED_REACTION:GLAZE_STATUE]
[PERMITTED_REACTION:GLAZE_LARGE_POT]
[PERMITTED_REACTION:GLAZE_CRAFT]
[PERMITTED_REACTION:PRESS_OIL]
[PERMITTED_REACTION:PRESS_OIL_FRUIT]
[PERMITTED_REACTION:MAKE_CLAY_HIVE]
[PERMITTED_REACTION:PRESS_HONEYCOMB]
[PERMITTED_REACTION:MAKE_WAX_CRAFTS]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT_GROWTH]
[PERMITTED_REACTION:MAKE_MEAD]
[PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
[PERMITTED_REACTION:LIGNITE_TO_COKE]
[PERMITTED_REACTION:BRASS_MAKING]
[PERMITTED_REACTION:BRASS_MAKING2]
[PERMITTED_REACTION:BRONZE_MAKING]
[PERMITTED_REACTION:BRONZE_MAKING2]
[PERMITTED_REACTION:ELECTRUM_MAKING]
[PERMITTED_REACTION:ELECTRUM_MAKING2]
[PERMITTED_REACTION:BILLON_MAKING]
[PERMITTED_REACTION:BILLON_MAKING2]
[PERMITTED_REACTION:PEWTER_FINE_MAKING]
[PERMITTED_REACTION:PEWTER_FINE_MAKING2]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING2]
[PERMITTED_REACTION:PEWTER_LAY_MAKING]
[PERMITTED_REACTION:PIG_IRON_MAKING]
[PERMITTED_REACTION:NICKEL_SILVER_MAKING]
[PERMITTED_REACTION:BLACK_BRONZE_MAKING]
[PERMITTED_REACTION:STERLING_SILVER_MAKING]
[PERMITTED_REACTION:ROSE_GOLD_MAKING]
[PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[PERMITTED_REACTION:MAKE WOODEN DISPLAY CASE]
[PERMITTED_REACTION:ADAMANTINE_STRANDS]

// Extra reactions to vanilla workshops
[PERMITTED_REACTION:SUCCUBUS_METAL_BED]
[PERMITTED_REACTION:SUCCUBUS_METAL_DISPLAY_CASE]
[PERMITTED_REACTION:SUCCUBUS_BREW_MAGMA]
[PERMITTED_REACTION:SUCCUBUS_STONE_SLIP]
[PERMITTED_REACTION:SUCCUBUS_METAL_SLIP]
[PERMITTED_REACTION:SUCCUBUS_WOOD_SLIP]
[PERMITTED_REACTION:SUCCUBUS_BONE_SLIP]

// Floating glass (glass mass production)
[PERMITTED_BUILDING:SUCCUBUS_GLASS_FLOAT]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_WINDOW]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_DOORS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_GREEN_HATCHES]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_WINDOW]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_DOORS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CLEAR_HATCHES]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_WINDOW]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_HATCHES]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_DOORS]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_WINDOW_LEAD]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_BLOCKS_LEAD]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_DOORS_LEAD]
[PERMITTED_REACTION:SUCCUBUS_FLOAT_CRYSTAL_HATCHES_LEAD]

// Slade drill (slade production)
[PERMITTED_BUILDING:SUCCUBUS_DRILL_SLADE]
[PERMITTED_REACTION:SUCCUBUS_SLADE_BLOCK]
[PERMITTED_REACTION:SUCCUBUS_SLADE_BOULDER]

// Crematorium (by WintersKnight94: https://steamcommunity.com/sharedfiles/filedetails/?id=2912301122)
[PERMITTED_BUILDING:CREMATORIUM]
[PERMITTED_REACTION:CREMATE_REMAINS]
[PERMITTED_REACTION:CREMATE_LARGE_REMAINS]
[PERMITTED_REACTION:CREMATE_BONES]
[PERMITTED_REACTION:CREMATE_CORPSE]
[PERMITTED_REACTION:CREMATE_CORPSE_PIECE]

// Bone cutter
[PERMITTED_BUILDING:SUCCUBUS_BONECUTTER]
[PERMITTED_REACTION:SUCCUBUS_BONE_BLOCKS]
[PERMITTED_REACTION:SUCCUBUS_BONE_ARMORSTAND]
[PERMITTED_REACTION:SUCCUBUS_BONE_BED]
[PERMITTED_REACTION:SUCCUBUS_BONE_CABINET]
[PERMITTED_REACTION:SUCCUBUS_BONE_CHEST]
[PERMITTED_REACTION:SUCCUBUS_BONE_COFFIN]
[PERMITTED_REACTION:SUCCUBUS_BONE_DOOR]
[PERMITTED_REACTION:SUCCUBUS_BONE_HATCH_COVER]
[PERMITTED_REACTION:SUCCUBUS_BONE_SLAB]
[PERMITTED_REACTION:SUCCUBUS_BONE_STATUE]
[PERMITTED_REACTION:SUCCUBUS_BONE_TABLE]
[PERMITTED_REACTION:SUCCUBUS_BONE_CHAIR]
[PERMITTED_REACTION:SUCCUBUS_BONE_WEAPONRACK]

// Magma well
[PERMITTED_BUILDING:SUCCUBUS_MAGMAWELL]
[PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_SPILL]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_1]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_2]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_3]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_4]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_5]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_6]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_7]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_N_STOP]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_E_STOP]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_S_STOP]
PERMITTED_REACTION:SUCCUBUS_MAGMAWELL_W_STOP]
PERMITTED_REACTION:SUCCUBUS_STOP_SPAWN]

// Summoning circle
PERMITTED_BUILDING:SUCCUBUS_SUMMONING]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_NAHASH]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_ORTHUS]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_NIGHTMARE]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_SOUL_LOST]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_SOUL_TORMENTED]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_IMP_FIRE]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_FROG_DEMON]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_TENTACLE_MONSTER]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_ELEMENTAL_PAIN]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_SPIRIT_OF_FIRE]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_BRUTE_DECAY]
PERMITTED_REACTION:SUCCUBUS_SUMMONING_HFS]

// Corruption
PERMITTED_BUILDING:SUCCUBUS_CORRUPTION]
PERMITTED_REACTION:SUCCUBUS_CORRUPT_PRISONERS_SUCCUBUS]

// Portal (transportation)
PERMITTED_BUILDING:SUCCUBUS_TELEPORT_1]
PERMITTED_REACTION:SUCCUBUS_ORANGE_TELEPORT]
PERMITTED_REACTION:SUCCUBUS_ORANGE_TELEPORT_SQUAD]
PERMITTED_BUILDING:SUCCUBUS_TELEPORT_2]
PERMITTED_REACTION:SUCCUBUS_BLUE_TELEPORT]
PERMITTED_REACTION:SUCCUBUS_BLUE_TELEPORT_SQUAD]

// Powers
PERMITTED_BUILDING:SUCCUBUS_POWER]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_FIRE_SECRET]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_LUST_SECRET]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_DEPRAVITY_SECRET]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_PHASING]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_FACE_MELTER]
PERMITTED_REACTION:LUA_HOOK_SUCCUBUS_UPGRADE_SLAM]
Logged
Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Crossroads Inc.

  • Bay Watcher
  • Joined in the great Migration of 2009
    • View Profile
Re: Where do I find the files to edit a civ? (BABYSNATCHER)
« Reply #10 on: August 28, 2023, 11:57:35 pm »

Never mind! ii got it working! yay me!
I am now free to have Demons and Dwarves live in harmony!
Logged
Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?