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Author Topic: FBYOR 7 - Night 3 - Shredded Script (11 / 14) - 1 Replacement Needed  (Read 24363 times)

ToonyMan

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1320 on: March 13, 2025, 12:49:27 am »

Do you see anything in particular that implicates EuchreJack being partners with Crystalizedmire?
Nope. They were my two top scum picks on D1 based on vibes so it would just be cool if my reads were that on point.
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FallacyofUrist

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1321 on: March 13, 2025, 12:50:02 am »

Fallacy, can a graverobbed hat be mugged from the graverobber in the same night?

Yes. Mug and Assess are end-of-Night, but Graverob has normal resolution.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Jim Groovester

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1322 on: March 13, 2025, 12:51:19 am »

I thought you didn't start with a hat, and stole one from Crystalizedmire N1?

I certainly stole CM's hat but I don't recall ever mentioning that I did or did not already possess one.

For lack of anything better to do I am going to keep mugging players until I find my dunce cap.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

notquitethere

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1323 on: March 13, 2025, 01:00:57 am »

Okay Jim's claim checks out. Someone should claim the original graverob.

---

Guessing with the resurrections floating around we should be expecting more kills. If there's not a massacre on N3, scum are likely to be quite demoralised.
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Imp

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14)
« Reply #1324 on: March 13, 2025, 01:04:04 am »

Imp, we'd be told if someone had 4+ hats.

Oh right.  No mystery hatmageddons, whew.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14)
« Reply #1325 on: March 13, 2025, 01:05:09 am »

oh boy here comes the Hat Police

More neighborhood or gamewide watch?  'Everyone else loses' is just so hard for me to view as pro-town.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Krr1ss

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1326 on: March 13, 2025, 06:04:46 am »

Preface: I was in the middle of writing a post and then forced to stop due to chores.

Expect a colorful wallpost that will look pretty and easy for attention span (Jim <3)
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TricMagic

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14)
« Reply #1327 on: March 13, 2025, 06:56:11 am »

Woo hoo?
We are back to the start?
So doctor protected well?

Hello Monday, welcome back?

You have any night action results for us?
I also got attacked last night..

Left me with a burn and a beta version of a software...

My mask is destroyed, so goes away my immunity to all investigative powers.
Agent.

On another note, was no change to my ability last night. It should be obvious who it was, for you are Burned and can't perform your next lethal action. Did you note this? Nope~

I can confirm your hat is ash on the wind though. Still got my Bloody Sunglasses too.

... Theaterchat was really looking like a Graveyard. We'll see how it goes but if it's not you Salvatore is an issue.
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TricMagic

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1328 on: March 13, 2025, 07:02:29 am »

Quote from: Day 1
VermillionSkies (1): notquitethere
notquitethere (2): TricMagic, TricMagic
toastercultist (2): notquitethere, Salvadore Monday
ToonyMan (1): Crystalizedmire
The Canadian kitten (5): Magma Mater, Krr1ss, ToonyMan, EuchreJack, Imp
Not Voting (5): VermillionSkies, toastercultist, Jim Groovester, The Canadian kitten, Agentt

Quote from: Day 2
Crystalizedmire (8): Magma Mater, Jim Groovester, Krr1ss, ToonyMan, toastercultist, TricMagic, TricMagic, Crystalizedmire
Krr1ss (4): VermillionSkies, EuchreJack, Imp, Agentt
Agentt (2): notquitethere, notquitethere


Can make a list of Day 2 people. Which is Magma, Jim, Krr1ss being freed from suspision. Maybe Toony.
Vermillion, Jack, and Agentt are the most suspisous. Also I really wish you brought Canadian Kitten back, my (Free Action) Block would be great.

Vermillion can maybe be excused with card games. Agentt probably can't. Also couldn't you have literally asked for the alignment-scuffed mask to be burned Night 1?
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TricMagic

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14)
« Reply #1329 on: March 13, 2025, 07:17:51 am »

The scum team contains at least one player who is not toastercultist, Agentt, or Krr1ss. Crystal unwisely confirmed in deadchat that certain information which would only be known to people with a history in this forum was shared there.
I wouldn't immediately trust this. Toony in next post says he revived you, so if that information is false and you're still town it's probably a scam. Granted this is wild morning paranoia. That's still more than went on in Theater last night.

Like seriously, it felt like I was the only one talking. Asking who would it be doesn't count Agent.
The scum team contains at least one player who is not toastercultist, Agentt, or Krr1ss. Crystal unwisely confirmed in deadchat that certain information which would only be known to people with a history in this forum was shared there.
Can you share it ah?
Or a recap of what was going on. You weren't paying attention or just a bluff?
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TricMagic

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1330 on: March 13, 2025, 07:23:10 am »

Unvote

Caught up now. Toony has the same read as me, though mine is more Mechanical in vote count checking. If everyone would like to claim actions? I know Verm should have one in Assess right?
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notquitethere

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1331 on: March 13, 2025, 07:32:04 am »

It's got to be Agentt. I'd also like to hear from Euchrejack.
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Agentt

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14)
« Reply #1332 on: March 13, 2025, 08:16:15 am »

Woo hoo?
We are back to the start?
So doctor protected well?

