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Author Topic: Halltraded succession game, (finished). (40d)  (Read 189322 times)

Mashirafen

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #300 on: December 20, 2008, 04:25:26 am »

So when you upload the save, what should I actually do? You seem to have done an excellent job of reorganising the fortress and everything, but there's the thing, where do I go from there? =P
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Bralbaard

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #301 on: December 20, 2008, 04:58:58 am »

Maybe an obsidian factory? a huge cauldron where we can mix water and magma to assure a steady supply of this material? There are a lot of other crazy things we could do really.

To keep the fortress interesting we could restrict the use of traps, that would make sieges and other assaults more interesting.
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #302 on: December 20, 2008, 05:14:36 am »

In mid-limestone, the dwarven caravan arrived right on schedule.  They brought a wide variety of goods, ranging from booze to weapons and trap components.  Unfortunately for them, the trade liason to Halltraded, appropriately named Kib Halltraded, had been killed in the chaos of the last few years and was now buried in the catacombs of Halltraded.  Since the Lashes of Squashing had yet to appoint another liason, the merchants had to guess what the dwarves of Halltraded needed.  Not that it was too hard to guess what a dwarven settlement wanted.

Spoiler (click to show/hide)

So the dwarven merchats hauled six wagon loads of goods to Halltraded.  They returned with a wagonload of aluminum and gold goblets, and well as several wagons of clothes.  Halltraded simply bought some booze and a handful of trap components.  The merchants were impressed with the generosity of Halltraded.  These dwarves, they thought, must be absolutely stinking rich if they simply gave away so much wealth.  In reality, the Halltraded dwarves were simply buying things to be polite and didn't need anything really.  For now, at least, desperate times were behind them.  The only thing that the dwarves of Halltraded were desperate to do was get rid of all the junk lying around.  In any case, the merchants were delighted and would no doubt bring a royal load next year.
« Last Edit: December 20, 2008, 06:03:42 am by Christes »
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #303 on: December 20, 2008, 05:31:11 am »

So when you upload the save, what should I actually do? You seem to have done an excellent job of reorganising the fortress and everything, but there's the thing, where do I go from there? =P

Tons of stuff.  Bralbaard mentioned obsidian factory.  That works.  There's more than enough sitting unmined at the moment, but it's still cool.  As far as limiting traps is concerned, I think the current amount is pretty good.  The two side entrances have 4 traps each all in a single file line and the depot one layer of weak weapon traps.  That's enough to stop a squad or two of goblins but not more.

Some other ideas that I had but didn't have time to implement:

smooth/engrave walls:  We've got a legendary engraver.  Use him.  There are lots of public places that could use beautifying.  Be ambitious with it too; this guy is FAST.

make tombs: Higar has a tomb, as does the late Christes.  I made one for Maggarg too, though she went by the name Ushat back then. :P  You could make tombs for all the other former leaders, living and dead.  Note that there are no loose bodies - everyone is in a coffin now.  So you would need to just deconstruct the coffin holding Bralbaard and then build a new one in the location you want and dwarves will automatically carry his bones.  Zekrish also started a tomb for himself, but didn't finish.  Don't forget yourself, of course.  How about a tomb for the liason Kib Halltraded too?

make a giant, multi-z-level basin for the water tower to put water in:  These are very useful for making drowning chambers.

make a monument:  We have metric shitloads of rock just sitting around.  Use them.

Basically, I restructured it and you can beautify it.

Believe it or not, Halltraded is starting to look a little like Nist Akath.  We've totally kicked this place's ass.

Oh and ONE THING YOU SHOULD NOT DO:

Appoint a captain of the guard.  Just don't.  After the riots a year or two ago many important dwarves have outstanding sentences.  If they get killed from beatings, well ... you know what happens.
« Last Edit: December 20, 2008, 06:04:20 am by Christes »
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Mashirafen

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #304 on: December 20, 2008, 10:02:22 am »

Gotcha'. I'll refrain from building regular traps, but I might try making something more complex.

Do we have any aboveground farms, by the way?

And er, shouldn't the hammerer have dealt with any outstanding sentences?
« Last Edit: December 20, 2008, 10:06:59 am by Mashirafen »
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Maggarg - Eater of chicke

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #305 on: December 20, 2008, 10:40:05 am »

Gotcha'. I'll refrain from building regular traps, but I might try making something more complex.

Do we have any aboveground farms, by the way?

And er, shouldn't the hammerer have dealt with any outstanding sentences?
I think the Hammerer is dead.
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...I keep searching for my family's raw files, for modding them.

Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #306 on: December 20, 2008, 03:17:04 pm »

Just to make sure everyone sees it, I'll quote my previous post:

Quote from: Christes
I've actually finished playing, but I won't upload the save until I'm done with updating.

I have uploaded the map, however.  I put down Points of interest for all the major parts in the new layout, so take a look - especially if you're going to run in the future.

http://mkv25.net/dfma/map-4180-halltraded

The hammerer is alive and well.  There is no dwarven justice without a captain of the guard.  Call it a bug if you want.

