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Author Topic: NecroThreat IV: Fortress for BFEL, God of Necromancy  (Read 517343 times)

Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1455 on: April 26, 2017, 02:04:43 pm »

I just noticed that we need to add [OBJECT:REACTION] to the reaction file too. Also inorganic_lolmod needs [OBJECT:INORGANIC] to function. I tried pointing all the reactions to the still in the save file, but it didn't seem to work.

 
« Last Edit: April 26, 2017, 02:14:24 pm by Enemy post »
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Gwolfski

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1456 on: April 26, 2017, 02:12:28 pm »

Are the reactions in the entity file? Because if not, the reactions will be useless. If they are in the file, adding the missing bits should ? Work.
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Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1457 on: April 26, 2017, 02:30:23 pm »

I checked the entity for forumites, they seem to have them.
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Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1458 on: April 26, 2017, 02:43:24 pm »

Hello TalonisWolf, good luck with being the overseer. You don't have to, but I would like if you familiarize yourself with how magic works in this universe, it would make Glass and I's ramblings make just a bit more sense.

Here are some quick links through quotes
Journal 30.9
Indigo, Violet, and Artifacts
Entry 002 - Day 1
All others and origin colors
You don't need to look at these if you don't want to.

Also, new person in charge, time to re-post this: I still need to be forumited, Quill Arcane, male loremaster (scholar works), if possible I would like knife proficiency, however it isn't necessary.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

TalonisWolf

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1459 on: April 26, 2017, 04:26:48 pm »

Also, new person in charge, time to re-post this: I still need to be forumited, Quill Arcane, male loremaster (scholar works), if possible I would like knife proficiency, however it isn't necessary.

At a glance, we do not have a single person whose profession is loremaster or scholar. I'd have to go through all of our 53 Forumite checking their skills to be sure, but I'm assuming that most of these bearded midgits are illiterate. Want me to give you one of our 15 'Dwarven' (that should be fixed) children? One of them is a legendary wood crafter.

How many of me are there currently active in the fortress, alive or dead?

I only found one of you near the very end of the list of Dead/Missing, are all of your forumites named 'Arx' or are there other names I should be looking for?

How's Nox?

Alive, seven 'kills'- 1 Zombie Forumite, 1 Gremlin, 1 cow moose, 2 Turkey Hens and 2 Turkey Gobblers.

Apiks still doing ok or will I need to possess somebody else?

Alive, has nine kills- all trolls.

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Arx

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1460 on: April 26, 2017, 04:32:45 pm »

Should be called Arx. There might only be two, actually. I know there were enough that my ghost killed me. :P
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TalonisWolf

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1461 on: April 28, 2017, 07:41:11 am »

Question: If a Man is Manly, and dwarf is Dwarven or Dwarfy... what is a Forumite?  Starting the write-up now, but now my brain is stuck trying to figure out what the forumite version of 'manly' is amidst the periodic spasms of laughter.
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Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1462 on: April 28, 2017, 07:41:39 am »

Question: If a Man is Manly, and dwarf is Dwarven or Dwarfy... what is a Forumite?  Starting the write-up now, but now my brain is stuck trying to figure out what the forumite version of 'manly' is and the periodic spasms of laughter.

Mighty.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

TalonisWolf

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1463 on: April 28, 2017, 07:49:37 am »

The reason I wanted to know:

Spoiler: Sneak Peek (click to show/hide)
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1464 on: April 28, 2017, 07:51:46 am »

Question: If a Man is Manly, and dwarf is Dwarven or Dwarfy... what is a Forumite?  Starting the write-up now, but now my brain is stuck trying to figure out what the forumite version of 'manly' is and the periodic spasms of laughter.

Mighty.
Sounds legit.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1465 on: April 28, 2017, 07:52:31 am »

Question: If a Man is Manly, and dwarf is Dwarven or Dwarfy... what is a Forumite?  Starting the write-up now, but now my brain is stuck trying to figure out what the forumite version of 'manly' is and the periodic spasms of laughter.

Mighty.
Sounds legit.
When I saw the question I started laughing.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Gwolfski

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1466 on: April 28, 2017, 08:02:04 am »

@apiks

I fixed the missing lines in the reaction (and inorganic) file(s) and started a pull request on github (there's two, actually)
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1467 on: April 28, 2017, 08:15:27 am »

@apiks

I fixed the missing lines in the reaction (and inorganic) file(s) and started a pull request on github (there's two, actually)
Does this mean we'll be able to have working Forumechs?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1468 on: April 28, 2017, 09:50:40 am »

Question: If a Man is Manly, and dwarf is Dwarven or Dwarfy... what is a Forumite?  Starting the write-up now, but now my brain is stuck trying to figure out what the forumite version of 'manly' is and the periodic spasms of laughter.

Mighty.
Sounds legit.
When I saw the question I started laughing.

Well... you're not wrong (mite-might)
@apiks

I fixed the missing lines in the reaction (and inorganic) file(s) and started a pull request on github (there's two, actually)
Does this mean we'll be able to have working Forumechs?


Probably not. They need a new world generated



@apiks

I fixed the missing lines in the reaction (and inorganic) file(s) and started a pull request on github (there's two, actually)

I keep telling you that I need you to give me the lines so I can fix it manually, or else it can possibly overwrite whatever I have currently for the next version.
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1469 on: April 28, 2017, 09:59:09 am »

@apiks

I fixed the missing lines in the reaction (and inorganic) file(s) and started a pull request on github (there's two, actually)
Does this mean we'll be able to have working Forumechs?


Probably not. They need a new world generated
Well, yeah, I understood that. I just meant, will it be able to work for the next Necrothreat.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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