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Author Topic: Path of Exile 2: Corruption Bogaloo  (Read 2540 times)

Jopax

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Path of Exile 2: Corruption Bogaloo
« on: November 30, 2024, 06:33:21 am »

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The long awaited, several times delayed EA of the game launches next Friday. EA keys cost 30$ and give you the key as well as that much MTX coins to spend (good deal to get some storage if you plan on playing seriously). EA should run trough the next year unless there's changes and the game goes free with the full release if you don't mind waiting.

What's in there so far?

3 acts of the story (out of a planned 6), 6 classes (out of a planned 12) and 2 ascendancies for each (subclasses essentially, 3 planned for each eventually). There's also an endgame in place, with multiple systems and leagues ported over from the first game in some form (stuff like breach or ultimatum). So already a ton to do, arguably way way more than what some 70$+ titles offer with way more on the way.

Big draw of the game is the much more engaging combat as well as a streamlining of some of the gnarly elements of progression that might've driven people away from the first game. Combat seems to be leaning more towards the tactical lethality of a souls-like with well telegraphed attacks, dodges and even blocks as opposed to the mindless blasting most ARPG's settle for. There's now support for WASD movement as well and with some of the weapons and classes they've shown you can pretty much play it like a twin-stick shooter if you so desire. Much more emphasis on using multiple skills and doing cool combos with them rather than focusing on one super powered move to nuke everything with.

The classes in so far are also damn cool and with each shown I went "Oooh I wanna play that" so that's a strong case for replayability, even tho the skills aren't class limited there's clear archetypes they had in mind when designing them (doubly so for the subclass ascendacies). Stuff like the monk which is a quick and nimble fighter that uses elemental damage and executing enemies to power up big finisher skills. The warrior which is a big beefy dude who can do these weighty slams that take skill and timing to land but boy do they hit hard. The mercenary which uses crossbows and plays like a shooter game with different ammo types and modes of fire for skills. The witch who can do tons of summons, curses or even turn into a literal demon chick eventually. Sorceress who does elemental spells and can ascend into a mage that manipulates time (freezing enemies in place or resetting your cooldowns). Ranger who is your standard bow user but gets some neat stuff like flinging elemental flask grenades or just getting real good at shooting tons of arrows.

Other planned stuff is the druid which can shapeshift and gets cool abilities and interactions with that or the huntress which can get a literal mount so she can keep mobile while firing or use cool spear skills.

Anyways, I'm super hype for this, can't wait, seems the rest of the community is too as the two weeks leading up to the release has been everyone just being so excited and impatient to play that they're like kids who've found a new interest and can't stop talking about it. Launch will probably be rough when it comes to servers as I doubt they'll be able to prepare for the amount of folks jumping in (EA has been in the top 10 for a week now on steam, slowly coming down with the autumn sale).

Any of you folk plan on jumping in?
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NullForceOmega

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #1 on: November 30, 2024, 11:45:03 am »

Oh yeah, I've been looking forward to this since they announced.  If I had some disposable income to throw around I'd love to get one of the founder packs.
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The_Explorer

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #2 on: November 30, 2024, 12:34:15 pm »

I threw 100 dollars at the supporters because why not...tbh I've spent that much on games and a day later (or less) I go "I wish I didn't spend that money". POE 2 however is a sure fire winner, so the chance of the money going to waste is almost zero.
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Folly

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #3 on: November 30, 2024, 03:24:39 pm »

Put in my preorder last night.
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Jopax

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #4 on: November 30, 2024, 04:46:07 pm »

I will say, my one issue with the packs is that they've put the artbook behind the highest tier. And while I do have the spare cash for it I can't justify dropping almost 500$ for a book and a bunch of cosmetics that I don't care about.

Tho if the first game is anything to go on it'll be available on its own eventually (hopefully).
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nenjin

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #5 on: December 03, 2024, 01:13:00 pm »

I'm going to play it, I'm just debating whether or not to throw cash at it.

I know the cosmetics are coming over....but I'm guessing stuff like the Premium stash is NOT coming over? Can anyone confirm?

NGL though, what I saw looks very much like PoE 1. Melee has some AOE, and then an archer fires a shot and the entire screen explodes. Fully expecting that melee will once again be the red-headed stepchild of the game next to ranged.
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Jopax

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #6 on: December 03, 2024, 01:52:41 pm »

Everything carries over where applicable, so even stash tabs, tho some might change or get replaced by equivalent things where league specific stuff isn't implemented or has changed in some way like the maps.

Also melee has been changed, there's way more movement in pretty much everything so the old plant your feet and swing away isn't much of a thing anymore. Plus there's the dodge roll that can cancel out your big swings if you feel like you might get nuked in return. As well as neat stuff like shields being able to block almost all damage from a direction if you have stamina for it.
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nenjin

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #7 on: December 03, 2024, 02:28:46 pm »

Do you know if they're going to refund or anything for stash tabs that aren't in the new game? For example, if you paid for an essence tab but there are no essences in PoE2? Sorry, I could probably google for these details but I figured going to someone that's invested might be faster.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
It's kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Folly

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #8 on: December 03, 2024, 08:05:18 pm »

From the FAQ:

Will my Path of Exile 1 microtransactions work in Early Access?
Yes, but not all microtransactions are available to use yet. Many recent MTXs and all stash tabs will be initially available, but due to a massive amount of microtransactions in Path of Exile 1, we’re still in the process of adding them all to Path of Exile 2, so many of them will be marked as ‘unavailable’ in your cosmetics tab. During Early Access we will be working through the backlog and making them all available.

