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Author Topic: LCS 3.18.0 -- Baby, check out my Skill Sheet  (Read 16511 times)

Ari Rahikkala

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Re: LCS 3.18.0 -- Baby, check out my Skill Sheet
« Reply #165 on: April 22, 2009, 03:33:43 pm »

In that case, please post (or pastebin) what you tried to do and what happened instead.
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ihateturnips

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Re: LCS 3.18.0 -- Baby, check out my Skill Sheet
« Reply #166 on: April 22, 2009, 04:06:56 pm »

Sorry for the earlier hi-jack: just to say that the dos2unixed sitemaps.txt allowed things to seem to work fine on MacOS X...  Sorry this doesn't help Jaked, but thanks Ari.

Oh, and Jonathan: it gracefully bypassed sitemaps.txt, and would work, but the warning message (and presumed lack of sitemap goodness) niggled.
« Last Edit: April 22, 2009, 04:09:11 pm by ihateturnips »
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Jonathan S. Fox

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Re: LCS 3.18.0 -- Baby, check out my Skill Sheet
« Reply #167 on: April 23, 2009, 02:16:15 pm »

NO, I did current development, nothing would compile for me.

In that case, please post (or pastebin) what you tried to do and what happened instead.

Seconded! I or we can't fix it if we don't know what's broken.

Oh, and Jonathan: it gracefully bypassed sitemaps.txt, and would work, but the warning message (and presumed lack of sitemap goodness) niggled.

That's exactly what it is designed to do if sitemaps.txt doesn't load properly. And yes, you lose sitemap goodness (though it won't change much right now).
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temptemp

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Re: LCS 3.18.0 -- Baby, check out my Skill Sheet
« Reply #168 on: April 29, 2009, 09:12:58 am »

Seconded! I or we can't fix it if we don't know what's broken.

Change one of the recastings from pointer (64b) to int (32b) to pointer to long(64b). In the savefile code. It will compile, though loading a saved game will be broken. The savegame itself might also be corrupted.

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