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Author Topic: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS  (Read 85166 times)

Sprin

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Re: Nevermind...
« Reply #15 on: August 28, 2012, 06:51:56 pm »

HES ALIVE!! HES ALIVE!! THATS A GOOD START BUT WE NEED HIM TO LIVE!!!
WE MUST NOT LET THIS THREAD DIE EVER!!!
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

BFEL

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Re: Nevermind...
« Reply #16 on: August 28, 2012, 07:09:37 pm »

It's alive for sure...but like any zombie, its not quite right....but then being so mutilated no one knows what you were originally cant help things...however ;D we DO know that this was in Community games area...SO LETS START A SUCCESSION FORT OVER IT....WITH ACTUAL MODDED IN THREAD ZOMBIES AND NECROMANCERS!
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Sprin

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Re: Nevermind...
« Reply #17 on: August 28, 2012, 07:48:29 pm »

FUCK YA!! NURSE PREPER MY LAPTOP WERE BRINGING ON A DF SUGSETION GAME!!

STANDERED RULES
1 YEAR 1WEEK TO FINISH

AND IN THE ZOMBIE SPIRIT WE DO IT IN AN EVIL BIOM!!!
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

BFEL

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Re: Nevermind...
« Reply #18 on: August 28, 2012, 07:55:34 pm »

Yes, but first we must set up the mod to put in the Thread Necromancers and Thread Zombies...would they be made of actual thread? Yes...and all fibers will be made of pure Trolliumtm
Also I'll rename Trolls to Internet Trolls, because why the hell not? :P
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Sprin

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Re: Nevermind...
« Reply #19 on: August 28, 2012, 07:59:04 pm »

WE CAN MAKE THIS THREAD STRONGER FASTER! WE HAVE THE TOOLS AND THE CAPABILITY!! WE WILL DO THIS!!!
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

misko27

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Re: Nevermind...
« Reply #20 on: August 29, 2012, 12:56:09 am »

I WANT TO JOIN THIS INTERNET ZOMBIE MOD SUCCESSION FORT!!! WE SHALL CALL IT: NECROTHREAT!
« Last Edit: September 18, 2012, 12:34:55 am by misko27 »
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The Age of Man is over. It is the Fire's turn now

apiks

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Necrothreat
« Reply #21 on: August 29, 2012, 02:13:56 am »

Necrothreat I
In the Hall of Legends



How this succession fort  came to be:

Spoiler (click to show/hide)

Embark site:

Spoiler (click to show/hide)

World Map:

Spoiler (click to show/hide)

Mod:

Teh LOLmod

Rules:

Spoiler (click to show/hide)

Current list of players (In this order):

Note: You may need to scroll down to the appointed person on the page to see his comments.

Apiks - 8, 10
Talvieno - 12, 13
Sprin - 15, 16
Misko27 - 20, 21, 22, 23, 25, 26, 27, 28, 30, 32, 36
Talvieno Returns - 37,39
[Interspace]
markressler
NAV - 46, 48, 49, 49
highmax28
BFEL
NAV

Savegames:

Apiks, The Boring's Turn
Talvieno, Thief of Necrothreat's Turn
Sprin, The Mad Doctor's Turn
Misko, The Gold Rusher's Turn
Talvieno, The Mad God Impersonator's Turn
NAV The Idle's Turn
NAV The Idle's Turn Yet again

Random Necrothreat Fanart:
23, 24, 27, 28,49, 51

Hall of Necrothreat Fame:

Spoiler (click to show/hide)

Missing Histories of Necrothreat by Sprin:
29,35,36

Lost histories of Glidersnarls by Highmax28:
Page 38

Random Missing Moments in History:
Page 47

Visitation by Toady One:

On page 36 Toady One himself replied to this topic when a sentient spambot spammed this thread on the 7th of October. Toady One rid us from this accursed sentient Spambot. *spoiler* It is also funny to note that in this Succession fort, Toady One was forumited as a miner but died during the first year *spoiler*

The Fall of Necrothreat I

Spoiler (click to show/hide)



END OF NECROTHREAT I

Necrothreat II
Necrothreat II PDF
Necrothreat III
Necrothreat IV

I wonder if anyone even rereads this anymore.
« Last Edit: November 27, 2016, 03:23:05 pm by apiks »
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BFEL

