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Author Topic: What will be your first costum world once the next relea  (Read 4581 times)

Zonk

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Re: What will be your first costum world once the next relea
« Reply #30 on: June 12, 2008, 09:07:00 am »

Haven't posted in months, but I've been following development and I too I'm pretty  excited at being able to edit the world map like that.

I've been thinking it might be interesting to make "real world"maps and combine them with modding to add cultures/mythologies to regions of the world.

Say, we could make an Europe-based map, and place different human entities around - some would be tribal while other would be better organized(say, greeks).

(I just said Europe since I'm European and I think Europe has a decent mix of mythologies we're fairly familiar with, especially the Greek and Norse. While the best the best idea would be to make ALL the world into a single map, eheh...but I'm not sure the current world map can be that big.)

Then we could place various non-humans in appropriate places. This could be handled in 3 ways:
1)Wandering monsters like, say, some Cyclops going around and attacking settlements.
2)"Nuisance"creatures, like Kobolds are now. For example, Satyrs in Italy and Greece who'd steal your stuff(especially booze!).
3)Civilized entity/race, like, say, Jotuns, Dwarves and Trolls in the Northern part of the world.
Could also have some "divine creatures"living in special places - the game supports this now, entities of immortal creatures with a fixed population.

Of course, a race could also be handled in 3 ways - for example, you might have Centaurs as both wandering creatures you can find on maps, nuisances who might raid or try to steal something to you and as some civilization.

However, I kinda suck at drawing, so I'm hoping someone else can "draw"the world maps to be real-world looking :-)

I'm also not sure the system in the next release will be THAT flexible - for example, from what I understand if two forests have the same climate and "mood"(benign/savage and so on...) they would have the same creatures.

[ June 12, 2008: Message edited by: Zonk ]

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subject name here

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Re: What will be your first costum world once the next relea
« Reply #31 on: June 12, 2008, 09:44:00 am »

Three words: Evil Frozen Wasteland

Dadamh

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Re: What will be your first costum world once the next relea
« Reply #32 on: June 12, 2008, 09:48:00 am »

Make an endless savannah/grassland of mirthful or joyous wilds.

Then go Unicorn hunting.

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Captain Mayday

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Re: What will be your first costum world once the next relea
« Reply #33 on: June 12, 2008, 09:51:00 am »

I'm going to see how many years I can make worldgen go to. I'm hoping 10000.
Current worlds will have but a fraction of the history of that world.
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Cthulhu

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Re: What will be your first costum world once the next relea
« Reply #34 on: June 12, 2008, 09:54:00 am »

The flying worldgen hits the computer in the processor!
It is incinerated!
Urist McComputer, Computer, has been struck down.
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Shoes...

Dadamh

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Re: What will be your first costum world once the next relea
« Reply #35 on: June 12, 2008, 09:57:00 am »

The 10000 year world would bother me.

Not because of the memory requirements, though they would be huge, but because technology wouldn't advance.

10000 years of the same swords and shields sort of tech is goofy.

Kobold Thief has stolen *flying car*!

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Akroma

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Re: What will be your first costum world once the next relea
« Reply #36 on: June 12, 2008, 10:00:00 am »

You know, after Toady almost set his laptop on fire while generating a world, I think a 100000 world gen would create a space-time singularity that will make DF physics replace normal physics, ending in thousands of deaths as soon as the first snow falls and children start throwing snowballs.
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Shooer

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Re: What will be your first costum world once the next relea
« Reply #37 on: June 12, 2008, 10:04:00 am »

Well, it will be nice to be able to make a world to support the mod I am working on right now.  To say the least the next release is going to make it so much better.

I'll probably make a world split up into maybe 6 regions.  Wastelands for one race, forested for two others, mountainous for two, plains for one, extremely evil area for one, and a area of haunted ruins out of the way of the other races for the last.

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KrunkSplein

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Re: What will be your first costum world once the next relea
« Reply #38 on: June 12, 2008, 10:29:00 am »

quote:
Originally posted by Zonk:
<STRONG>I've been thinking it might be interesting to make "real world"maps and combine them with modding to add cultures/mythologies to regions of the world.</STRONG>

So a sort of pre-history for Europe, i.e. Tolkien's Middle Earth?

I wonder how the worldgen would work out...

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Zonk

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Re: What will be your first costum world once the next relea
« Reply #39 on: June 12, 2008, 01:49:00 pm »

quote:
Originally posted by KrunkSplein:
<STRONG>

So a sort of pre-history for Europe, i.e. Tolkien's Middle Earth?

I wonder how the worldgen would work out...</STRONG>



More like a mish-mash of various mythologies - not really Tolkienian, the races would be pretty different. Dwarves or something similar could be kept in the norse/mountain area of the world though.
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PTTG??

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Re: What will be your first costum world once the next relea
« Reply #40 on: June 12, 2008, 02:18:00 pm »

quote:
Originally posted by Cthulhu:
<STRONG>The flying worldgen hits the computer in the processor!
It is incinerated!
Urist McComputer, Computer, has been struck down.</STRONG>

Eeee he he he he he.
I named my computer "Urist" when I reformatted it. Ah, the lolz.

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KrunkSplein

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Re: What will be your first costum world once the next relea
« Reply #41 on: June 12, 2008, 02:49:00 pm »

quote:
Originally posted by PTTG??:
<STRONG>

Eeee he he he he he.
I named my computer "Urist" when I reformatted it. Ah, the lolz.</STRONG>


I want to get a dagger and have "URIST" laser-etched onto the blade.

To quote Mitch Hedberg, "It'd be so damn Literal!"

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Angellus

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Re: What will be your first costum world once the next relea
« Reply #42 on: June 23, 2008, 02:08:30 am »

<BLOCKQUOTE><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><HR>Originally posted by SirPenguin:
<STRONG><P>Or, perhaps, a computer with the resources to run it will come in 3 years...</STRONG><HR></BLOCKQUOTE><P> Or the person who invents the computer capable of running that is born in three years.<P> I personally want to make lots of single mountains. I find its easier to get all the mountain features you want on a single region mountain tile. The only thing I have never found on those mesa's is magma. But with an unstable hellworld of magma, who knows?
ooow, that makes me think of the lightswitch processors the compagnies are working on, only a tiny fraction of the heat a normal 3ghz. processor produces, and 20x the ghz's =D, All in one processor!!!

Too bad theyre either still experimental or they stopped with it because of nano-technology being developed faster...
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bigmcstrongmuscle

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Re: What will be your first costum world once the next relea
« Reply #43 on: June 23, 2008, 01:11:23 pm »

Hmm, customized worlds, eh?

NO FORESTS
NO DWARVES
FOXES ONLY
FINAL DESTINATION
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Nite/m4re

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Re: What will be your first costum world once the next relea
« Reply #44 on: June 23, 2008, 02:04:18 pm »

The flying worldgen hits the computer in the processor!
It is incinerated!
Urist McComputer, Computer, has been struck down.

Totally sigged.
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