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Author Topic: Roll to Dodge - Team Fortress 2  (Read 13816 times)

Asehujiko

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Re: Roll to Dodge - Team Fortress 2
« Reply #15 on: September 25, 2008, 09:58:42 am »

Quote
I attempt to extend the range of my bat with all the bullets and metal lying around.
3 - You find a leftover kukri(sniper knife) and tape it to the end of your bat. It doesn't look so sturdy and will most likely fall off after a few hits.

Quote
A forge a clever mexican disguise and set up a "free taco" stand. The tacos contain sappers that will kill people (roll for it, kinda like roll for bleeding to death). This stand should have a roll for fooling the enemy too though.
2 - You can't find any material for a taco stand.

Quote
I bounce a few stickies under the cart. I do this from head on, so they can't tell I'm shooting it.
6 - All of your stickies land perfectly. In addition, some of them are crits.
5 - 5 of your stickies are crits.

Quote
I use my powers as a former Big-Game-Hunter in the australian outback, to summon a family of Kangaroos to my aid!
2 - the stampede of kangaroos arrive but only manages to cover the red team in a layer of dust before it leaves.

Quote
Me set up perimeter, flag, then help Faulkner.
3 - You place your teleporter entrace near your base and head off to the cart with your shotgun, requiring more metal before you can construct anything else.

Quote
I flame-thrower/jump jet over to just behind the cart.
4 - You position yourself near the gate closest to the cart.

Balance bots ingame:
Blue medic w blutsauger, medigun, bonesaw
Healing random people to 150% in preperation of an ubercharge.
3 - SHAD0Wdump is now overhealed to 150%

End of turn 1.
Enviroment: Gold Rush stage 1, 8 stickies(5 of them crits) under the cart and a red teleporter entrace near their spawn point. Most of the map is covered in dust and there's a kangaroo trail infront of the red base.
BLU
SHAD0Wdump - Pyro w flamethrower, shotgun, axinguisher
  Spawn area, behind gate next to cart, Overhealed to 150%.
Jualin - Scout
  Spawn area. Kukri attached to bat.
Kyselina - Heavy w Natasha, sandvich, fists
  Downloading server related costum .mp3 files
Balance Bot - Medic w blutsauger, medigun, bonesaw
  Healing SHAD0Wdump
RED
Fualkner - Demoman
  Hiding behind cart. Watched over by Foa(Foa gets a free shotgun blast
  when somebody tries to melee you). Covered in dust.
Mulch Diggums - Spy
  Spawn area, covered in dust.
Foa - Engineer
  Few metres behind Fualkner. Teleporter entrace near red spawn point.
  Covered in dust.
Tuv - Sniper
  Spawn area, covered in dust.

"mission begins in thirty seconds!"

1 more turn of preperation, then the mayhem begins.
Logged
Code: [Select]
Tremble, mortal, and despair! Doom has come to this world!
.....EEEE..E..E.E...EEE.EE.EE.EEE.EE..EE.EE.E.EE.EE.E.EE.
......E..EE.EE.EE.EE..E...EEEE..E..E.E...EEE.EEE...E.EEE.
.☺..EE.E...E.EE.EE...E.EE..E..EE.EE.EE.EE..E...EE.EE..E.E
.....E..E.E.E.E.E.EE.E.E.EE.E...E.EE.EE...E.EE.EE.EEE...E
....E.EE.EEE.EE..EE.EE.E..EEEE..E..E.E...EEE.EEE..E.E..EE

Fualkner

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Re: Roll to Dodge - Team Fortress 2
« Reply #16 on: September 25, 2008, 03:29:38 pm »

I get behind a nearby rock, and lean out, ready to fire at anyone leaving spawn or detonate the stickies on people moving the cart.

Also, five crits woot. I may detonate the bomb cart right here and now!
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Mulch Diggums

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Re: Roll to Dodge - Team Fortress 2
« Reply #17 on: September 25, 2008, 04:49:29 pm »

I make myself a ghillie suit and a sniper rifle, the suit and gun pared with my cloaking abilitys should make me the ultimate sniper!
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ooooo! Swamp wiskey! Yeah!!

Tuv

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Re: Roll to Dodge - Team Fortress 2
« Reply #18 on: September 25, 2008, 05:28:55 pm »

I load a round of blue-seeking ammunition into my sniper-rifle
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SHAD0Wdump

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Re: Roll to Dodge - Team Fortress 2
« Reply #19 on: September 25, 2008, 05:40:43 pm »

I melt the stickies from behind the gate.(Woe HAX! )
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Foa

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Re: Roll to Dodge - Team Fortress 2
« Reply #20 on: September 25, 2008, 06:16:07 pm »

Knock Faulkner unconscious, go to the cabinet and stock up on metal, and sanviches, and then later make some thing-makers, in key spots ( well, where ever me buddies want one (<.<) ) .
« Last Edit: September 25, 2008, 09:13:45 pm by Foa »
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Fualkner

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Re: Roll to Dodge - Team Fortress 2
« Reply #21 on: September 25, 2008, 09:46:56 pm »

Knock Faulkner unconscious, go to the cabinet and stock up on metal, and sanviches, and then later make some thing-makers, in key spots ( well, where ever me buddies want one (<.<) ) .

