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Author Topic: Dwarf Fortress MU* Discussion  (Read 44671 times)

Lord Dullard

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Dwarf Fortress MU* Discussion
« on: August 11, 2008, 12:29:22 am »

MOST RECENT UPDATES
==================

Time/date/weather: This is the newest addition. Type +today in the game to see the current time/date/weather/moon phase. There are +help files available for the time system's use and how to use it while building to create time- and season-flexible room descriptions.

Time currently moves at a 4:1 ratio.

+Help System: As of yet there's not a whole yet here, but keep checking back for more. Eventually this command will contain documentation for all of the major in-game commands available to players.

Global Bulletin Board: The global bulletin board can be viewed with the +bbread command. For further instructions on how to read and post entries, see +help.

Game Appearance: I'm working on adding a lot of pizazz to the visual aspects of the MUX (at least, as far as text-only coding will allow). If you haven't check in for a while things are likely to look radically different.

Short Descriptions: Players can use the command: '&shortdesc me=<text>' to change their short descriptions. Short descriptions are snippets of information about what a player's character is currently doing that can be seen by looking at the room. These are eventually intended to function as a roleplaying aid. Players can also add &shortdescs to objects that will show up in the room.

==================

I'm at least marginally interested in the possibility of a Dwarf Fortress MU* and I want to know what others think of the idea.

I've set up a (temporary) MUX server for interested folks to poke around on, since MUSH/MUX are the only codebases I personally know how to work with.

You can get there by using a MU* client (I prefer SimpleMU*, but there are others), or by using telnet (the not-so-preferred method).

The connect info: striketheearth.dragonsoldier.com, port 1050.

The telnet link is: telnet://striketheearth.dragonsoldier.com 1050 (You'll need to manually copy/paste this into your browser bar.)

The following will direct you to a rudimentary guide to MUSH (link courtesy of Tahin):

http://www.gammon.com.au/mush/mush.htm
« Last Edit: August 14, 2008, 05:48:31 pm by Lord Dullard »
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Zako

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Re: Dwarf Fortress MU* Discussion
« Reply #1 on: August 11, 2008, 12:55:42 am »

A what? Could you explain this more clearly to me please?
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Lord Dullard

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Re: Dwarf Fortress MU* Discussion
« Reply #2 on: August 11, 2008, 01:02:10 am »

A what? Could you explain this more clearly to me please?

http://en.wikipedia.org/wiki/MU*
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Tahin

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Re: Dwarf Fortress MU* Discussion
« Reply #3 on: August 11, 2008, 01:21:16 am »

Weeee! I shall log in at once!
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Aqizzar

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Re: Dwarf Fortress MU* Discussion
« Reply #4 on: August 11, 2008, 01:30:05 am »

I haven't gotten on a MU* in like 7 years.  Could you walk me through how to conenct?  I tried copy/pasting telnet://striketheearth.dragonsoldier.com 1050 into the browser, and it launches something but closes it immediately.
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A_Fey_Dwarf

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Re: Dwarf Fortress MU* Discussion
« Reply #5 on: August 11, 2008, 01:33:04 am »

I have the same problem. You are not hacking into my PC are you?
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Zako

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Re: Dwarf Fortress MU* Discussion
« Reply #6 on: August 11, 2008, 01:33:32 am »

My God...

Sir, you are a genius!  ;D

Im getting into it at once!
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Tahin

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Re: Dwarf Fortress MU* Discussion
« Reply #7 on: August 11, 2008, 01:35:20 am »

You'll need a telnet client. Windows comes with a built-in one, but it sucks. Just google free telnet client or something. I use mushclient, personally.
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Lord Dullard

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Re: Dwarf Fortress MU* Discussion
« Reply #8 on: August 11, 2008, 01:36:12 am »

I'm not! I never use telnet, so maybe I goofed up with that link. Anyhow, I KNOW this will work:

http://simplemu.onlineroleplay.com/

Go there ^, and download the client on the site.

Open it once it's installed, hit the 'File' tab at the top-left, and select 'New Connection Wizard...'.

From there, just enter the information in my original post, and name your new connect info 'DF MUX' or whatever you'd like to call it. You should then be able to connect.

Obligatory Warning: There's nothing there yet, really. Just commands to communicate. Anything else would need to be coded in. Once in-game you can use 'say <blah>' and 'pose <blah>' or just '"<blah>' and ':<blah>' to 'speak' and use actions.

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Cajoes

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Re: Dwarf Fortress MU* Discussion
« Reply #9 on: August 11, 2008, 01:51:38 am »

I sense dark days ahead...

Dark with huge walls of needlessly detailed ascii.



        ^_^b

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Tahin

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Re: Dwarf Fortress MU* Discussion
« Reply #10 on: August 11, 2008, 03:51:15 am »

Well, I'm off for tonight. I've spent the last few hours screwing around with various things, just figuring out how to build rooms and items and such. This should be fun, though I doubt I'll be able to spend that much time on it. I mean, I just got my Morrowind disc working, so now I have two things pulling on my life. Alas, I shall have to choose one or the other in the end. The code scares me, though.
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Aqizzar

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Re: Dwarf Fortress MU* Discussion
« Reply #11 on: August 11, 2008, 03:58:24 am »

I tried using SimpleMU.  I put striketheearth.dragonsoldier.com in for the address, 1050 for the port, and I get this-

SimpleMU - Unregistered - Please Register and gain more features!
Cannot connect - Host address or Port cannot be blank!

Any help?
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Tahin

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Re: Dwarf Fortress MU* Discussion
« Reply #12 on: August 11, 2008, 04:09:00 am »

Try mushclient. It's what I use. And seriously, I'm going to bed, now. Maybe.
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A_Fey_Dwarf

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Re: Dwarf Fortress MU* Discussion
« Reply #13 on: August 11, 2008, 04:13:53 am »

I tried simpleMU as well but I couldn't seem to install it. The set-up got to checking previous updates and then bailed on me. I think I might give up on trying.  :-\
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Tahin

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Re: Dwarf Fortress MU* Discussion
« Reply #14 on: August 11, 2008, 04:15:18 am »

MUSCHCLIENT!!!!!

http://www.gammon.com.au/mushclient/mushclient.htm

It's freeware, now.
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