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Author Topic: Stone bolts?  (Read 2094 times)

kuro_suna

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Stone bolts?
« on: March 29, 2008, 04:56:00 am »

I haven't done any moding before,
Can anyone tell me if and how I could make a reaction that would turn stone into wood or bone bolts (stone bolts would be better but i doubt marks dwarfs would know what to do with them) and is their any way I can do this without having to generate a new world.
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Kagus

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Re: Stone bolts?
« Reply #1 on: March 29, 2008, 05:28:00 am »

It's possible to make stone into a new metal called "Stone".  That way, you'd use up stone and get metal bolts.  I don't think wood or bone would work out that well...  Maybe wood, but not bone.  The smelter's a bit tricky when it comes to animals.


And no, there's no way to do any of this without generating a new world.

Maher

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Re: Stone bolts?
« Reply #2 on: March 29, 2008, 08:31:00 am »

Well, there is one way... isn't there?  I've never tested it to this degree, but you should be able to change one of your existing reactions into one that makes the item.  To be on the safe side, only try to change the reagents and products.  Touching the name of the entry might screw it up.  

So, here is a reaction that isn't important (I've never made trifle pewter and you can still make it if you smelt the bars first).

[REACTION:PEWTER_TRIFLE_MAKING]
[NAME:make trifle pewter bars (use ore)]
[SMELTER]
[REAGENT:2:METAL_ORE:TIN]
[REAGENT:1:METAL_ORE:COPPER]
[PRODUCT:100:3:BAR:NO_SUBTYPE:METAL:PEWTER_TRIFLE]
[FUEL]

Change your entry into this... (or something like it):

[REACTION:PEWTER_TRIFLE_MAKING]
[NAME:make trifle pewter bars (use ore)]
[SMELTER]
[REAGENT:1:WOOD:NO_SUBTYPE:WOOD:NO_SUBTYPE]
[PRODUCT:100:30:AMMO:BOLT:WOOD:OAK]
[FUEL]

Make sure you back everything up first just in case... should work though.  I know you can edit existing reactions to some degree during a fort, but I've only edited material tokens so I'm not sure it will work.

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beorn080

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Re: Stone bolts?
« Reply #3 on: March 29, 2008, 11:44:00 am »

The only problem you might run into is that it might generate 30 single bolts as opposed to one stack of 30 bolts.  So you might want to just set up a stone to wood reaction and just have a dedicated wood carver making wood bolts.  If you really wanted it to be "authentic" stone bolts create a new tree called Stone with no biome that has heavy logs that you make at the smelter.  This will cause it never to appear as say elven weapons but still allow you to make bolts out of it at the craftdwarf shop. This will probably require a new world gen though.
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Maher

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Re: Stone bolts?
« Reply #4 on: March 29, 2008, 12:19:00 pm »

It should generate a stack of 30.  I use this reaction to make 5 stacks of 60.    

[REACTION:ARROWW_MAKING2M]
[NAME:make power ammo]
[SMELTER]
[PRODUCT:100:60:AMMO:BOLT:METAL:ADAMANTINE]
[PRODUCT:100:60:AMMO:BOLT:METAL:ADAMANTINE]
[PRODUCT:100:60:AMMO:BOLT:METAL:ADAMANTINE]
[PRODUCT:100:60:AMMO:BOLT:METAL:ADAMANTINE]
[PRODUCT:100:60:AMMO:BOLT:METAL:ADAMANTINE]

(I have bolt damage at 10, so it isn't as great as you might think... but i never have to worry about goblin crossbowmen.)

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kuro_suna

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Re: Stone bolts?
« Reply #5 on: March 29, 2008, 02:05:00 pm »

thanks i'l try some of these soon,

what im trying to do is train a all marks dwarf army without needing a mountain of wood or force feeding my dwarfs raw fish

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Sean Mirrsen

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Re: Stone bolts?
« Reply #6 on: March 29, 2008, 02:43:00 pm »

You can make do with bones.

Also, making a smelter reaction to produce stone bolts is fairly simple. Bone blocks are trickier.

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penguinofhonor

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Re: Stone bolts?
« Reply #7 on: March 29, 2008, 02:56:00 pm »

WAIT! This means we can use this to make a bolt stacking reaction!

[REACTION:ARROW_STACKING_IRON]
[NAME:stack iron bolts]
[SMELTER]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[REGEANT:100:1:AMMO:BOLT:METAL:IRON]
[PRODUCT:100:30:AMMO:BOLT:METAL:IRON]

It is pretty long, and it will take a lot of hauling, but it means that you can now stack your bolts if your smelters aren't going to be busy. Just repeat this for every type of ammo-able metal.

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Sean Mirrsen

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Re: Stone bolts?
« Reply #8 on: March 29, 2008, 03:09:00 pm »

I don't know how this stuff works, but wouldn't this work better?

[REACTION:STACK_METAL_BOLTS]
[NAME:stack bolts (metal)]
[REAGENT:10:AMMO:BOLT:METAL:NO_SUBTYPE]
[PRODUCT:100:10:AMMO:BOLT:METAL:NO_SUBTYPE]

I just never experimented with this, would it produce random-material ammo?
If so, just use separate processes for different materials.

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penguinofhonor

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Re: Stone bolts?
« Reply #9 on: March 29, 2008, 03:29:00 pm »

quote:
Originally posted by Sean Mirrsen:
<STRONG>I don't know how this stuff works, but wouldn't this work better?

[REACTION:STACK_METAL_BOLTS]
[NAME:stack bolts (metal)]
[REAGENT:10:AMMO:BOLT:METAL:NO_SUBTYPE]
[PRODUCT:100:10:AMMO:BOLT:METAL:NO_SUBTYPE]

I just never experimented with this, would it produce random-material ammo?
If so, just use separate processes for different materials.</STRONG>


No, it would produce "bolts". No metal, and it would need testing to see what properties. And while mine requires 30 individual bolts, yours could turn a stack of ten into a stack of ten, which wouldn't do anything.

[ March 29, 2008: Message edited by: penguinofhonor ]

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Maher

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Re: Stone bolts?
« Reply #10 on: March 29, 2008, 07:53:00 pm »

I think sean might be right.  You don't find stacks of bars... so I think it will add everything up till you reach the minimum.  The problem that you would probably run into with either reaction is that you'll probably lose more bolts than you would gain since it wouldn't realize that you want it to use single bolts instead of existing stacks.  If you overshoot, you are going to lose the excess.
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