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Author Topic: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS  (Read 225749 times)

apiks

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #150 on: September 02, 2012, 11:15:44 am »

BFEL we're talking about just making a tunnel on ground level that leads to the stairway in the plug. We can't really make an underground tunnel since it's all aquifers in the sand mountain so we have to make a ground level tunnel.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

Sprin

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #151 on: September 02, 2012, 11:17:00 am »

OR WE CAN DO MY PATENTED OFFICE DESIGN!!
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

BFEL

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #152 on: September 02, 2012, 11:39:37 am »

I'm confused, but whatever :P anyway hey Talvi, did you keep the Attack triggers the same on the Lord High ThreadNecromancer? Or is it, y'know SANE now? :P
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Sprin

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #153 on: September 02, 2012, 12:46:55 pm »

WE NEED NO TUNNEL SAND MOUNTIN IS USELESS AS AN ELF!!
WE BUILD A THREE STORY BUILDING NEAR THE PLUG AND DIG DOWN!!
WE BUILD IN CAVERNS, SIMPLE RIGHT!
FIRST FLOOR BATTLE CLINIC THIRD FLOOR WE TRAIN OUR MILITIA AND SECOND FLOOR SEIGE WEPONS!
Thats the office design in a nutshell.
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

Talvieno

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #154 on: September 02, 2012, 04:29:53 pm »

I'm confused, but whatever :P anyway hey Talvi, did you keep the Attack triggers the same on the Lord High ThreadNecromancer? Or is it, y'know SANE now? :P
The attacks are still the same. The haxxors are very hax. The Trollolols are very tough and think they're hilarious. We probably won't.

In short, if we don't turtle, we may get wiped out. :P This isn't your traditional succession game, and nor is it your traditional fort. (also, the raws uploaded had a couple minor errors, which I had Apiks fix manually. The modded races are even more powerful now. And I also realized that I accidentally didn't save the dancing hamsters (used to be a meme, as those of you who've heard of the Hamster Dance would know). :( I'm gonna miss those dancing hamsters. (they were war-trainable, too.)
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Talvieno ... seems to be able to smash out novella-length tales on demand

BFEL

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #155 on: September 02, 2012, 05:56:13 pm »

:( thats sad bout teh hamsters...but anyway what I meant was did you keep the LHT at his really low population requirements to attack and such? Cuz if so.....!!!!FUN!!!!!
Also HOW hax are the haxxorz?
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Indeed, I do this.

mastahcheese

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #156 on: September 02, 2012, 07:48:54 pm »

I'll volunteer to be dorf'd, I'd like to be an animal trainer who likes reindeer, if possible, but I'd be ok with pretty much whatever.
If my forumite is, or gets, married, could you call them "Esther1", my wife's screen name?
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

BFEL

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #157 on: September 02, 2012, 08:32:39 pm »

Lol, your wife plays DF? Does she make !!+Kitten Tallow Biscuits+!! or does she avoid THOSE parts of the game? :P
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

highmax28

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #158 on: September 02, 2012, 08:38:38 pm »

This is pretty interesting, why not? I'll join in! And I see why you were so busy to do my fort apiks, your busy dealing with this (which is alot better in my opinion :P )
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just shot him with a balistic arrow, i think he will get stuned from that >.>

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Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #159 on: September 02, 2012, 08:49:15 pm »

Lol, your wife plays DF? Does she make !!+Kitten Tallow Biscuits+!! or does she avoid THOSE parts of the game? :P

No, she doesn't play DF, but she likes to hear about what I do in it, and she's a HUGE cat lover, I've never killed a cat in any fort I've made, or even traded one off.

She also loves reindeer.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

misko27

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #160 on: September 02, 2012, 08:52:57 pm »

So no xXreindeer leatherXx socks?
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apiks

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #161 on: September 03, 2012, 01:56:09 pm »

Ugh. Sorry but no update today. My damn game crashed for no apparent reason. Expect me to finish the first year tomorrow, I promise.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
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BFEL

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #162 on: September 03, 2012, 06:30:52 pm »

NO YOU FINISH NOW, GO FINISH. BECOME FINNISH, PLAY GAME
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Talvieno

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #163 on: September 03, 2012, 09:01:56 pm »

:( thats sad bout teh hamsters...but anyway what I meant was did you keep the LHT at his really low population requirements to attack and such? Cuz if so.....!!!!FUN!!!!!
Also HOW hax are the haxxorz?
Hax enough that I strongly advise we turtle harder than Spearbreakers. The Trolls aren't that difficult, though they have ranged weapons. The Haxxors have no ranged weapons, but will seem to teleport in and out randomly... and they will run very, very fast. It isn't overpowered to the point that it'll be game-breaking, but trust me... we'd better be careful. :P
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Talvieno

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Re: Necrothreat - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #164 on: September 04, 2012, 07:31:20 am »

Sorry for the delay, guys. One of the modded creatures, the trollface, keeps trolling me. This is the second time we've discovered an error in their raws (this time it was Apiks who found it). It kept crashing the game for him, but it's fixed now (hopefully).
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand
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