(Edit: For anyone who asked when this would be ready and I ignored them, it wasn't an intentional sleight. I was stalling until I knew, and that wasn't until just now, so I figured I'd go ahead and answer the question by releasing it now.
)
Saves not compatible with 3.17.0 or earlier.
Windows Download:
http://www.jonathansfox.com/lcs/lcs_win32_3.18.0.zipSource code for this release is
Revision 243 on the Sourceforge 31104 branch. It should be compilable for Linux and Mac, but currently is plagued by some unfixed saving and loading bugs for these platforms.
Some highlights:
* Heavily overhauled Liberal profile pages, with new expanded skill sheet
* Made juice partially multiply base stats, partially add to them, to preserve the inherent character of your recruits and founder
* You now get more skill experience if you have high stats in that area, less if you have low stats -- this ignores juice
* Cap stats at 20 after juice is applied; still useful to have higher original stats when you're at the cap because this accelerates learning
* Elite Liberal police issue now spawns moderate Police Negotiators which use persuasion attacks and cause a negative news story if shot at
* Persuasion attacks now can stun their opponents
* Allowed you to keep LCS going while your founder is in prison without losing contact
* Love slaves hemorrhage juice, abandon LCS if their seducer is in prison and they aren't (or vice versa)
* Health is now much more effective at reducing damage in combat
* You can rescue brainwashed people before they're rehabilitated if you hit the police station before the end of the month
Everything else:
* Sleepers will no longer be assigned to heal liberals
* You will no longer kill CCS members only to see police killed in the news
* Bug: "talks like a Conservative and pretends to belong here" -- needed a name before the text, now there is one
* Altered weapon balance
* Altered character creation questions
* Age more directly determines random skill amounts
* May have brought some unintentional sentencing disasters under control
* Made juice loss for the boss when a subordinate is sent to jail proportionate to the subordinate's juice
* Fixed juice reductions when you gain juice but the gain is capped at less juice than you have now
* Brainwashed sleepers/liberals can't recruit: this is now more obvious
* Brainwashed now referred to as Enlightened in game
* Missing birthdate month and ageless liberals fixed
* Sleepers at the clinic will no longer spam you about leaving it
* Ancient homeless shelter turn passing bug fixed
* Fixed obscure crash involving car chases
* Shortened some skill names
* Removed deprecated "pawn all extra ____" option from pawn shop
* More issues are voted on per round of voting in politics
* Liberals will now stop interrogating hostages when they're converted
* People under the age limit at the gentleman's club will no longer be told they are violating the dress code
* More interrogation text
* Make horrible torture easier to get if you have no heart and are using props
* More random text for hostage threatening
* Detatched wisdom from bluffing, which is now using disguise and charisma
* Clubs skill now used for out of ammo guns, instead of improvised weapons
* Throwing skill now used for molotovs
* Manual reloads will now replace half-empty clips
* Fixed some display bugs
* Can now recruit animals at L+ animal research issue
* A couple more responses from the bouncer
* Run into smaller groups in apartment buildings, much smaller when you break into apartments
* Increased black market gun prices when they're illegal
* Altered old age effects a bit
* Fixed the bug with newspapers not displaying most news stories
...and probably even more that I don't remember