Oh.
That's actually pretty cool. 
Why can't I find anything when I search for "No Teeth" in the code? >_>
Oh, and am I imagining things, or does juice actually have far more to do with article power than any sort of ability on the part of the writers? Even my main character with all the persuasion and intelligence and charisma and heart and writing skill I can muster only writes average articles at first.
Oh, and I'm not sure if this was intentional, but with a high enough heat level, the police will raid my safehouse with a business front if I stay there longer than a week, and be there within the next. Not quite six months
But then, I'm stealing everything in sight and committing so many crimes I'm probably at the maximum amount possible. And if/when I do eventually get caught, I'm going to get off free.(My MC always gives crazy high levels of awesome in court)
-- They got me in 9 days(meant to leave after a week, got carried away...)
Letting items get placed into the restricted area seems to work really well, the only thing that worries me is that the balance might be affected by adding so much more loot. Of course, you have to be willing to take the heat for stealing all that loot, since each crime counts individually. For special squares it works beautifully, though the animal research labs are packed full of cages with cute little giant murderous bunnies, the genetic research one looks kind of crazy when you finish it without openning any of them.
WHOA, I also got about 6 police records going through the station releasing prisoners enough times to increase public opinion to 100%(did I mention disguise was too powerful?) police record chance is on line 5067 along with all the other loot item tables nearby. I thought 1 in 40 was pretty ridiculous when you were only going to get 3 or 4 loot items max though.
Maybe the greater the heat you pull down on yourself during your visit, the harder your disguise check should be? It would probably make more sense than just turning the whole thing off when the alarm is sounded too.
I think the prison control center actually should be placed somewhere reasonable rather than randomly throughout the compound, since it's something they obviously have to keep the prisoners from getting to, so it should be out of the way. Like you said, putting a new room in the back or maybe the center of the prison complex where the special will always be.
It *is* possible to get over 100 media power...I think.. my elite liberal character has 76(24Hrt, 22Int, 21Cha,9 Persuasion) and a radio personality has a minimum of 23 media power when used as a hostage.(10Cha+10Fame+1Int+1Hrt+1Persuasion), AND a random persuasion bonus of 1-7 on top of that, with 22 remaining stat points to distribute that can go to int or heart. getting the remaining....ONE point, should be pretty much guaranteed. But I kidnapped a radio personality Twice and went on the air, and Both times came out pumped full of holes by Conservative Security.
[ June 11, 2007: Message edited by: Xavior ]