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Author Topic: Embark Anywhere (2013.1.25.1)  (Read 30542 times)

Jifodus

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Embark Anywhere (2013.1.25.1)
« on: July 23, 2008, 03:21:16 am »

Now to add to your OCD. You can embark anywhere you want to.

http://www.lorauwar.com/~jifodus/dl/df/embarkanywhere.zip (2013.1.25.1)

It works just like regional prospector, infact I'm using the same code that regional prospector uses to access Dwarf Fortress. Thanks 0x517A5D. Source code is included.

It is known to be working on 0.34.11 (Windows; SDL + legacy), but I expect it to work for all previous versions as well (possibly also including very old versions).

I believe embarking in normally non-embarkable mountains shouldn't have any problems. However, if you embark on pure ocean Dwarf Fortress will place the starting point in the Top Left corner at the very lowest Z-level (underground!), you also will be unable to do anything since the dwarves will be stuck there. And apparently they won't die either.

Source code:
http://code.lorauwar.com/hg/pub/df/file/1df58548a05a/AutomatedTools/embarkanywhere.c

Enjoy. :D

See also: Nano Fortress (2013.1.25.1)
« Last Edit: January 25, 2013, 04:47:06 am by Jifodus »
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Aqizzar

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Re: Embark Anywhere
« Reply #1 on: July 23, 2008, 03:40:56 am »

You're a saint.

One unfortunate side effect is that unembarkable areas have no access to anyone but the parent civ (like with islands).  But at last, a fortress on a named mountain.
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umiman

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Re: Embark Anywhere
« Reply #2 on: July 23, 2008, 03:43:50 am »

Fortress on named mountain! Too bad about the other races though.
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sneakey pete

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Re: Embark Anywhere
« Reply #3 on: July 23, 2008, 04:07:10 am »

Ohh, now i can have that 49Z level cliff on a nice 2*2 map :)
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Areyar

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Re: Embark Anywhere
« Reply #4 on: July 23, 2008, 07:44:32 am »

jeh 8)
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JujuBubu

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Re: Embark Anywhere
« Reply #5 on: July 23, 2008, 09:38:06 am »

Oh carp .. this is what I was looking for in the game all the time ..
embark on all those really great sites .. which where not accessible :)

elves and goblins should pester us anyhow, since they don't use wagons :)
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Angellus

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Re: Embark Anywhere
« Reply #6 on: July 23, 2008, 11:32:04 am »


elves and goblins should pester us anyhow, since they don't use wagons :)

I hope so.
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Okenido

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Re: Embark Anywhere
« Reply #7 on: July 23, 2008, 11:40:26 am »

So does this mean that we can finally embark on NPC dwarf settlements?
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Dr. Melon

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Re: Embark Anywhere
« Reply #8 on: July 23, 2008, 01:00:15 pm »

This is perfect for THE GREAT DESERT TO MOUNTAIN PIPING EXPEDITION!

You are AWESOME!
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PTTG??

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Re: Embark Anywhere
« Reply #9 on: July 23, 2008, 01:22:57 pm »

Hum... I'm going to try this, but what happens when you embark to the center of the ocean? Where does the cart go?
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penguinofhonor

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Re: Embark Anywhere
« Reply #10 on: July 23, 2008, 02:03:52 pm »

Hum... I'm going to try this, but what happens when you embark to the center of the ocean? Where does the cart go?
However, if you embark on pure ocean Dwarf Fortress will place the starting point in the Top Left corner at the very lowest Z-level (underground!), you also will be unable to do anything since the dwarves will be stuck there. And apparently they won't die either.
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PTTG??

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Re: Embark Anywhere
« Reply #11 on: July 23, 2008, 02:38:50 pm »

Hum... I'm going to try this, but what happens when you embark to the center of the ocean? Where does the cart go?
However, if you embark on pure ocean Dwarf Fortress will place the starting point in the Top Left corner at the very lowest Z-level (underground!), you also will be unable to do anything since the dwarves will be stuck there. And apparently they won't die either.

Spthe! Supth!-

I KNEW that. Seriously! Uhhh... I was TESTing you guys is what it was. I TOTALLY er- read that first post fully before responding. Eeeeeehm...
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LumenPlacidum

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Re: Embark Anywhere
« Reply #12 on: July 23, 2008, 03:16:53 pm »

This plus viewing tunnels makes us that much closer to starting fortresses inside them.
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A_Fey_Dwarf

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Re: Embark Anywhere
« Reply #13 on: July 24, 2008, 12:12:37 am »

Yay now I can start my fort within the other dwarven cities.
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Heph

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Re: Embark Anywhere
« Reply #14 on: July 24, 2008, 03:09:08 am »

Does that mean that i can take some tiles of an abandoned Fortress? Does it work with 39D
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