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Author Topic: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)  (Read 19943 times)

Kagus

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #45 on: February 22, 2008, 10:26:00 am »

Whenever I encountered gibberlings, they didn't have any semblance of weapons, clothing, or other advance technology.  They were essentially just humanoid beasts without the mental capability to do the things a [NUISANCE] entity does.

Also, any gibberling that shows up to steal something will be a "gibberling thief".  I don't think they have the social order to understand professions, but so be it.  Also, you can't make bone daggers, so I'm not sure what you're referring to.

Kobolds were pictured as thieves extensively, and they definitely had weapons, as well as clothing.  There are other races that could fit the bill as well, though.

Keilden

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #46 on: February 22, 2008, 12:01:00 pm »

code:
[CREATURE:BEAR_HOUND]
   [NAME:bearhound:bearhounds:bearhound]
   [TILE:'H'][COLOR:6:0:0]
   [MODVALUE:6]
   [LARGE_ROAMING][FREQUENCY:2]
   [POPULATION_NUMBER:2:3]
   [CLUSTER_NUMBER:1:1]
   [LARGE_PREDATOR]
   [NO_WINTER][MEANDERER]
   [GENPOWER:3]
   [PETVALUE:750]
   [GRASSTRAMPLE:0][NATURAL][PET]
   [PREFSTRING:strength]
   [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
   [BODYGLOSS:PAW]
   [SIZE:10]
   [MAXAGE:20:30]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
   [CHILD:1][CHILDNAME:bearhound cub:bearhound cubs]
   [FAT:7]
   [DIURNAL]
   [BIOME:FOREST_TAIGA]
   [BIOME:ANY_TEMPERATE_FOREST]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
   [LAYERING:200]
   [SWIMS_INNATE][SWIM_SPEED:2500]
 

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Deon

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #47 on: February 22, 2008, 02:14:00 pm »

Nice =). I didn't know this animal is in DnD universe, where did you get it from?
Also I'm interested in bagbeers, umberhalks, dopplegangers (it's a pity we can't implement them as they should be), yuan-ti, liches, snakedogs and others. The custom bodies are welcome.
For dogs I have a special article and some text in rulebooks, there're a lot and I'm gonna make some (like neat animals transformed to frenzy dogs or snake dogs for yuan-ti).
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #48 on: February 22, 2008, 02:20:00 pm »

Monster Manual 3..it looks like a Bear with a wolfs tail and lower head.
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #49 on: February 22, 2008, 03:06:00 pm »

I've found my old bestiary I used for our home-made dnd board games, and I'm gonna grab some monsters from here. Though I hope I can get golems from one very popular mod where they're already present (you know what I'm talking about).

