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Author Topic: [39c]Volcano shown on region map is actually a chasm[nevermind]  (Read 863 times)

Qmarx

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So, I find a really nice site.  Aquifier, volcano, sand, all civilizations, a brook, the works. 

I embark, and find that the volcano isn't breaking through to the surface.  Well, that's not a problem.  I channel the top of the mountain randomly for a while, but eventually get fed up and use 3dwarf to look around.  I find the underground magma (there's the red liquid texture), and notice that aside from the volcano, there's a cave river and nothing else.


I dig into the mountain, and eventually find where the volcano should be.  Except digging into the side reveals one of those circular chasms (with the appropriate message for discovering a chasm).  No lava in sight.  Exporting *this* map to 3dwarf creates a map with no magma showing in the chasm.


So, are volcanoes supposed to go extinct during worldgen?  It would be really neat if true, but there should probably be distinction between active and extinct volcanoes in that case.

Here's a picture of my exact location,

and here's my seed data:
Code: [Select]
Created in DF v0.28.181.39c.

[WORLD_GEN]
[TITLE:GLASSLIDE]
[SEED:3528688553]
[HISTORY_SEED:2252898000]
[NAME_SEED:2583712320]
[DIM:129:129]
[END_YEAR:1050]
[BEAST_END_YEAR:200:80]
[END_YEAR:1050]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:1600:1600]
[RAINFALL:0:100:200:200]
[TEMPERATURE:25:75:200:200]
[DRAINAGE:0:100:200:200]
[VOLCANISM:15:100:200:200]
[SAVAGERY:0:100:200:200]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:12]
[OCEAN_EDGE_MIN:1]
[VOLCANO_MIN:150]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:2080:3:3]
[REGION_COUNTS:HILLS:2080:3:3]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:100:100]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:25]
[NON_MOUNTAIN_CAVE_MIN:50]
[ALL_CAVES_VISIBLE:1]
[TOTAL_CIV_NUMBER:20]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:2080:4160:2080]
[DRAINAGE_RANGES:2080:4160:2080]
[SAVAGERY_RANGES:2080:4160:2080]
[VOLCANISM_RANGES:0:0:4080]
I have a savegame, if you want it.

Sorry to be such a bother with all these bug reports... I wish I could be more helpful.


EDIT: Well, looks like it was either an issue with 3dwarf (I could have sworn it showed magma in both) or I was just lax and wasted everyone's time.  Sorry.
« Last Edit: July 21, 2008, 10:04:21 am by Qmarx »
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Shadowlord

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Re: [39c]Volcano shown on region map is actually a chasm
« Reply #1 on: July 20, 2008, 11:23:38 pm »

Maybe the aquifer interfered with it?
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Toady One

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Re: [39c]Volcano shown on region map is actually a chasm
« Reply #2 on: July 21, 2008, 02:27:01 am »

I found a volcano filled with lava at the top, and a pit-style chasm on the left.  Both of them were buried under the surface (although the volcano was visible on embark).  I've since made volcanos that are visible on embark always visible in play, but I'm not getting the no-lava bug.
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CharacterFiction

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Re: [39c]Volcano shown on region map is actually a chasm
« Reply #3 on: July 21, 2008, 09:32:25 am »

Edit: Nevermind, my mistake
« Last Edit: July 21, 2008, 09:10:27 pm by CharacterFiction »
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