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Author Topic: NecroThreat IV: Fortress for BFEL, God of Necromancy  (Read 517922 times)

Arx

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1875 on: July 14, 2017, 07:37:28 am »

Pulling the save down now. I'll crack it open this evening and see what terrors await me in the depths. We are on... Arx #4 now? Maybe only #3? These poor sods are accruing so many confused memeories.
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apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1876 on: July 15, 2017, 04:33:54 pm »

So how are the depths of despair?
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Arx

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1877 on: July 16, 2017, 04:28:56 am »

OOC post just so you know I have the save (I'll write up story posts of some kind): It actually doesn't look like anything's on fire, I could only find one cloud of miasma, and I opened the front gate, so I think we're doing alright. Not sure why we have so many idlers considering how much work there is to do, but it's not the worst thing that could be happening.
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Imic

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1878 on: July 16, 2017, 04:30:40 am »

So, what's happenin'?
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Arx

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1879 on: July 16, 2017, 04:59:04 am »

There's really not a whole lot going on. I'm probably going to aim to wrap up a lot of the stuff that's sort of half-done and just get things moderately cleaned up, if I can. Half-built floors and such.
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Arx

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1880 on: July 18, 2017, 04:17:12 pm »

Disappointingly, I don't think I can finish my turn in a reasonable timeframe. :/ Sorry guys, I thought I'd have time but I don't and it'll be a chore if I make myself do it. And no-one likes forced writing.

I'll definitely have time next week, but not at the moment.
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apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1881 on: July 18, 2017, 05:36:39 pm »

Disappointingly, I don't think I can finish my turn in a reasonable timeframe. :/ Sorry guys, I thought I'd have time but I don't and it'll be a chore if I make myself do it. And no-one likes forced writing.

I'll definitely have time next week, but not at the moment.

Shall I delay your turn by a week in such a case? I finally have time to dedicate to the fortress so it'd be me.
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TalonisWolf

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1882 on: July 19, 2017, 06:10:42 pm »

I shall call it.... Project !!PURITY!!.

Wait... was this a Fallout reference? How did I miss that?
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Arx

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1883 on: July 20, 2017, 03:16:46 am »

Disappointingly, I don't think I can finish my turn in a reasonable timeframe. :/ Sorry guys, I thought I'd have time but I don't and it'll be a chore if I make myself do it. And no-one likes forced writing.

I'll definitely have time next week, but not at the moment.

Shall I delay your turn by a week in such a case? I finally have time to dedicate to the fortress so it'd be me.

That'd be great, if it's possible.
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Gwolfski

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1884 on: July 20, 2017, 04:55:04 am »

I shall call it.... Project !!PURITY!!.

Wait... was this a Fallout reference? How did I miss that?
Finaly! somebody noticed.
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1885 on: July 20, 2017, 07:21:02 am »

I shall call it.... Project !!PURITY!!.

Wait... was this a Fallout reference? How did I miss that?
Finaly! somebody noticed.
I forget if someone had already mentioned it or if you told me in Discord, but I recall looking it up as it applies to the Fallout games.
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Smoke Mirrors

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1886 on: July 20, 2017, 07:28:51 pm »

I shall call it.... Project !!PURITY!!.

Wait... was this a Fallout reference? How did I miss that?
Finaly! somebody noticed.
I forget if someone had already mentioned it or if you told me in Discord, but I recall looking it up as it applies to the Fallout games.
You just looked up project purity on the internet, then told me about it.
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Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1887 on: July 22, 2017, 09:43:30 pm »

Forumechs.
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Glass

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1888 on: July 22, 2017, 09:51:45 pm »

Forumechs.
XD Sounds about right.
So, we got functioning code for them? Do we have a way to get them into the game yet, or will it need to wait for NT V?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Enemy post

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #1889 on: July 22, 2017, 09:58:27 pm »

We'll need to regen the world to get them in properly, without makeshift solutions. We have a functional design, but I want to improve them and change various aspects before adding them to the game.

Anyway, who's turn is it?
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