code:
NAME   [biome]   alighnment   source

Hakeasher   [Alt. prime material plane]   CN   FR10
Stone Colossus   [Any \ outdoors   Nil]   FR10
Desert Wraith   [Subtropical \ desert]   CE   FR10
Draco-sphinx   [Desert \ plain]   LE   FR10
Skriaxit   [Subtropical \ desert]   NE   FR10
Lycanthrope, Werecrocodile   [Desert \ swamp]   NE   FR10
Brown Dragon   [Arid \ desert]   N(E)   FR10
Orpsu   [Temperate \ any dry]   NE   FR13
Phaerimm   [Subterranean (Anauroch)]   NE   FR13
Thaalud (Tomb Tapper)   [Subterranean]   LN   FR13
Laerti   [Temperate, dry]    LE   FR13
Dark Naga   [Any except arctic]   LE   FR13
Kupuk   [Arctic (Pelvuria)]   N   FR14
Inugaakalakurit (Arctic Dwarf)   [Arctic (Pelvuria)]   varies   FR14
Fish, Bloatfish   [Pelvuria]   N   FR14
Fish, Black Burner   [Pelvuria]   N   FR14
Fish, Spiny Sleeper   [Pelvuria]   N   FR14
Fish, Icetail   [Pelvuria]   N   FR14
Fish, Crystal Nipper   [Pelvuria]   N   FR14
Tirichik   [Pelcuria]   CE   FR14
Myrlochar   [Any]   CE   FOR2
Deep Bat, Azmyh   [Temperate \ Any]   CN   FOR2
Deep Bat, Night Hunter   [Temperate \ Any]   NE   FOR2
Deep Bat, Sinister   [Any]   LN   FOR2
Deep bat, werebat   [Any]   Varies   FOR2
Yochlol   [Any]   CE   FOR2
Subterranean Spider, Hairy   [Any non-arctic]   NE   FOR2
Subterranean Spider, Hunting   [Any \ Subterranean]   LN   FOR2
Subterranean Spider, Sword   [Any (prefers jungles])   CE   FOR2
Subterranean Spider, Watch   [Any Temperate]   LN   FOR2
Deep Rothe   [Any \ Subterranean]   N   FOR2
Pedipalp, Schizomida (Large)   [All except Arctic \ except Tundra]   N   FOR2
Pedipalp, Amblypygus (Huge)   [All except Arctic \ excepy Tundra]   N   FOR2
Pedipalp, Uropygus (Giant)   [All except Arctic \ except Tundra]   N   FOR2
Spitting Crawler   [Any non arctic \ Subterranean]   LN   FOR2
Solifugid   [Varies]   N   FOR2
Yellow Dragon   [Desert]   CE   FOR1
Steel Dragon   [Temp. \ various]   LN(G)   FOR1
Mercury Dragon   [Temp. and subtropic \ Mountains]   CG   FOR1
Dracohydra   [Temp. \ Mountains, barren]   CE   FOR1
Deathmirror Beetle   [Any (usually subterranean)]   N   Polyhedron 93
Groundling   [Any]      LE   Polyhedron 93
Shadevar   [Any (western central faerun)]   CE   Polyhedron 93
Dark Trees   [Jungle, Tropical]   NE   FR16
Laraken   [Swamp]    NE   FR16
Spectral Harpist   [Any]   LN   FOR4
Cath Shee   [Forests]   CN   Elves  Evermeet
Kholiathra   [Forests (Elven lands)]   NG   Elves  Evermeet
Lythari   [Forests (Elven lands)]   CG   Elves  Evermeet
Moon Horse   [Plains, meadows (Evermeet)]   CG   Elves  Evermeet
Reverend Ones   [Olympus, prime material plane]   CG \ NG   Elves  Evermeet
The White Stag   [Forest (Evermeet)]   CG   Elves  Evermeet
Banelar   [Hot - Temperate \ Any]   LE   Dragon 197
Flameskull   [Any]   LE   Dragon 197
Whipsting   [All \ Rocky, subterranean]   N   Dragon 197
Brain Golem   [Subterranean]   LE   Dragon 193
Hammer Golem   [Subterranean (Dwarven Kingdoms)]   N   Dragon 193
Spiderstone Golem   [Subterranean (Drow Kingdoms)]   CE   Dragon 193
