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Author Topic: NecroThreat IV: Fortress for BFEL, God of Necromancy  (Read 515480 times)

TalonisWolf

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2520 on: January 14, 2018, 12:15:40 am »

I cannot bear to let them be callously slaughtered because they got cursed trying to defend the fortress. Allow them to rise above their infliction, to march forth with unnatural strength to meet our unnatural foes, live unnaturally long lives in the name of what they, along with every dwarf, fights for.

The safety of our hearth and forge. At the end of the day, when shadows lurk in the night... a place to call home, protected against all the horrors- this is what the common dwarf wants. Bearbane and Id have earned their right to it, and we can easily accomodate them- nay, even turn this into a boon!
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TalonisWolf has claimed the title of Sig-forger the Burning Champion of Lime Green!
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apiks

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2521 on: January 14, 2018, 12:34:36 am »

You know if I figure out a way to transport them quickly I'm making them our meats-- I mean first line of defense, right?
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highmax28

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2522 on: January 14, 2018, 02:50:00 am »

You know if I figure out a way to transport them quickly I'm making them our meats-- I mean first line of defense, right?
Did I not say that everyone has their place? ;D
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2523 on: January 14, 2018, 08:34:32 am »

Okay. General consensus is that they will live, I believe.
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Lord_lemonpie

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2524 on: January 14, 2018, 09:15:04 am »

Have them live! They may be locked within their own confinements in the Cathedral, just like the black bear that was once chained upon the grand bridge, or the Giantess. Just make sure they're safely locked in, to not only protect the fortress from them, as should have been done in case of the bear, but also protect them from the fortress, as should have been done with the Giantess.
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TD1

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2525 on: January 14, 2018, 10:55:17 am »

Funnily enough, I've already locked one in the Cathedral.
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highmax28

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2526 on: January 14, 2018, 11:18:50 am »

Mind the blood and body parts I left in there :P
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Lord_lemonpie

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2527 on: January 15, 2018, 06:00:36 am »

Mind the blood and body parts I left in there :P
Again?!
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Carefulrogue

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Re: NecroThreat IV: Fortress for BFEL, God of Necromancy
« Reply #2528 on: January 15, 2018, 05:13:10 pm »

Mind the blood and body parts I left in there :P
Again?!
What precisely did you expect?  I open the gates for half a second, and instantly I get mobbed by political parties giving us paper cuts and wacking us over the heads with flagpoles.  If there is any point in this fortress we've had the time to clean up all the blood, gore, more blood, and colorful gore, it was quickly erased in the second we let out a breath of relief. 
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I never thought genocide would look so cute. . .
No reason someone can be dorfed only once. An entire army of Carefulrogue! All in one coffin, it seems.
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TheFlame52

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