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Author Topic: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS  (Read 109316 times)

apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #30 on: August 29, 2012, 09:51:14 am »

So how's the progress on the mod going BFEL?
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BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #31 on: August 29, 2012, 12:03:32 pm »

Like I said, its pretty much done, just waiting on someone to explain how to make the act of becoming a necromancer/zombie turn their tissues into Trolliumtm...and maybe also change regular Necros/zoms into thread versions

EDIT: Think I figured it out on my own, entering testing phase now
« Last Edit: August 29, 2012, 12:17:22 pm by BFEL »
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misko27

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #32 on: August 29, 2012, 12:29:22 pm »

I want to play! I also want the dwarven civ renamed bay12 and ethics file taken staight from the forum.

Wow, Thread ressurected. Awe, some.
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apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #33 on: August 29, 2012, 12:46:50 pm »

Misko27 added to the list of players.

Also I'll try to change the dwarven civ to be bay12 if BFEL doesn't want to do it and could you explain/fetch me the ethic file from the forum?


Don't be shy people, it's only 3 people uptill now in the list and accepting more.
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misko27

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #34 on: August 29, 2012, 12:56:45 pm »

Code: [Select]
[ETHIC:KILL_ENTITY_MEMBER:IF_JUSTIFIED]
[ETHIC:KILL_NEUTRAL:ACCEPTABLE]
[ETHIC:KILL_ENEMY:REQUIRED]
[ETHIC:KILL_ANIMAL:REQUIRED]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:ACCEPTABLE]
[ETHIC:TORTURE_FOR_FUN:REQUIRED]
[ETHIC:TORTURE_ANIMALS:ACCEPATBLE]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PUNISH_SERIOUS]
[ETHIC:THEFT:PUNISH_SERIOUS]
[ETHIC:ASSAULT:PUNISH_SERIOUS]
[ETHIC:SLAVERY:PUNISH_SERIOUS]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:SHUN]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]

I'm guessing this is the forum ethics file. Edit if needed.
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apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #35 on: August 29, 2012, 01:21:02 pm »

Seems legit. I'll change it when I get the mod and get this thing rolling.  This shall be a very !FUN! fort succession game indeed.
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BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #36 on: August 29, 2012, 02:28:59 pm »

Punish slavery? WHAT? Lol this is the forum that created a system to take mermaid babies away from their mothers and butcher them cuz their bones were valuable, I think I would call that a form of slavery....also I dont think many bay12 members would mind their dwarves eating people :P
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Sprin

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #37 on: August 29, 2012, 02:31:33 pm »

NURSE WHY AM I NOT ON THE LIST?
THE MAD DOCTOR WHO BROUGHT THIS THREAD ALIVE AGIN!!!
« Last Edit: August 29, 2012, 02:35:38 pm by Sprin »
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HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #38 on: August 29, 2012, 02:44:35 pm »

No worries, doc. A little mistake in the bookkeeping records. Now it is fixed.

As for the slavery and stuff, well they seem well enough to me so we'll go with that. It might be interesting enough when generating a world. I can't wait for your mod BFEl. I have a good feeling about this.
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Sprin

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #39 on: August 29, 2012, 02:47:50 pm »

WE MUST NAME THE STARTING SEVEN AFTER THE RESERECTERS OF THIS THREAD!!!
ILL BE THE DOCTOR!!!
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #40 on: August 29, 2012, 02:50:02 pm »

Good idea. It shall be so by my seal of approval. I shall post a picture of the first seven when I start too.
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Sprin

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #41 on: August 29, 2012, 02:51:35 pm »

THIS WILL BE A FORT ARMOK HIMSELF WILL FEAR!!!
WE COULD BE IN THE HALL OF LEGENDS!!!
« Last Edit: August 29, 2012, 02:53:29 pm by Sprin »
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #42 on: August 29, 2012, 02:58:04 pm »

Actually I was thinking we could name the most powerful Threadromancers in the world after ourselves :P
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Indeed, I do this.

Sprin

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #43 on: August 29, 2012, 03:01:30 pm »

BOTH!!!
THE ONES IN THE FORT ARE UNMAGICAL CLONES!!!
« Last Edit: August 29, 2012, 03:26:50 pm by Sprin »
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Quote from: Karnewarrior
HOW DID YOU KNOW I WAS LOOKING UP RULE 34 OF D*CKS?
Sprin is certifiably insane, but there is no denying his brilliance.

BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #44 on: August 29, 2012, 04:13:03 pm »

Well started arena testing and after a myriad of setbacks FINALLY got the Thread Necros/Zombies working right....now I'm working on getting my "special surprise" up and running 8)
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.
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