Kamigoroshi (Lesser spirit)   [Any inhabited lands (Kara-Tur)]   NE   Dragon 198
Alhoon (Illithilich)   [Any]   NE   Menzoberranzan
Cloaker Lord   [Any]   CN   Menzoberranzan
Foulwing   [Any]   NE   Menzoberranzan
Subterranean Lizard (Pack Lizard)   [Any]   LN   Menzoberranzan
Riding Lizard   [Subterranean]   LN   Menzoberranzan
Wingless Wonder      [Any] except arctic   CN   Menzoberranzan
Greater Baatezu, Amnizu   [The Nine Hells]   LE   FRQ2
Greater Baatezu, Cornugon   [The Nine Hells]   LE   FRQ2
Greater Baatezu, Pit Fiend      [The Nine Hells]   LE   FRQ2
Lesser Baatezu, Barbazu   [The Nine Hells]   LE   FRQ2
Tanar’ri, Rat Fiend   [The Abyss, Material planes]   CE   MV-Departure
Lichling   [Any]   CE   FA2
Malatran Korobokuru   [Tropical \ Mountains]   Any (CG)   Polyhedron
Katanga, Caiman   [Tropical \ River]   N   Polyhedron
Katanga, Monkey   [Tropical \ Jungle]   CG   Polyhedron
Katanga, Pangolin   [Jungle]   N   Polyhedron
Katanga, Snake   [Jungle]   N   Polyhedron
Katanga, Tiger   [Tropical \ Jungle]   LG   Polyhedron
Tam’hi   [Tropical \ Jungle, river]   Any Good   Polyhedron
Shu   [Tropical \ Jungle, savanna]   N(G)   Polyhedron
Saru   [Tropical \ Jungle]   LG   Polyhedron
Dzalmaus Dragon      [Steppe]   CE   
Manni   [Temp. \ Forest, steppe]   CE   
Morin   [Plains, Steppe]   N   
Sand Cat   [Desert, Dry steppe]   N   
Talisman, Servant, Caravan   [Any Land]   N   Dragon 242
Talisman, Servant, Gladiator   [Any Land]   NE   Dragon 242
Talisman, Servant, Mystran   [Any Land]   LN   Dragon 242
Lacerial, Finhead   [Jungle]   Any (LG)   Polyhedron 129
Lacerial, Bladeback   [Jungle]   Any   Polyhedron 129
Lacerial, Flyer   [Jungle \ Mountain]   Any (CG)   Polyhedron 129
Lacerial, Hornhead   [Jungle]   Any   Polyhedron 129
Oscray   [Any]   N   Polyhedron 129
Katanga, Impala   [Tropical \ Plains]   NG   Polyhedron 129
Katanga, Hedgehog   [Tropical \ Jungle]   N   Polyhedron 129
Tomb Guardian   [Any]   N   Pages from the Mages
Scalamagdrion   [Subarctic Caverns]   N   Pages from the Mages
Disenchanter   [Any]   N   Pages from the Mages
Netherese Zombie   [Any]   NE   How the Mighty…
NightRider   [Any]   LE   Waterdeep
Denizen   [Hades]   LE   Waterdeep
Quelzarn   [Tropical \ Temperate Fresh \ Salt water]   N   Tantras
DarkenBeast   [Any]   NE   Secret of Spiderhaunt
Arch-Shadow   [Any]   Any Evil   Secret of Spiderhaunt
Firestar   [Temperate Forest \ Hills]   N   Sword of the Dales
Nightshade   [Any Forest \ Caves]   NE   Doom of Daggerdale
Gaumahavi - Purple Dragon (unique)   [Subarctic Desert \ High Mountains]   N   FRA2-3
Sandiraksiva - Black Courser (unique)   [High Mountains \ Meadows]   N   FRA2-3
Ice Spire Ogres   ["The Ices Spires" \ Arctic]   CE   Giantcraft
Krotter   ["The Ices Spires" \ Arctic]   N   Giantcraft
Shadow Hounds   ["The Ices Spires" \ Abyss]   CE   Giantcraft
Dracimera   [Any Temperate \ Tropical]   Varies   Cult of the Dragon
Dracohydra   [Temperate \ Mountains]   CE   Cult of the Dragon
Dracolich   [Special]   Any Evil   Cult of the Dragon
