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GearHead

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kcwong:
quote:Originally posted by BishopX:
<STRONG>I had trouble with the difficulty curves in GH1, one second you're fighting a few rats, and the next you're dealing with assassin lords with sniper rifles. It was even worse in mecha combat when one critical hit could destroy your perfectly armed death machine leaving yo beating up thugs for spare change to buy a new one...</STRONG>You meet those assassin lords in sewer-dive missions? If you can't handle them, you need to turn back. In sewer missions I found the enemies will rush you... so stick around the upstairs and look what you're going to fight. If it's more than you can handle, say bye-bye and head back up.The occasional defeat is good for you though. Do you reload when you failed? If you do, then you will be stacking up a lot of renown, without the skills to back it up (unless the RNG rolls in your favor). As you get more and more famous, people will expect you to accept  impossible missions and actually succeed. In GH, difficulty of some aspects are fixed (e.g. in the main plot and arena), getting harder each step along the way. Random missions will be scaled to your renown: You get more PV on the enemies' side, and in sewer dives they need you to go much deeper.[ April 20, 2008: Message edited by: kcwong ]

kcwong:
-- Sorry, wrong button pressed --[ April 20, 2008: Message edited by: kcwong ]

Keiseth:
GearHead is notable for that; its difficulty adjusts to the success or failure of the player's attempts. I particularly liked that when you end up "Wangtta" or with negative renown, the game throws simple, somewhat humbling missions that often bounce you back. When I lost my mecha, an NPC offered to pay me for cleaning their basement of rats. I finished that and they gave me an old mecha that had been collecting dust there.Big basement, eh?Edit: My favorite feature is that, as opposed to perma-death, your character gets permanent injuries. I like that these injuries can be partially solved with cyberware- you gain your abilities back at the cost of your humanity.[ April 21, 2008: Message edited by: Keiseth ]

Soulwynd:
Perma death would happen in gearhead 1 if I remember well. Alas, the worst that happens to you is screwing your reputation.

Keiseth:
A bad enough reputation shift is as bad as permadeath anyway, unless you're incredibly patient. Once you go Wangtta 10 or so, it's a long road back.

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