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Author Topic: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress  (Read 44178 times)

Eagle0600

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #135 on: January 14, 2010, 02:29:11 am »

What are these tools people are using to visualise their worlds? I would love to post a nice picture of mine, but without any tools it would all be ascii/glyphs.
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Draco18s

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #136 on: January 14, 2010, 03:42:39 pm »

Far easier, but less cool than Terragen.

http://www.bay12games.com/forum/index.php?topic=21468.0
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JockthePilot

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #137 on: April 14, 2010, 11:25:17 am »

Any chance this will ever be updated? Is there anything similar anywhere?
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PTTG??

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #138 on: April 15, 2010, 01:52:43 pm »

44 ccs of adrenaline, STAT!

*assigns an adequate surgeon-dwarf to take care of this thread.*
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Draco18s

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #139 on: April 15, 2010, 01:58:33 pm »

44 ccs of adrenaline, STAT!

*assigns an adequate surgeon-dwarf to take care of this thread.*

I think this thread is beyond medical science.

We need....

...A NECROMANCER!
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Foxbyte

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #140 on: April 15, 2010, 04:08:03 pm »

44 ccs of adrenaline, STAT!

*assigns an adequate surgeon-dwarf to take care of this thread.*

I think this thread is beyond medical science.

We need....

...A NECROMANCER!

For once I thank the necro; I missed this tool the first time around and would love to see it remade to support the new version!
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Angry Lawyer

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Re: DwarfHeightmap 1.2 - a program to import heightmaps into Dwarf Fortress
« Reply #141 on: June 18, 2011, 08:49:40 am »

N-N-N-N-NECROMANCY!

I've open-sourced the code for this, under the MIT license. It's pretty naff and poorly commented (it was written a while ago), and as I no longer even run Windows I'm not going to be maintaining it - feel free to fiddle, and compile it, and stuff. MIT license means you can do whatever you want with it, near enough.

I'm going to be rewriting it in Scala, and running it through the JVM, at some point, which means everyone should be able to run it, and it'll work with the current version of Dwarf Fortress.

Download it HERE.

-Angry Lawyer
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