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Author Topic: [LCS] Stashing at safehouse bug  (Read 854 times)

Snoman

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[LCS] Stashing at safehouse bug
« on: March 29, 2008, 07:41:00 am »

It seems I cant add more than 127 of an item to a safehouse at a time. If I try, the item does not get selected >tries confirming the add to safehouse< and it doesn't get moved.
I have to do it 127 at a time, and then it works.
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AlanL

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Re: [LCS] Stashing at safehouse bug
« Reply #1 on: March 29, 2008, 11:19:00 am »

I think (guess) that has to do with how many bits the number is allocated (It's about half of 255 I see).

[ March 29, 2008: Message edited by: AlanL ]

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qwertyuiopas

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Re: [LCS] Stashing at safehouse bug
« Reply #2 on: March 29, 2008, 12:16:00 pm »

I don't remember, but if transfers can be done either way from the menu, it might go 0-127=going to, 128-255=coming from?
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a1s

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Re: [LCS] Stashing at safehouse bug
« Reply #3 on: March 29, 2008, 06:00:00 pm »

well, it's a standard short [signed] integer.
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Snoman

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Re: [LCS] Stashing at safehouse bug
« Reply #4 on: March 30, 2008, 03:01:00 am »

FYI, this bug was for 3.09, not sure if it still exists

(ust discovered version 3.11.3)

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Khlor

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Re: [LCS] Stashing at safehouse bug
« Reply #5 on: March 30, 2008, 04:53:00 am »

It does exist in 3.12alpha8, yes. Also, when selecting multiple items in the equipment screen, at the "enter amount" prompt you can simply press Enter to select all items - everywhere, except the Sell screen! So in order to sell all your captured weapons and clothes you have to type every number manually.
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