Dragon, Ghost   [Subterranean \ Cave]   N   Cult of the Dragon
Dragon, Lesser Undead   [Any Land]   N   Cult of the Dragon
Dragon-Kin   [Any Land]   CE   Cult of the Dragon
Mantidrake   [Any]   Varies   Cult of the Dragon
Ur-Histachii (undead)   [Tropical \ Jungle or Subterranean]   CE   Cult of the Dragon
Wyvern Drake   [Temperate Mountains & Forest]   Varies   Cult of the Dragon
BaneDead   [Any]   LE   Ruins of Zhentil Keep
BaneLich   [Any]   LE   Ruins of Zhentil Keep
Burnbones   [Any Land]   NE   Ruins of Zhentil Keep
Elemental, Nature   [Forest]   N   Ruins of Zhentil Keep
Gargoyle, Guardgoyle   [Any Land]   N   Ruins of Zhentil Keep
Golem, Magic   [Any]   N   Ruins of Zhentil Keep
Golem, Vault Guardian   [Any]   N   Ruins of Zhentil Keep
Hybsil   [Any Temperate Forest \ Plains \ Hills]   LG   Ruins of Zhentil Keep
Magedoon   [Any]   LE   Ruins of Zhentil Keep
Mist, Scarlet Dancer   [Swamp \ Sewer]   N   Ruins of Zhentil Keep
Ondonti   [Any Land]   LG   Ruins of Zhentil Keep
Rat, Zhentish Sewer   [Subterranean]   NE   Ruins of Zhentil Keep
Render  (unique)   [Any]   CE   Ruins of Zhentil Keep
Sacaanti   [Any]   [Any Evil   Ruins of Zhentil Keep
Snake, Messenger   [Any]   N   Ruins of Zhentil Keep
Zhentarim Spirit   [Any]   Any Evil   Ruins of Zhentil Keep
Cat, Great, Snow Tiger   [Subarctic to Temperate]   N   Spellbound
Chosen Ones   [Any]   CE   Spellbound
Dread Warrior   [Any]   NE   Spellbound
Eltab (unique)   [The Abyss]   CE   Spellbound
Golem, Gemstone, Ruby   [Any]   N   Spellbound
Golem, Gemstone, Emerald   [Any]   N   Spellbound
Golem, Gemstone, Diamond   [Any]   N   Spellbound
Hag, Bheur   [Cold Regions ("Rashemen")]   LE   Spellbound
Neo-orog   [Any]   LE   Spellbound
Spirit, Forest   [Forests ("Rashemen")]   CG   Spellbound
Spirit, Ice   [Mountains \ Icy regions ("Rashemen")]   CN   Spellbound
Spirit, Rock   [Mountains \ Rocky land  ("Rashemen")]   CN   Spellbound
Sprite, Seelie   [Forest \ Sylvan]   CN   Spellbound
Sprite, Unseelie   [Forest \ Sylvan]   CE   Spellbound
Unicorn, Black   [Forests \ Plains ("Thay")]   CE   Spellbound
Uthraki   [Forests ("Rashemen")]   CE   Spellbound
Graz'zt  (unique)   [The Abyss (Azzagrat)]   CE   For Duty and Deity
Lillend   [Planes]   CG / CN   For Duty and Deity
Viper Tree   [Planes]   C / N E   For Duty and Deity
Crustaid   [Waters around Evermeet]   N   Polyhedron 132
Reviler   [Abandoned buildings \ ruins]   Any Evil   Dungeon 71
Suzara the Scold   [Cormyr and surrounding lands]   NE   Dragon Annual #4
Boldovar the Mad   [Cormyr and surrounding lands]   CE   Dragon Annual #4
Merendil the Bloody   [Cormyr and surrounding lands]   LE   Dragon Annual #4
Menineth the Grasping   [Cormyr and surrounding lands]   NE   Dragon Annual #4
Luthax the Fiery   [Cormyr and surrounding lands]   LE   Dragon Annual #4
Xanthon the Baneful   [Cormyr and surrounding lands]   NE   Dragon Annual #4
Pteraman   [Any Jungle]   NE   Jungles of Chult
Dowayu   [Any]   LE   FRA3
Ambuchar [Devayam / Tan Chin]   Any   LE   FRA3