Wha? WHY?!
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Zako

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Re: Roll to Dodge - Team Fortress 2
« Reply #22 on: September 25, 2008, 10:37:34 pm »

He just don't like you.  ;)
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Fualkner

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Re: Roll to Dodge - Team Fortress 2
« Reply #23 on: September 25, 2008, 10:48:53 pm »

I gathered that. It's on.
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Xotes

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Re: Roll to Dodge - Team Fortress 2
« Reply #24 on: September 26, 2008, 12:10:06 am »

I'll take a demoman on BLU, lads. Ah'll be waitin' on ya with a wee bit of old brimstone!
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Quote from: Josephus
"Compatibility mode", dude. If he tries running it under "capatability mode" some terrible thing involving elder gods will probably happen.
Quote from: Aqizzar
You say that like it's not a good time to discuss weird people. It's always a good time to discuss weird people.
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I was like, ha, this looks like a pretty dumb and boring game. I was so wrong. Gentlemen, I have discovered true fun.

Jualin

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Re: Roll to Dodge - Team Fortress 2
« Reply #25 on: September 26, 2008, 10:43:14 pm »

I grab a RED's sniper rifle and run away.
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Foa

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Re: Roll to Dodge - Team Fortress 2
« Reply #26 on: September 26, 2008, 11:03:22 pm »

He just don't like you.  ;)
No, I just don't want to be left behind, I'll just wake you up when I get back.
Do you want a minibar, or not, :( .

I hope this doesn't become like Sealab, when the crew gets locked in the storage room, and kept sucker-punching each other.
And put ice on your neck, it may swell.
« Last Edit: September 26, 2008, 11:51:40 pm by Foa »
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Asehujiko

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Re: Roll to Dodge - Team Fortress 2
« Reply #27 on: September 27, 2008, 02:44:07 am »

Quote
I get behind a nearby rock, and lean out, ready to fire at anyone leaving spawn or detonate the stickies on people moving the cart.
1 - You try to lean out but trip, causing you to tumble into full view, tipping off BLU about the presence of stickies near the cart.

Quote
I make myself a ghillie suit and a sniper rifle, the suit and gun pared with my cloaking abilitys should make me the ultimate sniper!
2 - You can't find a sniper rifle but you do manage to convert a christmas tree into a makeshit ghillie suit.

Quote
I load a round of blue-seeking ammunition into my sniper-rifle
5 - You find a heatseaking rocket that you mount ontop of your rifle as a form of rpg. Shooting it willactivate the projectile.

Quote
I melt the stickies from behind the gate.
1 - The gate blocks your flame. You wasted alot of ammo.

Quote
Knock Faulkner unconscious, go to the cabinet and stock up on metal, and sanviches, and then later make some thing-makers, in key spots
2 - You try to hit fualkner but he tumbles sideways at the same time, causing you to miss.

Quote
I grab a RED's sniper rifle and run away.
6 - You find a sniper rifle and to your suprise it's still chambered. Even better, the previous owner was uder the effect of a Kritzkrieg when the last match ended, meaning that the bullet is critical.

Balance bots:
BLU Medic w blutsauger medigun bonesaw
Use bonesaw taunt on REDs on the other side of the gate.
2 - Nobody was in view to see it.

End of turn 2
Enviroment: Gold Rush stage 1, 8 stickies(5 of them crits) under the cart and a red teleporter entrace near their spawn point. Most of the map is covered in dust and there's a kangaroo trail infront of the red base. There's a conspicous christmas tree in the red spawn area.
BLU
SHAD0Wdump - Pyro w flamethrower, shotgun, axinguisher
  Spawn area, behind gate next to cart, Overhealed to 150%. Low on flamer
  ammo.
Jualin - Scout
  Spawn area. Kukri attached to bat. Holding a sniper rifle with a single
  critical round in it.
Kyselina - Heavy w Natasha, sandvich, fists
  Still downloading server related costum .mp3 files
Balance Bot - Medic w blutsauger, medigun, bonesaw
  Taunting.
Xotes - Demoman
  Will join the game in next turn.
RED
Fualkner - Demoman
  Next to cart. Covered in dust.
Mulch Diggums - Spy
  Spawn area, covered in dust. Disguised as a christmas tree.
Foa - Engineer
  Near the cat. Covered in dust. Teleporter entrace near red spawn point.
  Covered in dust.
Tuv - Sniper
  Spawn area, Heatseeking missile mounted on sniper rifle. covered in dust.
Logged
Code: [Select]
Tremble, mortal, and despair! Doom has come to this world!
.....EEEE..E..E.E...EEE.EE.EE.EEE.EE..EE.EE.E.EE.EE.E.EE.
......E..EE.EE.EE.EE..E...EEEE..E..E.E...EEE.EEE...E.EEE.
.☺..EE.E...E.EE.EE...E.EE..E..EE.EE.EE.EE..E...EE.EE..E.E
.....E..E.E.E.E.E.EE.E.E.EE.E...E.EE.EE...E.EE.EE.EEE...E
....E.EE.EEE.EE..EE.EE.E..EEEE..E..E.E...EEE.EEE..E.E..EE

Foa

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Re: Roll to Dodge - Team Fortress 2
« Reply #28 on: September 27, 2008, 03:15:32 am »

I salvage his mines and or his metallic belongings, to make a minibar.
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Zako

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Re: Roll to Dodge - Team Fortress 2
« Reply #29 on: September 27, 2008, 03:50:40 am »

I'll join Red team!

I shall be a soldier with his trusty rocket launcher!

I set myself up in an ambush spot so that I can blow the **** out of any blu members!
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