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Author Topic: MODVALUE: Clarification.  (Read 1122 times)

Nitrotic

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MODVALUE: Clarification.
« on: August 18, 2008, 05:00:43 am »

Hi guys.  I'm making some forays into modding right now, and I had to ask a question about MODVALUE.  Does it affect things made BY the creature, or things made OF the creature?  And is there any purpose in having it on a race that I intend to make to replace the Dwarves in Fortress Mode?
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Teldin

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Re: MODVALUE: Clarification.
« Reply #1 on: August 18, 2008, 05:38:03 am »

As far as I remember it affects things made of the creature's body parts, such as leather, things made of bones, skull totems, and meat. Hence why things like unicorn meat are much more expensive than, say, dog meat.
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Mohreb el Yasim

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Re: MODVALUE: Clarification.
« Reply #2 on: August 18, 2008, 05:42:03 am »

for your race, you will replace dwarfs with; it wont affect many things. they use themselfs as materials just rarly (fell moods)
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Mohreb el Yasim


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mizipzor

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Re: MODVALUE: Clarification.
« Reply #3 on: August 18, 2008, 03:56:28 pm »

for your race, you will replace dwarfs with; it wont affect many things. they use themselfs as materials just rarly (fell moods)

And I love it everytime it happens...  ;D
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