How will my stash tabs from Path of Exile 1 work in Path of Exile 2?
Stash tab purchases made in Path of Exile 1 will be available in Path of Exile 2, where relevant. For example, a special league-related stash tab might not be available in Path of Exile 2 as that content does not exist there.
We will be updating applicable stash tabs in Path of Exile 2, and stash tabs like the currency stash tab will hold different items to what it holds in Path of Exile 1.
Stash tabs become remove-only when logged into a different platform where you don't own them.
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Jopax

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #9 on: December 04, 2024, 04:31:41 am »

Also so far the only tabs that don't directly carry over are blight and delve I think, and blight has been confirmed to be returning in some form later on, probably delve too. Everything else will be present in some form or another.
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nenjin

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #10 on: December 05, 2024, 12:17:57 am »

Cool, thanks for finding that for me!
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
It's kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Folly

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #11 on: December 05, 2024, 01:59:44 pm »

As a reminder, EA download is set to become available at 5pm PST today, with servers launching 11am PST tomorrow!
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Jopax

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #12 on: December 06, 2024, 02:21:22 pm »

It was inevitable

What's funny is one of the earlier interviews with him, he gets asked how much they're expecting and you can see the desperate hope in his voice as he's trying to convince himself more than anyone else that it's not gonna be THAT big, surely.


And now that it's out the servers are shitting themselves and nobody can login, their webpage is down as well it seems, probably from the flood of people trying to see what is going on.

Some things never change heh.
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Ozyton

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #13 on: December 07, 2024, 01:41:24 am »

Got to play for a bit as a warrior, hoping to try some tectonic slam type stuff like I enjoyed in PoE 1 but it seems that sort of skill is not really available yet, or isn't until later. I'm not a huge fan of the 'rolling slam' skill because it's a two-part attack, and the earthquake skill seems more like something you put down to make the shockwave totem slightly better once you unlock that. I was shocked at how difficult the bosses/mini bosses were, you really need to be on the ball and make liberal use of dodging if you want to survive boss encounters. Perhaps things are easier if you're using a ranged weapon.

I'm really liking a lot of the little changes they've made to make things less annoying. Town portals are now something you can just create outside of boss areas and it only costs sitting through a brief animation, no scrolls necessary. There's now actual currency so you don't have to wrap your head around what orb is worth more in the orb hierarchy when using the vendors. Instead of your equipment having sockets for skill gems your skill gems now go into their own menu so you don't have to worry about socket color or links or any of that. Instead of being given a choice between certain skill gems when completing quests based on your starting class you're simply given blank gems surprisingly often. Levelling skills up is something I'm not quite sure about yet because it seems you now need to obtain a higher level skill gem in order to upgrade a skill or something. Support gems are also blank and you can choose what you want them to be, but what I didn't realize was that you can only slot a certain number of support gems based on their color and your primary stats, so for every 5 intelligence you have you're able to have one more blue support gem equipped overall.

The servers are definitely struggling. Tried playing with friends and it kept adding random people to our party and I wasn't allowed to kick anyone or even leave my own party because 'the party does not exist'. Sometimes we would even get an infinite loading screen when going back to town or loading into a new area.

nenjin

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Re: Path of Exile 2: Corruption Bogaloo
« Reply #14 on: December 07, 2024, 03:28:54 pm »

EA is as EA does.

Turns out no cosmetics from PoE1 are actually available. They're linked and I can see them. So that's encouraging.

But like, I get the impression now that many things are going to streamed out over the course of the game's lifespan. And all the old cosmetics, while they represent new sales opportunities for people that didn't play PoE1, might represent a lower priority for GGG compared to new things. We shall see.

As for gameplay, I'm going to play a while more. I did die to the first boss once as a warrior. So there's that. I like the dodge, and the ability to actively block with a shield. Makes the game feel less like one must have a badass movement skill to spam to avoid damage. Blocking isn't very well described though, what attacks it will actually block and which it won't.

Performance is....a little rough on my machine, I turned a few things down. I was dropping to 30fps every 5 or 6 seconds and that didn't feel good. I'm only getting about 40 fps in town.

Texture streaming in places like towns is also a little shaky. Ironic that it's the exact same look from PoE1 when that happens. It's strange. My brain knows the game is sharper and more modern looking than PoE1, but if I let my eyes unfocus, it pretty much looks exactly like it :P

And now that I'm looking at the list of skill gems, there's a whole heck of a lot of "Coming Soon." Like the entire sword type. Zero available skills. For a sword. One of the most basic and iconic fantasy weapons. Hrmmmm.

I suppose I was underestimating just how EA this product was going to be.
« Last Edit: December 07, 2024, 03:57:50 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
It's kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
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