quote:
Originally posted by Torak:
<STRONG>
Are you twelve, or just a moron?</STRONG>
oh - definately MORON. *dances a moronic jig*
*puts on cap with propeller on top*
*runs in circles screaming "whheeeeeeeeeeeeeeeeeeeeeeeeeeeeeee"*
*pukes on self and gets too dizzy and falls down*
*wants to do it again*
waiiiiiiiiit, maybe i AM twelve...OMG
back to topic:
game developers do great things, they give us much joy in life, without them we really wouldnt have didly squat, they helped create this gaming industry giant without which most indie wouldnt even exist. and yes they constantly screw up good games, but hey, its a business and profit is the goal (and we keep giving them that profit). no one gets a job/starts a company to lose money.
We should all donate uber win money to Toady so he can market it himself to the stores. that would be freakin sweet. stick it to the man!
IMO - I agree most game buyers dont want "bad graphics" or "steep learning curve" games. Many people want to play something for a few minutes, possibly an hour or two to pass some time and then put it down until they have some other free time. Then there are gamers like me who waste way too much freakin time with games and due to over-exposure has become dulled to the lure of "shiny graphic thingy's". not because I think they are poor quality but because there are so many of them and they all start looking the same ......... IMO Toady's juggernaut (damn, funny movie) would sell to the clientele who, like me, listen to those like themseleves about what they have discovered as Great Games (no matter the publisher/source) and then purchase/donate (to) the game.
I dont think i am actually saying anything here more than just blah blah as far as the OP's topic is concerened. *sigh*
*pedals home*
[ June 10, 2008: Message edited by: Gorjo MacGrymm of Clan MacGrymm ]
[ June 10, 2008: Message edited by: Gorjo MacGrymm of Clan MacGrymm ]