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Author Topic: Elona: Roguelike.  (Read 292814 times)

Jack_Bread

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Re: Elona: Roguelike.
« Reply #1710 on: November 28, 2009, 10:18:21 pm »

Train perform at a trainer and never perform in Vernis's pub.

kcwong

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Re: Elona: Roguelike.
« Reply #1711 on: November 28, 2009, 11:22:52 pm »

Or play in your home, with your equally low level pets as the only audience; or in your ranch with low level creatures.
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sonerohi

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Re: Elona: Roguelike.
« Reply #1712 on: November 28, 2009, 11:48:56 pm »

Or serenade monsters while your pets mob them.
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Naxza

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Re: Elona: Roguelike.
« Reply #1713 on: November 29, 2009, 11:25:08 am »

Or find small groups of miners and townspeople and whatnot away from guards and such and have THEM throw rocks at you.

They do stop after a little while, really.

Off-topic: Why would ANYONE want fast Cliff Racers? They never leave me alone as it is. X_x
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Farce

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Re: Elona: Roguelike.
« Reply #1714 on: November 29, 2009, 04:16:15 pm »

TL;DR story tiem!

I have two characters.  My first one is about level 13 with the alias "Leg Bandit".  She wields a scythe, because I started as a farmer and it would be cool.  Scythes... kinda suck, really, so I'm basically the party skillmonkey - cooking, quest taking, occasional wand use, poison chucking, what have you.  My scythe's a living artifact, but it's only level two, as my pets are horrifyingly deadly and scythes are pretty awful.  I think it does 1d26 or 1d16 or something,

Also, this character's a female at like 188cm, and started at 70-something kg, and got a bunch of "your arms are all muscly" mutations.  I imagine her as a huge Amazon woman, except she is bad at killing you.

She has a little sister and a little girl (starting) for pets, both of whom have had bat genespliced into them for Greater Evasion.  The girl has good evade and armor, so she survives most fights... but she wields an artifact claymore that does 3d12+12 damage.  She kills EVERYTHING.  She also has a shield, so apparently she swings a sword around bigger than she is with one hand.  The sister isn't nearly as impressive - traded a scroll for her off some guy that visited my house, her evade is okay, but her armor rating is low, so she dies pretty easily.  She dual wields artifact knives - one does huge lightning damage on hit occasionally, I think, but the little girl is still our MVP.


My first character was a first-race-option Pianist, Maximum Finger.  I decided to make him a martial artist type (though I use guns and stuff with him, too), with a cat, so I'm pretty gimped in battle.As it happened, I eventually noticed he was like 122cm, 38 kg or something - so I started envisioning him as a guy with a twelve year old body, because a little boy with a piano strapped to his back, punching kobolds dead is AWESOME.


I didn't realize the job board was actually doable at low levels - that there were delivery quests and stuff, that is.  So I spent all of my first so-many levels around Vernis and the puppy cave.  I threw myself into the slime basement a bunch of times until I got sick of getting killed my slimes, and then I spent all my time in the puppy cave.

Eventually, some cursed equipment teleported me into the end room of the slime basement.  I dropped my piano there, and wasn't able to reclaim it until much later.  A pianist without a piano, how disgraceful.

So like I said, I didn't know the job board had, like "deliver [item] to [city]" stuff, so I ended up with nearly NO money left - not even enough to buy a meal at the inn.  The fruit trees I'd been living off had all gone bare, so I decided that since the ONLY thing I could really do was wait until I starved to death, I'd throw myself into the robber den and kill them all through sheer attrition.  I'd use my bow if they weren't in punching range, and punch if they were.  Eventually I managed to kill all of them, through maybe 20-ish deaths... and I got my cooler box, which I'm pretty sure I promptly dropped in the Puppy Cave and lost forever.

Eventually I got a couple sidekicks - a Noyel horse, and a Gunner from Derphy.   IIRC, they're able to hold their own passably well to go down in the puppy cave, but not enough to clear out dungeons or take on any quests that need me to kill things.

I've pretty much retired him.  He was level 10.  I think the biggest purchase I could afford with him was a blessed small cottage, but that's a pretty decent step up from "penniless starving homeless boy around Vernis whose cat hates him".



...Oh yeah, we were talking about perform skill, right?  I haven't really used it with either of my characters, even my pianist.  I guess that's understandable, since he lost his piano for so long, no?
« Last Edit: November 29, 2009, 04:18:54 pm by Farce »
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Tradanbattlan

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Re: Elona: Roguelike.
« Reply #1715 on: November 29, 2009, 05:09:52 pm »

My best character so far was an Archer. Nothing too interesting after that.

Idiom

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Re: Elona: Roguelike.
« Reply #1716 on: November 30, 2009, 07:24:37 pm »

The general vendor just died of food poisoning... and he was my main source of food.

Don't NPC's respawn?
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Blaze

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Re: Elona: Roguelike.
« Reply #1717 on: November 30, 2009, 07:35:51 pm »

NPCs respawn, it'll take awhile though.

In the meantime, you'll just have to do without food cargo. The innkeeper can keep you fed, provided you don't wander too far.
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Tradanbattlan

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Re: Elona: Roguelike.
« Reply #1718 on: November 30, 2009, 07:42:23 pm »

Ha! Having someone ELSE provide for you?
Being a Dwarf gave me cooking skill, so I just cook the bodies of everything I (or my little girl companion) kill.
Can't some of the bodies be beneficial to your health?

Idiom

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Re: Elona: Roguelike.
« Reply #1719 on: November 30, 2009, 08:37:57 pm »

Got my first wish. 7 League Boots! Found my first artifact too. An artifact... seed. Right. It is made of incomprehensible Japanese characters.

Oh! Miracle Obsidian Boots! That can't be identified! That has to be good, right?
« Last Edit: November 30, 2009, 08:40:48 pm by Idiom »
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sonerohi

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Re: Elona: Roguelike.
« Reply #1720 on: November 30, 2009, 08:55:48 pm »

I'm kicking ass like all get out right now! Started playing an archer, right? Nothing too exciting 'til I get to Vernis. That thief event murdered the guy with Ragnarok, and he had an artifact cloak. Vindale. 4,7 protect, maintains strength, luck, constitution, and learning. Holy cow! I traded the sword in for a great claymore (2d10+3) and a breastplate (6,10). I'm breezing through enemies, and I've still got a lot of cash burning a hole in my pocket.
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Idiom

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Re: Elona: Roguelike.
« Reply #1721 on: November 30, 2009, 09:07:37 pm »

I'm going to eat this stupid artifact seed. It's like finding an artifact bone fragment. What the hell. What the hell.
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dragnar

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Re: Elona: Roguelike.
« Reply #1722 on: November 30, 2009, 09:24:34 pm »

I'm going to eat this stupid artifact seed. It's like finding an artifact bone fragment. What the hell. What the hell.
Maybe if you plant it an artifact plant will grow?
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Blaze

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Re: Elona: Roguelike.
« Reply #1723 on: November 30, 2009, 09:42:45 pm »

You'll need farmland to plant it on of course, then you can harvest it a few days later.

You should make sure it isn't cursed though, otherwise it'll just wither.
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beorn080

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Re: Elona: Roguelike.
« Reply #1724 on: November 30, 2009, 09:48:49 pm »

That artifact seed gives you a random miracle or better item, with I think a chance of one of the set artifacts. KEEP IT!!! Just store it in your house.
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