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Re: Nevermind...
« Reply #22 on: August 29, 2012, 05:26:36 am »

Lol, well obviously I want to play, but I kinda wanna wait till a few turns have passed, that ok with you Apiks? Also did you mod the thread zombies? They MUST be made of Trolliumtm or the fort doesn't count.
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

apiks

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Re: Nevermind...
« Reply #23 on: August 29, 2012, 05:29:31 am »

I don't really know how to mod so I was thinking about it being on default zombies, unless you would like to mod them in BFEL? And it's fine if you want a few turns to go by. I'll just put you on standby. Btw which embark site do you support?
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BFEL

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Re: Nevermind...
« Reply #24 on: August 29, 2012, 05:32:27 am »

Um yeah I can handle the modding easy, but the thing is that the mod wouldnt affect any of the embark sites you made....so um yeah sorry bout that dude, I'll send you the mod soon and you can regen a world with it and then we'll pick a embark k? Cuz this *HAS* to have Thread Necros and Zombies, otherwise its just another fort ya'know?
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

apiks

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Re: Nevermind...
« Reply #25 on: August 29, 2012, 05:34:30 am »

Deal. I'll be waiting for the mod then. Thanks. I'll try to contact the thread maker to see if I can actually make it nicer.
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Yoink

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Re: Nevermind...
« Reply #26 on: August 29, 2012, 05:46:50 am »

Erm... Is necroing years-old threads the new MAGMA or something? ???
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Somehow Yoink looks as much a pirate as the man dressed as one. Probably even has rum stashed near him somewhere
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If there's any cause worth dying for, it's memes.

BFEL

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Re: Nevermind...
« Reply #27 on: August 29, 2012, 06:03:57 am »

No this was just a one-off Extremely Awesome Idea I had :P
Mostly it was trolling, but now its turning into so much more :D

Also the mods mostly done I think, it required surprisingly little work, just waiting on some responses as to how to actually get the necromancers and zombies to change into the material type Trolliumtm
Might also try and change regular Zombies into this...hmmmm :P

Well for anyone interested heres the raws I just finished for Trolliumtm

Code: [Select]
[TISSUE_TEMPLATE:TROLLIUM_TEMPLATE]
[TISSUE_NAME:trollium:NP]
[TISSUE_MATERIAL:MATERIAL_TEMPLATE:TROLLIUM_TEMPLATE]
[THICKENS_ON_CREATIVITY]
[THICKENS_ON_WILLPOWER]
[MUSCULAR]
[STRUCTURAL]
[FUNCTIONAL]
[HEALING_RATE:50]
[VASCULAR:4]
[CONNECTIVE_TISSUE_ANCHOR]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[COSMETIC]
[STYLEABLE]
[INSULATION:100]
[TISSUE_SHAPE:STRANDS]

[MATERIAL_TEMPLATE:TROLLIUM_TEMPLATE]
[STATE_COLOR:ALL_SOLID:GRAY]
[STATE_NAME:ALL_SOLID:trollium]
[STATE_ADJ:ALL_SOLID:trololol]
[STATE_COLOR:LIQUID:GRAY]
[STATE_NAME:LIQUID:trollium]
[STATE_ADJ:LIQUID:trololololol]
[STATE_COLOR:GAS:GRAY]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:6:0:1]
[MATERIAL_VALUE:1]
[SPEC_HEAT:4181]
[IGNITE_POINT:10338]
[MELTING_POINT:10078]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:900]
[LIQUID_DENSITY:800]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:70000]
[IMPACT_FRACTURE:560000]
[IMPACT_STRAIN_AT_YIELD:39]
[COMPRESSIVE_YIELD:70000]
[COMPRESSIVE_FRACTURE:560000]
[COMPRESSIVE_STRAIN_AT_YIELD:180]]
« Last Edit: August 29, 2012, 06:46:26 am by BFEL »
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

FluffyToast J

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Re: Nevermind...
« Reply #28 on: August 29, 2012, 09:10:53 am »

I am so confused.
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BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #29 on: August 29, 2012, 09:31:53 am »

Lol, its simple really, I resurrected your thread, and now we're turning it into a Succession game, since that was probably the original purpose of the thread, but you changed it to "Nevermind" so no-one knew what the original idea was so....THREAD ZOMBIES  ;D
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.
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