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Author Topic: Necrothreat - Teh LOLmod succession fort - PG2 FOR DETAILS  (Read 150248 times)

Sprin

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #45 on: August 29, 2012, 04:14:56 pm »

AW FUCK YA!!!
WE WILL BE THE GREATEST SUCCESSION NEXT TO BOAT MURDERED!!
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Sprin is certifiably insane, but there is no denying his brilliance.

apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #46 on: August 29, 2012, 04:17:32 pm »

Glad to see that we are so positive haha. Also BFEL you're awesome for making this mod.
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BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #47 on: August 29, 2012, 04:48:09 pm »

Lol hardly, modding is mostly just moving a bunch of shit around in the files in the right order to get what you want, plus everything in this is mostly just copy/paste from the regular necromancer stuff with some goodies added in. The "EXTRA_SPECIAL_CHOCOLATEY_!FUN!_COVERED_ULTRA_SURPRISE" is taking a bit more sanity then I would like in the "right order" department however :P
EDIT: Also I'm being helped a bunch by the modding community, if I cant figure something out I just ask someone down there, usually Xangi or Putnam
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apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #48 on: August 29, 2012, 05:28:16 pm »

Still awesome.
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Talvieno

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #49 on: August 29, 2012, 05:37:31 pm »

This thread is awesome.
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Talvieno ... seems to be able to smash out novella-length tales on demand

apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #50 on: August 29, 2012, 05:40:09 pm »

What about you Talvieno? Wanna join our conquest of the unknown? This is for everyone after all. I promise there'll be plenty of !FUN! .
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Talvieno

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #51 on: August 29, 2012, 05:42:18 pm »

Sure. lol Sign me up.     Do we actually have somebody modding the "thread zombies" and "thread necromancers", or has nothing been done there?
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Talvieno ... seems to be able to smash out novella-length tales on demand

BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #52 on: August 29, 2012, 06:32:17 pm »

That would be me Talvi, got em both done but having issues with my "special surprise"
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Talvieno

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #53 on: August 29, 2012, 06:58:13 pm »

Ah, I'd assumed that the raws code on page 2 was a joke. =P A lot of it wouldn't work, you know.   (It's possible I'm being thick and now I'm misunderstanding.)
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Talvieno ... seems to be able to smash out novella-length tales on demand

BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #54 on: August 29, 2012, 07:10:49 pm »

Lol, true I didn't manage to get Trolliumtm to work for interactions (read:being turned into a necromancer/zombie) It would be almost trivial to make a entirely different creature made of the stuff but with necromancers ANY race that can become them should get the bonus of it.
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Talvieno

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #55 on: August 29, 2012, 07:34:13 pm »

If you wanted, I might be able to assist with the modding. I did Scythods and most of the Manamaid raws... though those haven't been used in a succession game yet. I was actually developing a mod called "Corpse Fortress" when my hard drive died - walls of bone, booze of gore, and horrific surroundings. I'm still nowhere near the level of Deon or Meph, though.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #56 on: August 29, 2012, 09:00:08 pm »

lol talvi, you just want to know what my super secret project is don't you? :P
Well at this point I kinda COULD use the help, I'm about ready to pass out and I havent made much progress on it. Well I did figure out a new way to implement it that should make it less difficult but in the tests of my new method I STILL cant get the crazy shit I've been trying to implement correctly so I suppose I could send you the files to my super secret chocolatey awesome project by PM or something, so long as you promise not to let anyone else in on it :P
Also I'm still only in Arena testing stage, afterward gonna test it on a worldgen and maybe a quicky fort to make sure it actually shows up correctly (the way im doing it is FUCKING STRANGE AS SHIT)
« Last Edit: August 29, 2012, 09:02:12 pm by BFEL »
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

apiks

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #57 on: August 30, 2012, 03:42:55 am »

Don't worry. I'd rather wait for quality than bad quality at a fast rate. Anyway, Talvieno added to the player list. You two are now responsible for the mod and add whatever zombie shizz you want as long as it doesn't take TOO long.
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
Founder of Teh LOLmod

BFEL

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #58 on: August 30, 2012, 05:58:29 am »

Well if Talvi can iron out the kinks that I'm having issues with it should be done pretty soon, if not then it could take awhile cuz this has me totally fuckin stumped XD
On a happy note, I just got a super crazy epic idea to add to it....that will probly result in more issues, but nevermind that !!SCIENCE!!
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Talvieno

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Re: ThreadAlive - A Zombie Succession Fort - PG2 FOR DETAILS
« Reply #59 on: August 30, 2012, 06:15:20 am »

Hrm... PM me the raws you've created, I'll see what I can do with them. One thing you ought to be aware of, though: I enjoy the "challenge" aspect of DF... If you've made anything meant to make it easier on us, I'm likely to inadvertently destroy it in favor of Fun. :P
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand
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