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Author Topic: Dwarf Fortress 0.28.181.39c Released  (Read 17465 times)

Toady One

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Dwarf Fortress 0.28.181.39c Released
« on: July 17, 2008, 07:10:35 am »

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Changes

This is the second fix for the new world generation release.  Here's the complete list of changes:
   (*) fixed problem with pathfinding that caused jobs to be randomly cancelled
   (*) fixed bug stopping fish/turtles from being available during embark selection/trade
   (*) fixed rng issue causing duplicate cave names and other problems
   (*) sped up the history export, especially on worlds with lengthy histories
   (*) stopped merchants from complaining about depot when there is one there
   (*) stopped hidden items from making buildings invisible when they are used in constructions
   (*) stopped parameter seeds from being set to Various when you abort a randomly seeded generation
   (*) stopped people from saying RANDOM_DEF_SPHERE when they talk about their megabeast deities
   (*) stopped adv mode conversations with paralyzed/ko'd people
   (*) controlled long names during trading
   (*) moved "Desel All" out of the way in build menu
   (*) allowed artifact gloves to be left-handed, based on handedness of creator
   (*) changed King's to Royal in advisor title text
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dUMBELLS

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #1 on: July 17, 2008, 07:13:04 am »

Keep 'em coming.  ;)
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Beacon

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #2 on: July 17, 2008, 07:13:44 am »

Thanks again Toady!
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Haven

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #3 on: July 17, 2008, 07:15:21 am »

The bugs fly fast and thick. And then he comes with an aresol can and a lighter, and now they're !!bug corpse!!s.
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muwahahaha

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #4 on: July 17, 2008, 07:19:58 am »

YEEEEEEEEHAAAAAAWWWWWW.

...

What? What are you looking at? Don't stare at me like that!

Great work Toady.
« Last Edit: July 17, 2008, 07:40:48 am by muwahahaha »
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SeaBee

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #5 on: July 17, 2008, 08:33:55 am »

Another round of outstanding fixes and changes. Thanks, Toady!
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Zai

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #6 on: July 17, 2008, 08:47:31 am »

Thanks for the new fix...es.

=D
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Qmarx

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #7 on: July 17, 2008, 08:47:43 am »

Well, this'll certainly make my trading easier.

Did I hear correctly that healing was fixed as well?
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Tayrin

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #8 on: July 17, 2008, 08:49:49 am »

Woohoo! It looks like I should finally be able to get a pair of artifact gauntlets to play with. Also, hopefully my dwarves will be getting their jobs done faster again now.

Many thanks, Toady!
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Anjey aka PM

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #9 on: July 17, 2008, 10:01:00 am »

thx for your job man!
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penguinofhonor

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #10 on: July 17, 2008, 10:12:30 am »

So, I know this stops the whole job cancellation thing, but does it also stop the dwarves from dancing before they do the job?

Because, no matter how cool having a fortress of constantly dancing dwarves is, that was still annoying even if they eventually got it done.
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Jay

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #11 on: July 17, 2008, 12:40:14 pm »

They did the dance BECAUSE the job was canceled, you just couldn't see it because the game hides some of the cancellations.
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MuonDecay

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #12 on: July 17, 2008, 02:25:30 pm »

you work unnaturally fast... if only I could muster that kind of dedication to work  :P

Thanks for the hard work ;D
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J3st3r

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #13 on: July 17, 2008, 02:47:43 pm »

Thank you for this addiction Toadster :)
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Specialist290

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Re: Dwarf Fortress 0.28.181.39c Released
« Reply #14 on: July 17, 2008, 05:39:33 pm »

Now, normally I'd complain about having to download so many fixes in such a short time just to be contrary ;) However, since a lot of the games I've played before tend to have the exact opposite problem, I'm going to applaud Toady instead. Awesome! ;D
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