Hello Monday, welcome back?

You have any night action results for us?
I also got attacked last night..

Left me with a burn and a beta version of a software...

My mask is destroyed, so goes away my immunity to all investigative powers.
Agent.

On another note, was no change to my ability last night. It should be obvious who it was, for you are Burned and can't perform your next lethal action. Did you note this? Nope~

I can confirm your hat is ash on the wind though. Still got my Bloody Sunglasses too.

... Theaterchat was really looking like a Graveyard. We'll see how it goes but if it's not you Salvatore is an issue.
I don't see how I you think I was trying to hide effects of burn. It feels kinda normal to announce the name of your status first, wait to see if someone else has it and then be each other's allibis.

The roleblock though, is coincidental. I do believe wither the doctor prevailed or mafia didn't choose an action tonight.
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I wish I could never wake up.

Krr1ss

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1333 on: March 13, 2025, 08:17:19 am »

Hello everyone!

As my mini plan has finally bore fruit, although not as much as I'd like, I'd love to (once again) address several things.

Starting from least important to most important...

1) My reads and playstyle:
Spoiler (click to show/hide)

Anyway, most important part:

1. My original role submission (adding this just for fun):
Karmaless God of Karma and Fate
Quote
Learn all special interactions that happen between players and have the ability to manipulate the strings of fate and karma (I can redirect or cut off/block). No player can target me as karma between me and them is severed (Karmaless part in name). Have the ability to manipulate it all after everyone submitted, aka have a special timeframe only for me to change and manipulate actions

First of all, I'd like to reveal my full role name and power:
(watch someone have a role that deals with names and flips me up) (flip really has a nice ring to it as a censor word, thanks Imp)

Karmaless God of Karma and Fate:
Quote
1. (Auto) Something Cloak: Any actions targeting you including Mug/Assess/Mafiakill will result in failure. It's a perfect cloak that has only one caveat on how to allow someone to pass through and I won't say how. Alternatively I can't do Mug/Assess too.

2. (night, target) Blabla Records: Target someone and give them Thread of Fate [X]. That status spreads blablabla you guys may better know than me at this point. Important to note: When night ends, I can learn how many have them and how many that have the status have been a direct cause of death

3. (Night) Forgot name: I can do something with threads but it's mostly useless and I am not going to use it probably.

IT'S NOT FATAL! I REPEAT IMP, IT'S NOT FATAL! NO ONE IS GOING TO DIE! OR STEAL ABILITIES OR WHATEVER BROKEN THING THAT I DON'T HAVE

Now to address my night actions and explain things:

1. I completely hid my cloak. I lied and tried making myself vulnerable in order to draw Mafia's attention towards me. For that, I even went as far as to exaggerate mafia-sideness of my hat. All so that they would waste their actions on me. On the other hand, I tried appearing as towny as I could so that town doesn't bother much with me. I believe that I did well in this aspect.

I believe that this explains "I was jailed" things I said. It was meant to be an attempt of telling scum that they can target me for another night. That I was not untargetable. Unfortunately, after two nights, chances are very high that they figured that any actions on me are useless so I might as well come out and claim.

2. Threads of Fate Beta were given only to Agentt (unless redirected to scum teammate) and kinda obvious but it returned 0 killers. I also feel bad because I thought that Threads of Fate on both Imp and Verm would still give me feedback on whether they were killer but it appears that's only for the current night threads. Anyway, N1, it returned 0 killers on them too.

Yes, it's a wide range investigative ability. As long as we coordinate this well, I believe that this ability can mechanically win the game which is why I decided to claim.

I am a bit annoyed at myself for misunderstanding my role (this is the third time) because I thought that I will get how many killers from Alpha are there again but obviously that's not what happened and that sucks for my plan.

That aside, I'd also like to claim my hat because, guess what, you can't steal it anyway and it might present itself as useful.

Top Hat:
Quote
Your vote is a tiebreaker.
Yes, as long as I am voting on leading wagons we don't have to fear a tie.

I am massclaiming almost everything so that's fun ig.

I believe that this explains MANY weird things I did or said like: "I was jailed" "I lied about following Verm but was actually Blocked" "Don't destroy my hat" etcetc.

IT WAS PRO TOWN IMP! REMEMBER WHAT GAME WE ARE IN! THERE'S A REASON I WOULD LIE OR ACT WEIRD! OBVIOUSLY I AM NOT GONNA DO THIS IF I AM NOT FORCED TO!

Anyway, I absolutely don't like Sal's return and the fact that he can now speak normally is eye-raising to me so I'll be sure to reread his flip the moment I post this. In the meantime... EuchreJack
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Krr1ss

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Re: FBYOR 7 - Day 3 - Negative Murder (12 / 14) - 1 Replacement Needed
« Reply #1334 on: March 13, 2025, 08:18:18 am »

Oh ye, I wasn't targeted for factional mafia kill otherwise I'd be notified.
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