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Author Topic: Dwarven Madmen- Sucsession Contest  (Read 25949 times)

kurisukun

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Dwarven Madmen- Sucsession Contest
« on: August 22, 2008, 12:09:24 am »

Players: 4
Turn Duration:  1 Season

Premise:  4 players will take control of a fortress, one controlling each season.  Each player will take a turn (1 season)  And then the year will change, ending that round.

There will be a 1-2 year start up period, to get the fortress going and being productive.  Once each player has taken 1 (or 2) turns, Each player will recieve a "Secret Project"  These could range from giant over-the-top constructions, to population or other artistic goals.   Each player will try to accomplish these goals (1 season at a time)  And try to discover/sabotage the other players goals.

The first player to have their goal requirements met, wins.   That simple.

We'll see how interested people are, and then I'll set about creating the save ya'll will use.  Gotta make sure all the pieces are there.  ^__~


Further Rule Clairfications (A.K.A.  how this is gonna work)

Starting file is located here: http://dffd.wimbli.com/file.php?id=473
Current file is located here:  (Not one yet, once you guys start uploading the latest save, I'll slap it here for convince sake)

Turn order is as follows:
Boksi  (Spring)
iluogo (Summer)
Mohreb el Yasim (Autumn)
Neoskel (Winter)

When you see the "It is now <season>" Message, immediatly save, and upload.  Make a post here after each turn you have, detailing.. well... whatever it is you'd like to detail.  Any observations you'd like to publicly share.  Of course, any information about others constructions you may want to keep to yourself, or you may wish to share.  And you most certainly wanna keep your own dasterdly secret a... well... secret.   Just make a post, in any style (although I'm not fond of 1st person narritives)  and a link to the new file.

I will check each file to see if the win conditions have been met yet for anyone or not. 

When we get back to next spring, I'll check the state of the fortress, and if everything appears to be running smoothly, I'll issue assignments.


Other than that... anything goes.  Best of luck, and be careful.
« Last Edit: August 25, 2008, 06:27:45 pm by kurisukun »
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Mohreb el Yasim

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Re: Dwarven Madmen- Sucsession Contest
« Reply #1 on: August 22, 2008, 04:39:55 am »

sounds god ... count me in if i can come like a n00b succesion fort player (never played that befor ...)
maybe we could make more turns too if the first is finished ...
and the other thing is that i will play max sieze of map 3*3 (or equivalent) because my combuter won't take more ...)
edit: after reflection a 2*2 would be even better ... i know it is small but it go fast and it is also not a prublem for the purpuse of the game. I migth not be able to react this week end 'cause i am travelin' so if i can come just let it know there and i will probably react sunday ...
« Last Edit: August 22, 2008, 06:46:53 am by Mohreb el Yasim »
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Mohreb el Yasim


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iluogo

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Re: Dwarven Madmen- Sucsession Contest
« Reply #2 on: August 22, 2008, 07:18:12 am »

I'd like to join in. I'm pretty good at making big projects so that should be no problem. over the starting location. it should be at least a 3x3 otherwise it's just impossible to get good some features.
It should have: important! sand and lava
maybe a cave river and/or a chasm
HFS would be nice to
it should probably have some trees and be good or neutral not evil
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Mohreb el Yasim

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Re: Dwarven Madmen- Sucsession Contest
« Reply #3 on: August 22, 2008, 07:31:48 am »

i am not sure that for this purpuse we really need all features ... anyway we shouldn't know what type of features are there (if we cant see from embark how could we know ;) i like this kind of concept ...)
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Mohreb el Yasim


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Boksi

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Re: Dwarven Madmen- Sucsession Contest
« Reply #4 on: August 22, 2008, 08:58:14 am »

Hell, I'll try this. Can't be that bad, can it?

...

OH GOD SKELETAL ELVEN CARPRIDERS OM NOM NOM!
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kurisukun

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Re: Dwarven Madmen- Sucsession Contest
« Reply #5 on: August 22, 2008, 10:57:06 am »

Oh trust me, the map will have all the features that you need.  I'm no noble.

"Give me 10 clear glass items, on this map with no sand!!! BUA HA HAAA!!!"

Neoskel

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Re: Dwarven Madmen- Sucsession Contest
« Reply #6 on: August 22, 2008, 04:26:18 pm »

I'd kinda like to join. My current fort suddenly contracted deadly crawling FPS disease.

How big a map are we talking here?
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kurisukun

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Re: Dwarven Madmen- Sucsession Contest
« Reply #7 on: August 22, 2008, 10:49:32 pm »

I was planning on 5x5, maybe 4x4 if I can cram everything ya'll need in there.

Neoskel

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Re: Dwarven Madmen- Sucsession Contest
« Reply #8 on: August 23, 2008, 02:11:37 pm »

Sounds reasonable.
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kurisukun

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Re: Dwarven Madmen- Sucsession Contest
« Reply #9 on: August 23, 2008, 05:37:21 pm »

Mohreb, Neoskel, iluogo, and Boksi...   First ones to post,  Post once more to verifiy your interest (I'm guilty of saying "I'd like to play" and then wandering off)  And we'll get this party started.  ^__~

Boksi

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Re: Dwarven Madmen- Sucsession Contest
« Reply #10 on: August 23, 2008, 06:50:49 pm »

Confirmation of interest, sah!
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iluogo

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Re: Dwarven Madmen- Sucsession Contest
« Reply #11 on: August 24, 2008, 06:51:23 am »

I'd still like to play ;D
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Sean Mirrsen

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Re: Dwarven Madmen- Sucsession Contest
« Reply #12 on: August 24, 2008, 07:15:02 am »

The thread's title made me remember a certain occurence we've had on one of our english language classes...  Specifically, "business english". In short, the following phrase nearly broke the class:
Spoiler (click to show/hide)
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Mohreb el Yasim

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Re: Dwarven Madmen- Sucsession Contest
« Reply #13 on: August 24, 2008, 12:11:19 pm »

confirm interess hope that 5*5 wont make bad to my computer :D (try to find the 4*4 at least ...)
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Mohreb el Yasim


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Neoskel

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Re: Dwarven Madmen- Sucsession Contest
« Reply #14 on: August 25, 2008, 11:16:42 am »

Oh, i'd like to play. Pm me when we get started to make sure i know.  :P
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Urist Mcsurvivalist has been accosted by edible vermin lately.

Goblins: The fourth iron ore.
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