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Author Topic: No current flow needed for Waterwheels  (Read 2280 times)

Refar

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No current flow needed for Waterwheels
« on: November 12, 2008, 12:25:48 pm »

As the title says... While building my powerplant i noticed that the waterwheels kept turning and providing power even after i cut off the river with floodgates.
I then tried to build a few water wheels over closed pools, and they do provide power as well...
So apparently a watewheel only needs to be built over a pool of water - flow does not matter...
Maybe everyone know it already... But i kind of did not expected this from reading the wiki.
Makes building these Perpetum Mobile machines a lot easier  ;D
« Last Edit: November 12, 2008, 12:27:23 pm by Refar »
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Random832

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Re: No current flow needed for Waterwheels
« Reply #1 on: November 12, 2008, 12:30:57 pm »

Probably a workaround for the fact that a 7/7 "flowing" body of water [brook, river, channel] isn't technically flowing except at the ends (there are issues with it not pushing objects, IIRC)
« Last Edit: November 12, 2008, 12:43:19 pm by Random832 »
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Pilsu

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Re: No current flow needed for Waterwheels
« Reply #2 on: November 12, 2008, 02:06:06 pm »

Are they entirely 7/7? One 6/7 spot would be enough to make water splash about
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Grumman

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Re: No current flow needed for Waterwheels
« Reply #3 on: November 12, 2008, 02:09:40 pm »

Mine does not. Even when pumping 25 squares of water into or out of the river, the water wheel does not generate power.
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Refar

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Re: No current flow needed for Waterwheels
« Reply #4 on: November 12, 2008, 02:17:54 pm »

All full at 7/7
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andrea

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Re: No current flow needed for Waterwheels
« Reply #5 on: November 12, 2008, 03:45:50 pm »

maybe at some time they became flowing water?

i have a big pool on an aquifer that is flowing water... but there is no flow. it has been that way since i drained the river there to dam it. now no more water enter there, but it is still "flowing". and i use it to power water wheels. never tryed with murky pools.

Random832

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Re: No current flow needed for Waterwheels
« Reply #6 on: November 12, 2008, 03:53:11 pm »

maybe at some time they became flowing water?

i have a big pool on an aquifer that is flowing water... but there is no flow. it has been that way since i drained the river there to dam it. now no more water enter there, but it is still "flowing". and i use it to power water wheels. never tryed with murky pools.

I read there's an aquifer flow bug - once the water has started flowing, it will flow out of the aquifer at one end and into it at the other.

Probably works for the ocean, too.
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Refar

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Re: No current flow needed for Waterwheels
« Reply #7 on: November 12, 2008, 04:33:56 pm »

I only have a small underground river (now cut with floodgates) and a reservoire i filled out of this river.
But it is probably something like this - there was a flow once, so perhaps the tiles got flaged as flow.
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SombreChapaeu

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Re: No current flow needed for Waterwheels
« Reply #8 on: November 12, 2008, 05:55:04 pm »

well personally for my huge power plant I had to chop down 5 z levels to the cave river, set up an elaborate system of pumps, and then make an exit back out so the main power source would work, generates 3600 power though.
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_Acorn_

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Re: No current flow needed for Waterwheels
« Reply #9 on: November 12, 2008, 11:08:09 pm »

I thought it was a bit strange that my closed system was flowing.  I channeled out long, winding pipe w/ in-line cistern at the level of an underground river, put a door at the end of the tube that would release the water into a chasm, and built a 3100 dwarf-power engine over it.  The door was set to open at 5 units of water.

With the door still closed and some 4's of water collecting in the general area of the water wheels, the engine started.
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Grek

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Re: No current flow needed for Waterwheels
« Reply #10 on: November 13, 2008, 03:58:12 am »

You can use this effect to produce infinite water:

Code: [Select]
...... V - down ramp
..V... ~ - 7/7 of water
.~~#.. # - waterwheel
.~%#*. * - gear assembly
.~%#.. % - screw pump
...... . - floor
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