You can make any of them and I will implement them for sure, just compare their strength with dwarven to avoid big unbalance.
THanks =).

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Keilden

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #50 on: February 23, 2008, 04:47:00 pm »

I think this creature works. Its a rat that is burning.
code:
[CREATURE:ASHRAT]
   [NAME:ash rat:ash rats:ash rat]
   [TILE:'r'][COLOR:0:0:4]
   [MODVALUE:3]
   [LARGE_ROAMING][FREQUENCY:25]
   [GENPOWER:2][NATURAL][PET_EXOTIC]
   [PETVALUE:250]
       [FIREIMMUNE]
   [PREFSTRING:heat]
   [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
   [SIZE:3]
   [MAXAGE:2:3]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:HEAT][ATTACKFLAG_CANLATCH]
   [CHILD:1][CHILDNAME:ash rat pup:ash rat pups]
   [FAT:2]
   [ALL_ACTIVE]
   [POPULATION_NUMBER:10:20]
   [BIOME:SUBTERRANEAN_CHASM]
   [FIXED_TEMP:25000]
   [STANDARD_FLESH]
   [HEATDAM_POINT:13000]
   [IGNITE_POINT:13500]
   [LEATHER_HEATDAM_POINT:13000]
   [LEATHER_IGNITE_POINT:13500]
   [BONE_HEATDAM_POINT:14000]
   [SWIMS_INNATE][SWIM_SPEED:2500]  

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Deon

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #51 on: February 23, 2008, 05:10:00 pm »

quote:
[COLOR:0:0:4]

Is there anything but 0 and 1 in the brightness part? Why 4? What does it make?
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #52 on: February 23, 2008, 07:27:00 pm »

There is plorbrem with ash rat.  Its fixed temp far exceeds its heat tolerance (by some 12000 degrees).  It'll pretty much die immediately.  In fact, it may even boil.
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #53 on: February 23, 2008, 09:09:00 pm »

Didn't notice that part =).
I'll try to figure the temperature out. Is the temp calculation system in wiki? I mean, how to convert these huge numbers to kelvin?
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #54 on: February 23, 2008, 09:36:00 pm »

I this is noted in file_changes.txt:  10000 is 32 Fahrenheit.  From there the temperature values follow the Fahrenheit scale.  So 9540 (I think) should be absolute zero.
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Kagus

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #55 on: February 24, 2008, 12:01:00 am »

Remove all temp tags except for FIXED_TEMP.  It's the only one you need, as it automatically makes the creature impervious to heat and cold, including its own.

Keilden

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #56 on: February 24, 2008, 04:10:00 am »

Better?
code:
 [CREATURE:ASHRAT]
   [NAME:ash rat:ash rats:ash rat]
   [TILE:'r'][COLOR:4:0:0]
   [MODVALUE:3]
   [LARGE_ROAMING][FREQUENCY:25]
   [GENPOWER:2][NATURAL][PET_EXOTIC]
   [PETVALUE:250]
       [FIREIMMUNE]
   [PREFSTRING:heat]
   [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
   [SIZE:3]
   [MAXAGE:2:3]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:HEAT][ATTACKFLAG_CANLATCH]
   [CHILD:1][CHILDNAME:ash rat pup:ash rat pups]
   [FAT:2]
   [ALL_ACTIVE]
   [POPULATION_NUMBER:10:20]
   [BIOME:SUBTERRANEAN_CHASM]
   [FIXED_TEMP:25000]
   [STANDARD_FLESH]
   [SWIMS_INNATE][SWIM_SPEED:2500]  

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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #57 on: February 24, 2008, 06:24:00 am »

It still has STANDARD_FLESH, which sets its temperature parameters to "reasonable values for fleshy creatures" (or however it's worded in file_changes.txt).  I suggest adding HEATDAM_POINT et al back in but setting them higher than the FIXED_TEMP.  I also suggest setting FIXED_TEMP to 10800 like fire men instead of 25000 likes spirits of fire or 14000 like fire snakes.  It's way less ridiculous at the lower value.
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #58 on: February 24, 2008, 06:35:00 am »

I get this errorlog when I try to play:
Unrecognized Personality Facet Token: CHEERFULESS
Unrecognized Personality Facet Token: CHEERFULESS
Unrecognized Personality Facet Token: CAUTIOUNESS
Unrecognized Creature Texture Token: AS_IS
Unrecognized Creature Texture Token: AS_IS
Unrecognized Creature Texture Token: AS_IS
Unrecognized Creature Texture Token: AS_IS
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Re: FORGOTTEN REALMS: Legends of Faerūn (0.0.9a alpha)
« Reply #59 on: February 24, 2008, 11:19:00 am »

AS_IS is from Fleeb's orcs graphics
I don't have personality problems, must be something more edited in your files.
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