It might be fun to see the sentences imposed, though.  If you really want to, you should make sure there's a jail first.  Otherwise, I think hammerings are substituted for days in jail.

There are no abovegraound farms.  That might be a project worth doing.  You'd probably have to make some more space outside, or build a greenhouse.  But such a project is totally reasonable in such wealthy times.
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Maggarg - Eater of chicke

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #307 on: December 20, 2008, 03:25:07 pm »

I think we'd need a very large prison to avoid a population of mangled tantruming cripples.
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #308 on: December 20, 2008, 03:40:14 pm »

Endok Likotdural was but a meager stoneworker at Halltraded.  The new-fangled economy that set in after the baroness arrived was hitting him hard.  He was living a day-to-day existence, barely affording his (very expensive) room in Halltraded's elegant housing complex.  But at least he could afford his room!  There were reports of dwarves being kicked out and sleeping outside when they couldn't meet their payments.  Just the thought of sleeping under the cold, unforgiving stars made Endok want to throw up.  But suddenly all of Endok's day-to-day concerns seemed irrelevant as he saw a vision in his head.  A vision of a truly marvelous mug entered his mind.  He rushed to a workshop immediately, and gathered what was needed.  After several long and secluded day he emerged holding up a pretty mug. 

Spoiler (click to show/hide)

It didn't look like much relative to artifacts made by other dwarves, but the dwarves of Halltraded realized that Endok's skill at engraving had been tested and boosted to an epic level.  Endok was now free to live out a comfortable existence, free of economic concerns.  In the coming months his skills would be put to good use.
« Last Edit: December 20, 2008, 04:55:29 pm by Christes »
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #309 on: December 20, 2008, 09:10:57 pm »

   Higar was disturbed by some of the reports he had heard.  Frankly, Halltraded was in a state of disarray.  The transition from communal outpost to capitalistic dwarven city was an ugly one.  Many dwarves had been kicked out of their rooms and were sleeping outside!  He needed to investigate why.  The well-designed and beatiful places created by previous overseers were simply too expensive for the lower classes of Halltraded to afford in this new economy that came with the Baroness.  Higar decided it was time that he was more mindful of economical matters.  He order that affordable housing be created north of the existing housing block.  It wouldn't be pretty, but anything is better than sleeping under the stars.
   Additionally, Higar thought, Halltraded would have to embrace this new capitalist system with the utmost vigor, if they wanted to survive.  Higar ordered a shopping complex built that would rival anything created in the mountainhomes.  Higar would call it the great dwarven shopping center.  The other dwarves would simply call it "The Mall."

Spoiler (click to show/hide)

It was to be situated near stairwells leading right to the housing complex, so dwarves could shop easily.
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BlakeKoris

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #310 on: December 20, 2008, 09:43:37 pm »

I've got one question, and one request for Mashirafen.

For one thing, do you think we should turn on [ZERO_RENT]? I assume we've gotten some good quality furniture, and if the dwarves can't keep up, nobody will have a room of there own.

Oh, and Mashirafen, do you think you could have some random female dwarf train as a clerk in the later months? I've got an idea for when my turn comes around.
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #311 on: December 20, 2008, 09:50:24 pm »

The rooms seem to be working fine now.  Budget housing is just a couple cells with plain beds.  Most dwarves seem to be able to afford it.

If worse comes to worse, a public sleeping area could be built.  Any negative thoughts from that would be blown away by the quality of the dining room.
« Last Edit: December 20, 2008, 11:52:41 pm by Christes »
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Mashirafen

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #312 on: December 21, 2008, 02:44:45 am »

I'd imagine we already have a clerk, but I guess it'd be no problem. That's assuming I remember. ;P Might want to remind me once my turn starts.
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #313 on: December 21, 2008, 02:50:12 am »

Higar is actually the clerk/broker atm.  I'd recommend keeping him as the broker because of his appraiser skill, but it's totally reasonable to appoint a new clerk.  I even made another office next to Higar's.

Your call, of course.
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Christes

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Re: Halltraded succession game. rebuilding after the tantrum spiral.
« Reply #314 on: December 21, 2008, 02:59:13 am »

   Maggarg reported into Higar's office.  She happily reported that the digging was done on the proposed mall and budget housing and that Higar could begin setting up shops. 

Spoiler (click to show/hide)

Higar noticed Maggarg's very pleasant tone.  For a woman who recently watched her lover grow depressed and wither away, she seemed rather upbeat.  This naturally raised an eyebrow for Higar, but he realized that it was an issue not worth pursuing.  The dwarves were content at the moment and there was no need to sow any more discord.  And to be fair, what dwarf could be unhappy with such an absolutely magnificent dining room to eat in?
   Higar had wondered how long it would take that woman to get the job done.  Truly a legendary miner, even by dwarven standards, she could mine any structure out in remarkably small amount of time.  However, she and many other dwarves had been spending their time partying.  Higar decided it was time to intervene.  He temporarily declared the statue room off-limits.  The dwarves partying moved on to more productive tasks.  Meanwhile, poor dwarves begain filtering into the new housing section.

Spoiler (click to show/hide)
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