This might sit somewhat better with the rest of the game when armies and politics are released but, here goes.
quote:
The baron/tax collector/hammerer are still external. The idea is to have the baron turn into a count then a duke as your fortress improves. I'd consider doing various other things with this (like having the king turn one of your dwarves into a baron instead of bringing in his cousin or whatever), but not yet.
I, personally think that it is great that we can now appoint nobles. I still think however that given the context of the original founding of our fortress we should not be able to appoint all nobles. A noble such as a baron or tax collector would be one example.
Each fortress is a coloniziation effort by the parent civilization. It is perfectly logical for the parent civilization to appoint one of its own members to supervise the activities of the settlers, who had some form of discontent great enough to propel them to strike out into the world and dig a new home.
A noble not from one's own fortress, arriving after the fortress is deemed a 'success' in the eyes of the parent civilization, would fufil the role of superviser quite nicely.
This superviser noble would be akin to the governiers of European colonization efforts, or the political officer(a much better name for the noble) from The Hunt from Red October.
Killing the political officer could cause friction between your fort and the parent civilization, possibly ending in war and a struggle for independance. War and independance of course would be better suited for the armies and political updates whenever they may come.
The political officer could be a very lazy noble, or possibly assimilate into your population and begin to think like mindedly with your own dwarfs.
How to declare independance
Z RRRRRRRRRRRRR
- RRR*********
C RRRs :p
R RRRRRRRRRRRRR
D
X-COORD
R - stone
* - air
s - rope
= - support
! - lever
:eek: - noble