Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 6

Author Topic: Keyforged Guild Hall  (Read 3193 times)

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #30 on: October 12, 2023, 09:30:37 pm »

The Keyforged map natively is 363x219 before I scale it to 726x438, so, if you would prefer to avoid it being shrunk, then no larger than that. 726 pixels wide maximum recommended.
« Last Edit: October 12, 2023, 09:32:12 pm by RoseHeart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Keyforged Guild Hall
« Reply #31 on: October 13, 2023, 12:07:20 am »

Here's an example of my suggestion- the obvious gimmick flag- A Key over an Anvil, on a Quartered background- below two shades of Green, Above two shades of Blue.
Spoiler: Image (click to show/hide)
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #32 on: October 13, 2023, 04:42:37 am »

Nice!
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #33 on: October 13, 2023, 04:58:02 am »

Here's an example of my suggestion- the obvious gimmick flag- A Key over an Anvil, on a Quartered background- below two shades of Green, Above two shades of Blue.
Spoiler: Image (click to show/hide)

Spoiler (click to show/hide)

Used a larger key to be better visible from a distance. I liked the night and day (24hr) and land and sky quadrants, just made night grass more distinct.

What do you think? Was the small key better or my more abstract proportioned one?
« Last Edit: October 13, 2023, 05:04:02 am by RoseHeart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Keyforged Guild Hall
« Reply #34 on: October 13, 2023, 05:04:16 am »

Sounds good to me, You're the *real* artist- I simply pixel art enough that I can get the general idea across.
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #35 on: October 13, 2023, 05:11:27 am »

I'll use this. (A bit of a compromise)

Spoiler (click to show/hide)

Cool. That was fast.

Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

MadMonkey

  • Bay Watcher
  • This kills the dwarf.
    • View Profile
Re: Keyforged Guild Hall
« Reply #36 on: October 13, 2023, 02:35:02 pm »

Good teamwork! It looks good.
Logged
Read Losing is Fun! https://losingisfun.org/

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #37 on: October 13, 2023, 04:05:30 pm »

I couldn't leave well enough alone.

Spoiler (click to show/hide)

And it's totally fine if people want to put their own spin to it. Flags change over time.
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #38 on: October 14, 2023, 09:59:59 am »

Spoiler (click to show/hide)

Trimmed the dead-space in the sky, also matches Keyforged map quadrant sizes now.

Elevated anvil which gives it qualities of being meta or in the landscape.
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #39 on: October 15, 2023, 07:06:53 am »

Guild Digest will be in 2 days. Guilds that will remain active are:
-Alchemy
-Adventure
-Blacksmith

All other guilds will be listed as inactive unless a member reports in before the deadline.


Cartography leader Ripclaw lead the first ever town patrol. While the goblin got away, their sinister plans where thwarted. The booby traps were disarmed by Taarka and Bimson, and the crafty hands of Rogue Bruv and Ranger Aywen.
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

Crystalizedmire

  • Bay Watcher
    • View Profile
Re: Keyforged Guild Hall
« Reply #40 on: October 15, 2023, 11:38:20 am »

Guild Report: The Merchant's Guild is getting little activity but recently I allowed travelers to trade with the merchants. The travelers will offer coins and items to trade with merchants, allowing Keyforged to procure items that are not currently accessible in any other way.
Logged
she/her

MadMonkey

  • Bay Watcher
  • This kills the dwarf.
    • View Profile
Re: Keyforged Guild Hall
« Reply #41 on: October 15, 2023, 02:10:11 pm »

Adventurer's Guild Report: We explored the abandoned tower and had to abscond early because Elliot was injured. We have great need of a cleric to heal adventurers both in and outside of dungeons. We also added a multiclassing mechanic, parties of larger than 3, and we are talking about how to defend the outpost.
Logged
Read Losing is Fun! https://losingisfun.org/

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #42 on: October 15, 2023, 03:09:59 pm »

Speaking as a guild member, I'll go ahead and do a report on the Tavernkeeping and Idle guilds.

The Idle guild now proudly has 3 non-member participants on the Guild Members community log. This makes them the first to clear all challenges of the first community milestone.

(Actually, it appears the Tavernkeeping guild is inactive.)
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Keyforged Guild Hall
« Reply #43 on: October 15, 2023, 06:15:51 pm »

-Weekly Idling Scores-
NAME(USER)SCORE
Mysterious Stranger(crazyabe)169
Blacktooth Ripclaw(Roseheart)281
Bim “Bimson” the great(Megam0nkey)142
Taarka(Crystalizedmire)70

The Idle' guild is always open to New recruits!
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

RoseHeart

  • Bay Watcher
  • Pale Blue Dot
    • View Profile
    • Portfolio
Re: Keyforged Guild Hall
« Reply #44 on: October 15, 2023, 08:20:42 pm »

Once a guild has a community activity and 3 dms of said activity, with experience, the guild may contact the Cartography Guild to erect a second structure...as an example, my intention for my guild is to erect a pond for fishing.

The Idle Guild may choose their bonus structure when ready.
« Last Edit: October 15, 2023, 08:40:15 pm by RoseHeart »
Logged
Hanlon's razor: Never attribute to malice that which can be adequately explained by a lack of knowledge or understanding. Maybe your own.
'No.' is a complete sentence. —Mary Kate & Ashley
Pages: 1 2 [3] 4 5 6